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There is any way to detect alien death?

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Old   #1
 
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Question There is any way to detect alien death?

Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red **** around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?

PS. Sory for bad english. i'm polish...



WesolyZiemniak is offline  
Old 04/26/2017, 11:25   #2
 
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Quote:
Originally Posted by WesolyZiemniak View Post
Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red **** around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?

PS. Sory for bad english. i'm polish...
You can try creating a proxy which will read all the packets


ItsTequila is offline  
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Old 04/26/2017, 12:01   #3
 
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I'm not so good programmer to do that
WesolyZiemniak is offline  
Old 04/26/2017, 13:40   #4

 
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Could be possible with Imagesearch ^^

If the Red Circle is there NPC = Alive
If it isn't there NPC = dead

Not the best way but it should work.


Dr.Toni is offline  
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Old 04/26/2017, 13:42   #5
 
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Ziemniak bota robisz?
xLikier is offline  
Old 04/26/2017, 13:53   #6
 
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You can do it with the game client diary or you can check the ammo image as when you are ataking something it has a effect arround and when u dont attack it does not have it
This with imagesearch
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Old 04/26/2017, 21:00   #7
 
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Originally Posted by skeith_sk8 View Post
You can do it with the game client diary or you can check the ammo image as when you are ataking something it has a effect arround and when u dont attack it does not have it
This with imagesearch

Nice idea thanks, i'll check ammo amout via image search for now. But i really prefer via memoryread.

@xLikier

Już dawno zrobiony na boxy z podmianą plików w grze ale chcę dodać bicie alienków
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Old 04/27/2017, 18:14   #8
 
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Why not add ExternalInterface and after ShipDestroyedCmd or ShipRemovedCmd check id and then call JavaScript? You can create something like 'setDestroyed()', 'getDestroyed()' and using CEF/Gecko call these functions from your app. Swf calls setDestroyed and your app checks for getDestroyed every 0.5sec. It's not the best idea, but it's really easy to do.
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Old 04/27/2017, 22:21   #9
 
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Quote:
Originally Posted by WesolyZiemniak View Post
Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red shit around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?

PS. Sory for bad english. i'm polish...
Something is clear for me , MemoryRead Don't worth in Flash player , the problem is here is that you must calculate the address (0x0000) every time you use a jump gate(not in all cases) or you reload the game!

use ExternalInterface and try what @Freshek Told you , it's very easy!

Quote:
Originally Posted by Dr.Toni. View Post
Could be possible with Imagesearch ^^

If the Red Circle is there NPC = Alive
If it isn't there NPC = dead

Not the best way but it should work.
There will be problems with another pixels!
~Demetrio~ is offline  
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Old 04/28/2017, 10:50   #10
 
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I'll use PixelChecksum on laser ammo. For example, if it does not change for 2 seconds, it will be considered that the attack is over.
WesolyZiemniak is offline  
Old 04/28/2017, 17:15   #11
 
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Quote:
Originally Posted by WesolyZiemniak View Post
I'll use PixelChecksum on laser ammo. For example, if it does not change for 2 seconds, it will be considered that the attack is over.
but even if the npc flees away the laser will continue in use. use 2 differents ways , red pixels and imagesearch for laser ammo.


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