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[Release] Darkorbit Chatserver Source

Discussion on [Release] Darkorbit Chatserver Source within the DarkOrbit forum part of the Browsergames category.

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Old 10/23/2013, 15:29   #16
 
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nonono just chat emulator use 95% of my server cpu

but just my emulator - xampp and other use ~ 4 %
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Old 10/23/2013, 15:38   #17
 
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Hello, if you're using my source code then please give me at least some credits. I'm talking about the MySqlManager class.

-Barney
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Old 10/23/2013, 15:38   #18
 
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Yees <3

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Old 10/23/2013, 17:41   #19
 
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Quote:
Originally Posted by cryz35 View Post

Good Luck with it..
Why sarcasm? You think he wont be able to do it? Or what
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Old 10/23/2013, 18:51   #20
 
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I think this will help a lot of people, including me, Thanks! Keep it up!
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Old 10/23/2013, 21:45   #21
 
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work only localhost...when i use vps don't work
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Old 10/23/2013, 21:56   #22


 
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Quote:
Originally Posted by asterixxx1995 View Post
work only localhost...when i use vps don't work
C:\xampp\htdocs\gamechat\as3\cfg\base.xml

edit the IP.
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Old 10/25/2013, 01:22   #23

 
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nice chat you can make chattool
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Old 10/25/2013, 05:02   #24
 
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Help!

hi everyone, i have a problem with the chat, only work local.
Quote:
Originally Posted by Requi View Post
C:\xampp\htdocs\gamechat\as3\cfg\base.xml

edit the IP.
i change the 127.0.0.1 to my VPS ip. and not work for public, only work localy.

any help?
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Old 10/25/2013, 08:28   #25


 
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Open the port in the firewall.
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Old 10/25/2013, 10:47   #26
 
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Quote:
Originally Posted by killer boss View Post
Thx for your release is very helpfull but why your application use 100% of my server cpu O_o ?

help ?
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Old 10/25/2013, 12:13   #27


 
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Just set down the priority in the task manager
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Old 10/25/2013, 14:35   #28
 
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set down priority not resolve my problem ..
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Old 10/25/2013, 17:29   #29
 
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Quote:
Originally Posted by Requi View Post
Open the port in the firewall.
thanks, now works perfect. but firt i open the port and the chat not work. then i add a rule to the firewall for the chat. and work xD.

thanks. i hate my low english
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Old 10/25/2013, 20:15   #30
 
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Quote:
Originally Posted by killer boss View Post
help ?
Just need to calmdown the Callback.

When a player logout from the Spacemap, He is not from the tchat..

The loop who checking it will eat all your CPU usage..

So, Just make sure than when A player logout from the game, He will be also on the tchat ..

Maybe with a automatic kick if no packets is sending by userID in last 10 seconds..

DrS
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