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Botting framework/code

Discussion on Botting framework/code within the DarkOrbit forum part of the Browsergames category.

View Poll Results: What language do you want the framework to be in?
C++ 12 25.53%
Python 13 27.66%
Both 2 4.26%
Other 7 14.89%
Don't care, I just need a bot! 13 27.66%
Voters: 47. You may not vote on this poll

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Old   #1
 
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Botting framework/code

** THIS IS A NEW THREAD, ALL UPDATES WILL NOW BE HERE **

WORKS IN WINDOWS, MAC AND LINUX

I've looked around the forums, it looks like dark orbit bots are dead or dying (Correct me if I'm wrong). With this I plan to get bots reintroduced into dark orbit.

It can detect anything in any game as long as you have the right settings

This is programmed in python. Python is VERY EASY TO CODE in. If you know c++ or c you will find python even easier.

Current work:

- A map making/recording app to demonstrate the power of this code

Videos:

Demo of framework/code


The framework/code implemented into a bot

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Old 07/11/2014, 03:43   #2
 
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Looks good, surprised to hear its made in Python, I always disregarded that language. I can be a tester if you want. Am eager to see if it works

COuld also detect enemy players? Would be a nice autolock feature, or npc autolock for gates or something.

One Q: Is it gonna be safe? Everyones wondering that now
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Old 07/11/2014, 03:49   #3
 
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Originally Posted by harman101 View Post
Looks good, surprised to hear its made in Python, I always disregarded that language. I can be a tester if you want. Am eager to see if it works

COuld also detect enemy players? Would be a nice autolock feature, or npc autolock for gates or something.

One Q: Is it gonna be safe? Everyones wondering that now
- Never disregard python, its extremely powerful. In fact the first language I learnt was python.

- Yes it can detect enemy players, as long as you have the right settings inputted (It can detect anything in any game)

- It uses randomized clicking, and uses colour and shape detection. So it should be undetectable
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Old 07/11/2014, 03:51   #4
 
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Originally Posted by hellgod_ View Post
- Never disregard python, its extremely powerful. In fact the first language I learnt was python.

- Yes it can detect enemy players, as long as you have the right settings inputed

- It uses randomized clicking, and is colour and shape detection. So it should be undetectable
Okay, So from what I see, the colors have to be inputted manually by every user, so super dumb ppl will not get this without complete tut? All you need to do now is have it fly on its own, is there no way for this to be a complete BG bot like boxybot(not PB) was? IF not, pixel is still good
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Old 07/11/2014, 03:56   #5
 
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Okay, So from what I see, the colors have to be inputted manually by every user, so super dumb ppl will not get this without complete tut? All you need to do now is have it fly on its own, is there no way for this to be a complete BG bot like boxybot(not PB) was? IF not, pixel is still good
This is not for newbs, this is for making your own bot. MAYBE ill release a full bot with this. If I do, then there will be pre-set settings that you can use. Also I will probably create a complete tut. This is not that hard to use.
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Old 07/11/2014, 04:07   #6
 
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So you will release this frame for everyone?
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Old 07/11/2014, 04:57   #7
 
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So you will release this frame for everyone?
yes
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Old 07/11/2014, 05:21   #8
 
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You do realise that "safe" has nothing to do with your bot. Sure, you can make it "safer" but there is no such thing as "undetectable" and there is no such thing as "safe". The fact is a bot user does NOT act like a real user no matter how hard you try.

As soon as you see someone say something is "100% safe" its normally a good sign it won't be. I've been around a long time, I've seen my fair share of ban waves and I know how these things work. Thats why you will never see me say anything is "100% safe" or "undetectable". And to be honest, I don't think any of my free tools has ever gotten anyone banned, just saying!

Good luck with your framework!

-jD
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Old 07/11/2014, 20:57   #9
 
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Originally Posted by »jD« View Post
You do realise that "safe" has nothing to do with your bot. Sure, you can make it "safer" but there is no such thing as "undetectable" and there is no such thing as "safe". The fact is a bot user does NOT act like a real user no matter how hard you try.

As soon as you see someone say something is "100% safe" its normally a good sign it won't be. I've been around a long time, I've seen my fair share of ban waves and I know how these things work. Thats why you will never see me say anything is "100% safe" or "undetectable". And to be honest, I don't think any of my free tools has ever gotten anyone banned, just saying!

Good luck with your framework!

-jD
Its 90% safe
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Old 07/11/2014, 22:48   #10
 
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Its 90% safe
So 1/10 account's you used this on got banned?
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Old 07/12/2014, 00:45   #11
 
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So 1/10 account's you used this on got banned?
Actually, none of them got banned (I have 5)
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Old 07/12/2014, 07:13   #12
 
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well, if the bot acts like a human, or acts good enought like an human that a script cant see the difference between human and you (you click random position of box, random timing etc) then it is safe, it depends what bigpoint can do to try to diference a botter from a legit player, but if you have a bot that only moves and clicks boxes like an human would, how are they going to ban you? they yould be banning legit players too
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Old 07/12/2014, 12:06   #13
 
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well i lost my acc with 4500 hours botting..btw i wasnt even near to full elite
9 drones
13 lf4
pet 15 lvl (1 m uri at least for pet..in the end Pet is useless )
4 Havocs 1 Hercules
That hapens in EG6 where are only 16 000 players(1/2 are full elite)
I was banned couse of Vbot..(i knew that there is risk to be banned but anyway i farm boxes about a weak..) i have 1 warning before that(from BoxyBot i think).But now BugPoint start loosing money(couse of bots) and start removing bot players...

So they will do everything possible to Ban all boters..(if i was them i would stop boters with 10 ingame admins per server..is so easy to find a boter)
Anyway this shoud be next generation bot..i know some maps have a lot boxes in specific area...like Center Top 1-5 so if u can make this bot to go in this areas in 1,2,3 minutes will be nice
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Old 07/12/2014, 18:18   #14
 
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well i lost my acc with 4500 hours botting..btw i wasnt even near to full elite
9 drones
13 lf4
pet 15 lvl (1 m uri at least for pet..in the end Pet is useless )
4 Havocs 1 Hercules
That hapens in EG6 where are only 16 000 players(1/2 are full elite)
I was banned couse of Vbot..(i knew that there is risk to be banned but anyway i farm boxes about a weak..) i have 1 warning before that(from BoxyBot i think).But now BugPoint start loosing money(couse of bots) and start removing bot players...

So they will do everything possible to Ban all boters..(if i was them i would stop boters with 10 ingame admins per server..is so easy to find a boter)
Anyway this shoud be next generation bot..i know some maps have a lot boxes in specific area...like Center Top 1-5 so if u can make this bot to go in this areas in 1,2,3 minutes will be nice
That is the aim of my next plan (sort of actually). Im trying to make a "mapping" section to the framework/code. Video of this will be up soon.

Anyway, the second video is up!
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Old 07/12/2014, 19:05   #15
 
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Originally Posted by hellgod_ View Post
That is the aim of my next plan (sort of actually). Im trying to make a "mapping" section to the framework/code. Video of this will be up soon.

Anyway, the second video is up!
Looks good for now..kind of slow but i guess that can be fixed
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