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Cute Poison - Private Server Bot
Discussion on Cute Poison - Private Server Bot within the DarkOrbit forum part of the Browsergames category.
11/17/2013, 16:24
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#61
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elite*gold: 0
Join Date: Jan 2012
Posts: 268
Received Thanks: 257
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Good luck with it Barney
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11/17/2013, 18:09
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#62
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elite*gold: 182
Join Date: Nov 2013
Posts: 84
Received Thanks: 31
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This will cause more problems that it will solve. I hope you realize this soon.
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11/17/2013, 18:55
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#63
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elite*gold: 1
Join Date: Jun 2012
Posts: 5,819
Received Thanks: 3,200
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Quote:
Originally Posted by ActualFate
This will cause more problems that it will solve. I hope you realize this soon.
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The worst thing that happened to darkorbit is the release of azure and icon8...
uncompleted, bugged servers which are not useable...
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11/17/2013, 18:57
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#64
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elite*gold: 260
Join Date: Jul 2012
Posts: 299
Received Thanks: 812
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That's why I coded my emulator from scratch.
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11/17/2013, 21:56
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#65
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elite*gold: 25
Join Date: Oct 2013
Posts: 194
Received Thanks: 184
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Quote:
Originally Posted by Waka Toa
The worst thing that happened to darkorbit is the release of azure and icon8...
uncompleted, bugged servers which are not useable...
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Nothing bad with it,
A lot of Servers ''will'' be better with the time.
And the fact is, that all is about the time.. bugged servers since private server of DO exist ? Lol, it's make like 8 months than Privates servers can be create..
Will take 2 years to see the real potential of PSDO, not less.
It's normal than every servers can't be on top..
Take a tea and Relax.
And like Barney said, Boting system will just challenge Developpers to make Ps more great.
The competition will never be a bad thing, only fact that we have winners and losers.
DrS.
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11/17/2013, 23:13
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#66
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elite*gold: 0
Join Date: Feb 2009
Posts: 1,718
Received Thanks: 2,382
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Quote:
Originally Posted by »jD«
With someone like me backing him, I'd like to see you do anything to stop it! Good luck, you'll need it!
-jD
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Can you please NOT mind him on the posts related to pservers, especially about ours  he is really a joke sometimes.
Good luck with the project.
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11/17/2013, 23:20
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#67
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elite*gold: 0
Join Date: Sep 2013
Posts: 118
Received Thanks: 20
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to me this makes no sense on a private server is crazy
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11/18/2013, 10:52
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#68
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elite*gold: 35
Join Date: Jul 2013
Posts: 266
Received Thanks: 221
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guys some of you are not getting the point of it  i'll tell easily this bot will send to the server that it's actually a bot, so someone that has a bit of knowledge will be able to understand it and find a way to make the bot not usable anymore on his/her PServer, this will be a good thing for who has really knowledge and can program, for the others who can't obviously won't because just taking azure and icon8 and putting it online doesn't mean that you can make a PServer.....
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11/18/2013, 21:17
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#69
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elite*gold: 2
Join Date: Aug 2012
Posts: 1,031
Received Thanks: 1,109
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Quote:
Originally Posted by KratonVsPande
guys some of you are not getting the point of it  i'll tell easily this bot will send to the server that it's actually a bot, so someone that has a bit of knowledge will be able to understand it and find a way to make the bot not usable anymore on his/her PServer, this will be a good thing for who has really knowledge and can program, for the others who can't obviously won't because just taking azure and icon8 and putting it online doesn't mean that you can make a PServer.....
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Fix this Bot easily:
1. Change Login Packet
2. Done.
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11/18/2013, 21:38
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#70
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elite*gold: 0
Join Date: Jun 2013
Posts: 17
Received Thanks: 6
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Quote:
Originally Posted by MagierDesGrauens
Fix this Bot easily:
1. Change Login Packet
2. Done.

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i think its handleGameServerConnect where the login packet gets called, hex edit and serverside changes should do it
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11/18/2013, 22:26
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#71
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elite*gold: 0
Join Date: Dec 2010
Posts: 771
Received Thanks: 297
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Quote:
Originally Posted by darkorbit9104
i think its handleGameServerConnect where the login packet gets called, hex edit and serverside changes should do it
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Just make captcha code when log in. will stop bot for some time.
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11/18/2013, 22:26
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#72
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elite*gold: 260
Join Date: Jul 2012
Posts: 299
Received Thanks: 812
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Ahah, true.
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11/18/2013, 22:34
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#73
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,044
Received Thanks: 8,252
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Quote:
Originally Posted by armands912
Just make captcha code when log in. will stop bot for some time.
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Captchas can be cracked. Write a own LOGIN Packet etc.
Rewriting the swf is not easy for everyone
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11/18/2013, 22:52
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#74
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elite*gold: 0
Join Date: May 2012
Posts: 868
Received Thanks: 947
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Quote:
Originally Posted by MagierDesGrauens
Fix this Bot easily:
1. Change Login Packet
2. Done.

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1. Update bot for your server
2. Done.
U Mad Bro?
Quote:
Originally Posted by darkorbit9104
i think its handleGameServerConnect where the login packet gets called, hex edit and serverside changes should do it
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Yea, that's even easier if you know ActionScript Bytecode
Quote:
Originally Posted by armands912
Just make captcha code when log in. will stop bot for some time.
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It's not that easy
Video preview coming really soon, I'm applying some last touches to the logic and then I have to wait for a server to come online to test it (cause it looks better than on my own testing station)
-Barney
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11/19/2013, 09:49
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#75
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elite*gold: 0
Join Date: Jan 2013
Posts: 743
Received Thanks: 492
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BARNEY THE DINOSAUR!
But anyway this is a good plan, destroy the poor P-Servers made by kids!
GG Barney.
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