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[HowTo]DarkOrbit Old Lasers."NEW"

Discussion on [HowTo]DarkOrbit Old Lasers."NEW" within the DarkOrbit forum part of the Browsergames category.

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Old 10/26/2013, 09:44   #61
 
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Is it still working? Because I can't connect on the map with this :\
EDIT: I've connected, but the swfs haven't changed...
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Old 10/27/2013, 03:09   #62
 
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Old 10/31/2013, 21:43   #63
 
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I found out that only the new lasers doesn't work...any fix for this please?
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Old 11/03/2013, 15:10   #64
 
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Again fixed...
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Old 11/03/2013, 16:43   #65
 
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Quote:
Originally Posted by Dаnny View Post
Shhhhh. Read the rules, huh? It's boldly not allowed. Any kind of changing the game's interface isn't tolerated. Well, if you don't tell anyone that you are actually using it, they have no right to ban you.
Actually, it states in their ToS that they can ban you for any reason, even if they just felt like it.
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Old 11/03/2013, 19:58   #66
 
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Again fixed...
please tell me what's the difference between your lasers and Professional's lasers. Thanks for answer
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Old 11/03/2013, 20:02   #67
 
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Originally Posted by -=blAck=- View Post
Again fixed...
please make fat lasers like thin and thin like fats, i would realy like it!
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Old 11/03/2013, 21:25   #68
 
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Ships dont work :/
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Old 11/04/2013, 07:26   #69
 
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Ships dont work :/
Ships aren't working? For me NPCs and bigboy work great. Do you know that the new swf must have the same name as the replaced swf? Then it should work.

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Originally Posted by dzubix View Post
please make fat lasers like thin and thin like fats, i would realy like it!
Just rename files in your folder - skillLaser to laser and laser to skillLaser. Then should work
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Old 11/04/2013, 13:46   #70
 
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Originally Posted by Staspytel View Post
Ships aren't working? For me NPCs and bigboy work great. Do you know that the new swf must have the same name as the replaced swf? Then it should work.
nope for me the ships appear with no image/Invisbile/or like darkorbit 2d Remix XD
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Old 11/08/2013, 16:33   #71
 
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Why the old lasers doesn't work after update? :\
And anybody knows how to fix it? Thanks
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Old 11/08/2013, 17:34   #72
 
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New fix for lazers:
If DO devs read this - guys, maybe you stop screw up laser graphics every week ?
Or pls return old lasers to official client craphics - don't you see that new lasers rly suck ?

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Originally Posted by Staspytel View Post
please tell me what's the difference between your lasers and Professional's lasers. Thanks for answer
Difference is something like "build version" hardcoded in actionscript + binary data. With old one spacemap not loads. Sorry, can't do a better analysis because ActionScript part is hardly obfuscated in every swf. I just take original SWFs, don't touch AS3 part, adjust shape size, center point and replace laser image - and it works as expected.
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Old 11/14/2013, 23:10   #73
 
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Old 11/15/2013, 07:15   #74
 
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Have you tried them ingame? because the new update don't work for me :/ Don't know what's the problem..
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Old 11/21/2013, 05:23   #75
 
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Originally Posted by Staspytel View Post
Have you tried them ingame? because the new update don't work for me :/ Don't know what's the problem..
What kind of problem you got ?
Of cource I tested it - spacemap normally loaded, caught streuner on x-1 map and see that his lasers was old ones? other players shots also looks OK.
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