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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
09/10/2017, 22:31
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#2956
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Join Date: Jan 2012
Posts: 1,996
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Quote:
Originally Posted by manulaiko3.0
How many of you would be interested in a public API for Private Servers?
With it, it would be possible to: - Simplify each private server database to the point where it could be easily removed (so you can center only in the CMS/emulator)
- Make available 3rd part apps like user statistics, communities, tools...
- Make possible to play with the same account on all private servers.
- Simplify the CMS development as things like Login, Register, Shop... will be leveraged to the API
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I'd love it!
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09/10/2017, 23:24
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#2957
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Quote:
Originally Posted by NoCheatImPGM
I'd love it!
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And that's basically gonna be the death of all Private Servers.
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09/12/2017, 15:34
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#2958
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Quote:
Originally Posted by NUMANDERBUHMAN
And that's basically gonna be the death of all Private Servers.
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I'm pretty sure it won't.
Btw, this is how it will look like:
As it's a GraphQL api you'll be able to get everything you need with a single request, simplifying everything like infinite times more.
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09/21/2017, 16:01
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#2959
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What is the packet "fc" ???
i get it when send the packet for create a group!
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09/23/2017, 02:49
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#2960
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Quote:
Originally Posted by steppdroid
What is the packet "fc" ???
i get it when send the packet for create a group!
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Open up the main.swf and find out?????
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09/23/2017, 13:06
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#2961
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09/23/2017, 17:09
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#2962
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Join Date: Jul 2015
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Quote:
Originally Posted by ~Skyfall~
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Why are you promoting leaked/stolen files?
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09/25/2017, 03:39
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#2963
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elite*gold: 3800
Join Date: Dec 2012
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Quote:
Originally Posted by ~Skyfall~
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Atleast get yourself a proper host and domain mate.
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09/25/2017, 14:32
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#2964
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Join Date: Jun 2011
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Mirror'd!
(backlink incl.)
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09/26/2017, 16:44
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#2965
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elite*gold: 14
Join Date: Mar 2017
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Quote:
Originally Posted by UND3RW0RLD
Mirror'd!
(backlink incl.)
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Nice one, but dont worry no one can down weebly server
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09/27/2017, 10:27
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#2966
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Join Date: Jun 2011
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is possible. i did this for educational reasons, to show someone how easy it is to clone webpages. and i'll contribute dp-source in like a week.
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09/29/2017, 17:24
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#2967
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Join Date: Nov 2015
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Does anyone know the private server ?
And who is the developer?
Or it just another fake/stolen server?
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09/30/2017, 10:18
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#2968
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Join Date: Sep 2014
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Hi guys, why load only the mmo base?! ****!
Code:
string[] basi = new string[] { "redStation|1|0|10200|1400", "blueStation|2|0|18000|11400", "greenStation|3|0|11800|11400" };
foreach (string element in basi)
{
if (MapId == 17)
{
Session.SendData(PacketComposer.Compose("s", "0|1|" + element));
}
}
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09/30/2017, 10:34
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#2969
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Quote:
Originally Posted by steppdroid
Hi guys, why load only the mmo base?! ****!
Code:
string[] basi = new string[] { "redStation|1|0|10200|1400", "blueStation|2|0|18000|11400", "greenStation|3|0|11800|11400" };
foreach (string element in basi)
{
if (MapId == 17)
{
Session.SendData(PacketComposer.Compose("s", "0|1|" + element));
}
}
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Why you use foreach and if for send the stations?
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09/30/2017, 10:36
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#2970
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Join Date: Sep 2014
Posts: 280
Received Thanks: 42
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Quote:
Originally Posted by LEJYONER(DS)
Why you use foreach and if for send the stations?
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With this no work... Send only the mmo base..
Code:
if (Session.CharacterInfo.MapId == 17){
Session.SendData(PacketComposer.Compose("s", "0|1|redStation|1|0|2000|1200"));
Session.SendData(PacketComposer.Compose("s", "0|1|blueStation|2|0|19000|1200"));
Session.SendData(PacketComposer.Compose("s", "0|1|greenStation|3|0|19200|11500"));}
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