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[Release] Galaxy Gate Generator Tool
Discussion on [Release] Galaxy Gate Generator Tool within the DarkOrbit forum part of the Browsergames category.
11/23/2015, 13:38
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#226
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I would suggest another thing. I'm clicking many gates and I dont want to login into the original site to click "Place on Spacemap" and then go back to the program and login and click the next one, could please implement the "Place on Spacemap" button into your program ?
Would be nice 
Tim
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11/23/2015, 13:50
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#227
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Join Date: Apr 2015
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Quote:
Originally Posted by Gamer Fitness
I would suggest another thing. I'm clicking many gates and I dont want to login into the original site to click "Place on Spacemap" and then go back to the program and login and click the next one, could please implement the "Place on Spacemap" button into your program ?
Would be nice 
Tim
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I'm currently working on it, unfortunately I don't have any almost finished gates I can test it properly on, so I'm hoping it works at first try xD
A new version should be out a little later today
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11/23/2015, 19:08
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#228
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Join Date: Sep 2012
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Quote:
Originally Posted by Bonge<>
I'm currently working on it, unfortunately I don't have any almost finished gates I can test it properly on, so I'm hoping it works at first try xD
A new version should be out a little later today 
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If you want I can give you my account's logins. I have a zeta ready to be put on map + many energies to open another one and check if it works correctly.
Also, is it possible to make an option which changes your hangar hall? If you are using your energies while you have full nano you'll get more gate parts/ammo, which in my opinion is more important than nanohull.
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11/23/2015, 20:47
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#229
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Join Date: Apr 2015
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#Update
Here's what's new:
- Gate build feature - When a gate has been completed, you'll have the option to build the gate. Right now you can only choose to build it in the messagebox that appears after completing a gate, I'm going to change this so you will always have the possibility to build any of the completed gates you have.
This feature needs to be tested
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- A "Settings" selection has been added under the "Tool" menu:
I've gotten a few requests from people who primarily is interested in building gates faster, so I've added some features to speed up the process:
- The option to disable the download of the new gate image after receiving a gate part.
- A "Speed" mode - when this is activated, the tool ignores everything except the gate parts and multipliers.
- An option to select how many concurrent requests you want, the amount selected will be the amount of spin-requests sent at the same time. The higher the amount, the faster it will be. However this feature is still being tested and might contain a few bugs.
Quote:
Originally Posted by Peshо
If you want I can give you my account's logins. I have a zeta ready to be put on map + many energies to open another one and check if it works correctly.
Also, is it possible to make an option which changes your hangar hall? If you are using your energies while you have full nano you'll get more gate parts/ammo, which in my opinion is more important than nanohull. 
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I'll look into making hangar changing possible  Thanks for the suggestion.
Also, if you can build another gate and test the build feature, that would be nice
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11/23/2015, 21:08
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#230
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Join Date: Jun 2011
Posts: 173
Received Thanks: 143
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Hey maybe add the option to enter server ourselves or add testservers  .
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11/23/2015, 21:27
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#231
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Join Date: Apr 2015
Posts: 348
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Quote:
Originally Posted by amitte
Hey maybe add the option to enter server ourselves or add testservers  .
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All the servers should be there, the test servers are also there.
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11/23/2015, 22:33
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#232
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Join Date: Dec 2012
Posts: 987
Received Thanks: 815
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Quote:
Originally Posted by Bonge<>
#Update
Here's what's new:
- Gate build feature - When a gate has been completed, you'll have the option to build the gate. Right now you can only choose to build it in the messagebox that appears after completing a gate, I'm going to change this so you will always have the possibility to build any of the completed gates you have.
This feature needs to be tested
-
- A "Settings" selection has been added under the "Tool" menu:
I've gotten a few requests from people who primarily is interested in building gates faster, so I've added some features to speed up the process:
- The option to disable the download of the new gate image after receiving a gate part.
- A "Speed" mode - when this is activated, the tool ignores everything except the gate parts and multipliers.
- An option to select how many concurrent requests you want, the amount selected will be the amount of spin-requests sent at the same time. The higher the amount, the faster it will be. However this feature is still being tested and might contain a few bugs.
I'll look into making hangar changing possible  Thanks for the suggestion.
Also, if you can build another gate and test the build feature, that would be nice 
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Hello, When i try to open the GG generator, it doesnt open. No error mesagges or anything.
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11/23/2015, 22:37
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#233
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Join Date: Feb 2014
Posts: 8
Received Thanks: 5
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Man, nice work! you save people uri/energies/time
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11/23/2015, 22:51
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#234
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Join Date: Apr 2015
Posts: 348
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Quote:
Originally Posted by Professional*
Hello, When i try to open the GG generator, it doesnt open. No error mesagges or anything.
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Hmm what operating system are you using?
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11/23/2015, 23:15
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#235
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Join Date: Apr 2013
Posts: 3,000
Received Thanks: 776
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I had a problem with open session, didn't check if it is a thing nowadays
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11/24/2015, 07:42
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#236
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Join Date: Dec 2012
Posts: 987
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Quote:
Originally Posted by Bonge<>
Hmm what operating system are you using?
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Windows 7 Home Premium 64 bit.
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11/24/2015, 21:35
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#237
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Join Date: Oct 2012
Posts: 28
Received Thanks: 4
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try to turn of your antivirus.
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11/25/2015, 17:24
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#238
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Join Date: Apr 2015
Posts: 348
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Quote:
Originally Posted by Professional*
Windows 7 Home Premium 64 bit.
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I just tried on a Windows 7 64-bit PC and it worked fine. Check that your AV is not interferring, and if it still doesn't work, download the x86 version of this:  and see if that helps.
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11/26/2015, 09:39
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#239
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Join Date: Jan 2012
Posts: 631
Received Thanks: 106
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lol this is so fking useful after that event with kuiper  everyone made lots of energies
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11/28/2015, 20:29
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#240
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Join Date: Feb 2015
Posts: 52
Received Thanks: 23
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Works like a charm! 15+ gates made, no bugs yet. You've saved me a lot of spins and time, thank you very much!
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