Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red **** around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?
Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red **** around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?
PS. Sory for bad english. i'm polish...
You can try creating a proxy which will read all the packets
You can do it with the game client diary or you can check the ammo image as when you are ataking something it has a effect arround and when u dont attack it does not have it
This with imagesearch
You can do it with the game client diary or you can check the ammo image as when you are ataking something it has a effect arround and when u dont attack it does not have it
This with imagesearch
Nice idea thanks, i'll check ammo amout via image search for now. But i really prefer via memoryread.
@
Już dawno zrobiony na boxy z podmianą plików w grze ale chcę dodać bicie alienków
Why not add ExternalInterface and after ShipDestroyedCmd or ShipRemovedCmd check id and then call JavaScript? You can create something like 'setDestroyed()', 'getDestroyed()' and using CEF/Gecko call these functions from your app. Swf calls setDestroyed and your app checks for getDestroyed every 0.5sec. It's not the best idea, but it's really easy to do.
Hi, i'm looking for any way which allow me (program) detect if alien was killed. I tried via reading game memory but there is problem. I found some address which tells me that alien is marked or not (that red **** around alien). But the problem is when i restart game address is changed. I tried to find pointer of this address but no result. Can anyone help me?
PS. Sory for bad english. i'm polish...
Something is clear for me , MemoryRead Don't worth in Flash player , the problem is here is that you must calculate the address (0x0000) every time you use a jump gate(not in all cases) or you reload the game!
use ExternalInterface and try what @ Told you , it's very easy!
Quote:
Originally Posted by Dr.Toni.
Could be possible with Imagesearch ^^
If the Red Circle is there NPC = Alive
If it isn't there NPC = dead
[Buying] Alien B93R, Alien M4A1, OTS Black night 01/19/2017 - Infestation Trading - 0 Replies hey guys,
as mentioned in the title im looking for those 3 skins.
Alien B93R and M4A1 and the OTS Black night.
Looking for offers in GD, DX or real $.
Thanks.
[QUESTION]how can i detect with vb when alien die 06/05/2012 - DarkOrbit - 0 Replies any one have an visual basic script that can detect when a battleray is dead?(i mean if i am killing it, when exactly it explode, start counting), is for my battleray tool (bellow in my signature is 2nd program).
my program is basicly a timer, but u need to click a button when battleray died, the idea is make program detects byself when it dies and start counting, anyone have any idea about how to make an script?
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(After you get died, to release your spirit and to begin the loop on DB-Bot)
?
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