Quote:
Originally Posted by Piotreks34
Nice, I've noticed that nice thing is that if you set normal image of BB, image of bb is similar to new event boxes and actionaz also recognize them as normal boxes and collect them without any changes in settings.
I also created something like this : It search pixel with name Streuner, select him by clicking (if present), wait 2 sec, and click "ctrl" to destroy him. It works very nice, but is it safe ? If it does, I'll propably make the same thing for lordakia D:
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the thing with actionaz is its a pixel bot it dosent send any packets back cause it dont need to dropping the risk factor of getting caught right down to about 0.1% the only way its going to get you caught is if your caught by admin on BP (they do play you know) or if you dont have saftey features to what it is your doing.
the bot im creating is a multi function pixel bot that can
hunt boxes using spear abilitys
hunt boxes while killing npcs using aegis abilitys
collect pally and kill npcs using aegis abilitys
hunting mode that semi auto locks (want to do a full auto lock function but need help with that)
on top of all this it uses pet heals pet if needed starts it choses the pet options
on top of ALL that it has an inbuilt flee function (this is still under iprovement its a bit scetchy)
there is so much more i wanna do with this bot its unreal this was a big step up for me from going from making just a simple auto click features to going to making a full bot but this program is so simple to use provided you know the coding.
which is where ive been getting stuck random timings is still plaugin me and it is that whats stopping me now from fully releasing a beta of this bot.
my advice is simple with such a small risk ratio to getting caught using this bot small drips and drabs of use wont hurt just dont use anything you make for long periods of time untill it is 100% rdy
i mean how you going to know if it works without testing.
i alrdy have plans for my first update and that will be for hitting little npcs right up to maps x-8