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[BUG] Map Bug
Discussion on [BUG] Map Bug within the DarkOrbit forum part of the Browsergames category.
05/23/2014, 19:23
#31
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just dont describe the bug when you arent sure to get anything in return
05/23/2014, 19:24
#32
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Quote:
Originally Posted by
RedStarGer
Atm it is really hard to join UG no chance for little members like me ...
And if people will continue to share bugs, I'll suggest to my leader to close application and let play people with their shared bugs.
05/23/2014, 19:29
#33
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Quote:
Originally Posted by
Roby966
And if people will continue to share bugs, I'll suggest to my leader to close application and let play people with their shared bugs.
But well. if you accepted players more often like him or me you wouldn't get people sharing this . or it's what i think about.
05/23/2014, 20:02
#34
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[QUOTE=melikhan;28342638]Oh so you want to save yours but have to make the other one public here to get bp fixed it, right? Isn't this a bit selfish?
if you want i cann post my version how to do it..
05/23/2014, 20:40
#35
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Quote:
Originally Posted by
gabrielcool1
But well. if you accepted players more often like him or me you wouldn't get people sharing this . or it's what i think about.
give us a valid bug with a good explanation of it and the votes u'll receive will be more to yes xD
05/23/2014, 21:32
#36
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Quote:
Originally Posted by
fire.rox
If you think logic... This bug is very usefull? This + a bot for your screen that picks boxes or palladium. Nice isn't?
- iBiZa
Let's try it
It shows boxes and npc which are very near to ship.
05/23/2014, 23:25
#37
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gabrielcool1, right now i don't think you can enter any more in underground.
05/24/2014, 10:57
#38
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Quote:
Originally Posted by
Roby966
give us a valid bug with a good explanation of it and the votes u'll receive will be more to yes xD
In my opinion sharing bug which are not public ist **** but if the UG not applies anyone in the future the people will share more and more the bugs ... So atm there are all bugs public
05/24/2014, 13:05
#39
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This bug is totally useless. It changes back after jumping a gate, and the draw distance is like if you played on normal resolution.
05/24/2014, 13:36
#40
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Quote:
Originally Posted by
gabrielcool1
But well. if you accepted players more often like him or me you wouldn't get people sharing this . or it's what i think about.
After this you will send again a new application?
Btw, soon will be added a new rule for the ug
i don't care about what people say on us^^
05/24/2014, 17:05
#41
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Quote:
Originally Posted by
Sziga
if you want i cann post my version how to do it..
Hehe... It's your choice mate ^^
05/24/2014, 18:37
#42
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Quote:
Originally Posted by
Roby966
give us a valid bug with a good explanation of it and the votes u'll receive will be more to yes xD
most of us never get an answer. I wrote already 2 applications with bugs and everything...
So why nobody answer?
05/24/2014, 19:53
#43
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Quote:
Originally Posted by
Thebon
most of us never get an answer. I wrote already 2 applications with bugs and everything...
So why nobody answer?
This discussion doesn't belong to this thread.
If you weren't accepted, there is a reason.
Now, please stay on topic.
****** topic btw
05/25/2014, 11:59
#44
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is there a way to force flash using this resolution to not restore it each jump portal... ?
05/25/2014, 17:54
#45
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Maybe if you jump with the cpu but i haven´t tested it
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