Also how can I get shieldDamage to play when someone shoots you and you take shield damage, in what file are they located or in what file I should add it?
Does anyone know how to make WarRank work in the 10.0 emulator so that the crown and rings work?
You mean warRank doesn't work or you want to change the rank manually?
If you put warRank = 1 it gives the account Kronos crown, I would assume 2 gives you 6 rings and so on since I don't want rings or crown on my account.
You can change the warRank on player_accounts in database
Also how can I get shieldDamage to play when someone shoots you and you take shield damage, in what file are they located or in what file I should add it?
Hello. Have you solved those shield animations? Iīve tried multiple things but was not successfull. I also tried working with skill tree, but only skill effects that work are detonation, explosives, heatseeking missiles and rocket fusion. No luck with shield mechanics and shield engineering. I think those skill effects/animations are attached to emulator but I cannot find anything related to it in emulator.
Hello my friends, I would like to know if someone with a good heart can help me, if there is a specific file or place to see the ID of the ships, for example to install a new ship in the database where I can look for its ID.
Hello. Have you solved those shield animations? Iīve tried multiple things but was not successfull. I also tried working with skill tree, but only skill effects that work are detonation, explosives, heatseeking missiles and rocket fusion. No luck with shield mechanics and shield engineering. I think those skill effects/animations are attached to emulator but I cannot find anything related to it in emulator.
I havent looked too deep into it but I think they are located here (or those that are added are here): darkorbit-emulators\DarkOrbit 10.0\Net\netty\commands
There is AttributeSkillShieldUpdateCommand.cs that I think should be the shield engineering bubble one but it seems for some reason its not working at all, no idea why as that goes beyond what I understand.
Since there isnt one for shield mechanic one would need to be made for it from scratch, at first I though it would be made with VisualModifierCommand.cs but that doesnt seem to be the case.
Quote:
Originally Posted by Nykus
Hello my friends, I would like to know if someone with a good heart can help me, if there is a specific file or place to see the ID of the ships, for example to install a new ship in the database where I can look for its ID.
I havent looked too deep into it but I think they are located here (or those that are added are here): darkorbit-emulators\DarkOrbit 10.0\Net\netty\commands
There is AttributeSkillShieldUpdateCommand.cs that I think should be the shield engineering bubble one but it seems for some reason its not working at all, no idea why as that goes beyond what I understand.
Since there isnt one for shield mechanic one would need to be made for it from scratch, at first I though it would be made with VisualModifierCommand.cs but that doesnt seem to be the case.
I invested some time into it and hereīs what I found out. In old clients there was a way of sending packet to play those animations.
This is example how the "bubble" animation was played during shield regeneration.
Also the second thing is that it is somehow possible to hardcode those animations in main.swf. I stumbled across old Unknown Universe files here on epvp. Animations in those files are activated by default without the need of individual skill points and they are not part of its emulator. Unluckily it is running on very old client and you cannot replicate it in 10.0.
Hope you find these informations helpful. Wish someone would tell us how to do it.
Hello everyone ! Is here anyone on Discord who can help me to make this server on localhost? i have tryed to open the local ip but is not working . All starts well but hwn go to the local addres i get nothing ... and i idk what i do wrong ... can anyone help pe on Discord?
Discord ID: crazybull6450
I have Fix this problem ...
I need to know if anyone have a file where all Maps GG and PET are working.