And u change TargetSpacemapid, this means that you want to port to 1-5 so set "TargetSpaceMapId": 17
Position you change the position where you will have a portal on the map and as you place it there, you will then create the same portal on x-5, but with that you will copy the "position" (that number) and paste it where you wanted to port to x -5 to TargetPosition.
should have all the top map portal codes.
I can jump from 4-4 to 2-5.2-6.2-7.2-8
vru 4-4 grooves 3-5,3-6,3-7,3-8 mmo 4-4 jumps 1-5,16,1-7,1-8
these codes are needed by me thank you
so i need the codes for all the top maps
here you have the server_maps table so before you import what I sent you, delete "server_maps" from the database and import mine. You have everything there from NPCs on maps x-5, x-6, x-7, x-8. But if you don't have all the NPCs written in server_ships, they won't work (just so you know).
here you have the server_maps table so before you import what I sent you, delete "server_maps" from the database and import mine. You have everything there from NPCs on maps x-5, x-6, x-7, x-8. But if you don't have all the NPCs written in server_ships, they won't work (just so you know).
hey. server_ship table file, could you give it there too?
Hey guys! I'm curious if someone can tell me where the UI for the Game is set. I added a table that contains ammo, added it to the shop and to the emulator. (It now checks what ammo is selected, how many lasers are equipped, what rl etc., looks if it can attack and then removes the used amount from the databse). However, I'm not sure where to start when I want to add the ammo count to the slotbar...