no, youre getting me wrong.
In the andromeda files this would not work, since you will get a blue title, wich is not able to get changed.
My code is like that now: (it automaticly adds the 0, so no worries)
Session.SendData(PacketComposer.Compose("n", "pt|" + (object) Session.CharacterId + "|" + Session.CharacterInfo.GameTitle));
if im using this ill get that:
but when im using the code in the correct version, t only instead of pt ,then this happens:
So sadly the problem is, that it would not accept the TitleID, it will take the input directly.
Also you cant change the color of it.