Quote:
Originally Posted by WADInc
ok so you provedthe tool works on npcs we get that but what about nmes ok it picks up the uncloacked ones but it dont lock cloaked ones....not very well thought of there if you ask me.
there is still much that needs to be done with this semi lock program and personaly i would have had testers using it before i would have released it but with rl standing in the way for me i dont have the time to program out of game hacks like this anymore.
the biggest problem you have is when fighting big npcs with it as 9 times out of 10 you will be circling them (cubes for instance or even ubers) now when you circle them and your mouse runs over an npc it auto locks it so you defo need to look into this.
so there is two things you need to look at but atleast you are trying to provide a way for people so keep it up
|
it is not so simple you know.... for cloacked playr i have no problem my tool lock them without problem , Do you have a modified cursor ? ,
for circleing enemies just desactivate it , i cant add more options , im not a pro programmer ,for locking enemies and cirle them in need pixel detection i d'ont know it in VB.net
For miss locks it depends of your connection if you have a good connextion i goig to lock instantly , and reverse is you have a poor conection ... x)