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Private Server Info and Support Thread

Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.

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Old 02/06/2017, 22:11   #2686
 
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Quote:
Originally Posted by YURI-ELIADE.ITALY View Post
better explained
get a packet list from your specific darkorbit version or decompile your swf and look for the code that handles the drones based on receiving packets.
It should be the RDY|... packet which also includes the username, guild, level, etc. .
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Old 02/06/2017, 22:16   #2687
 
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Originally Posted by MuffinMario View Post
get a packet list from your specific darkorbit version or decompile your swf and look for the code that handles the drones based on receiving packets.
It should be the RDY|... packet which also includes the username, guild, level, etc. .
RDY I find it in the emulator I spacemap
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Old 02/06/2017, 23:38   #2688
 
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Originally Posted by YURI-ELIADE.ITALY View Post
better explained
If u dont understand u need to study C# before making a server.
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Old 02/07/2017, 00:50   #2689
 
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Originally Posted by porra123456 View Post
If u dont understand u need to study C# before making a server.
In fact C# is totally not the only language he is required to know in order to create a server. There are other powerful languages as well. I would personally use C# due to it's networking performance which is a bit better than C++.
Java is a great alternative as well with even more powerful network libraries and it's the original language of Darkorbit's emulators.

It's not that hard to code an emulator on any of those languages if you got the base knowledge of what is what and how it would be most efficient way of doing it. I've spent long time experimenting with many ways but if you don't want to lose as much time as me just get a book on the language you'd like to start coding on and get on reading.

The actual stuff you need to read about is:
- Basic functions and variables
- How to implement them into a more efficient code
- Networking / Sockets (TCP / for better understanding read UDP one as well)

After you finish with that you're gonna be good to go and able to code an emulator on your own.

However if you've done everything right you should probably understand how trash DO's networking is.

I know the post is a bit long but I tried covering every single detail on what you need. Hope I didn't miss something.

Good luck and have fun on your journey =)
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Old 02/07/2017, 14:14   #2690
 
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Originally Posted by NUMANDERBUHMAN View Post
There are other powerful languages as well. I would personally use C# due to it's networking performance which is a bit better than C++.
Wtf why should C# be just the slightest bit faster than C++ when it comes to networking ? If anything it's slower.
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Old 02/07/2017, 18:42   #2691
 
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Need

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Originally Posted by ShockWaveDO View Post
Im need 7.5.3 cms and emulator.
ım have 9.0
trade
i nedd your cms pleaaase
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Old 02/07/2017, 20:03   #2692

 
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Originally Posted by C0untLizzi View Post
Wtf why should C# be just the slightest bit faster than C++ when it comes to networking ? If anything it's slower.
True I agree with u Lizzi, if you find that c++ is slower, then you are doing something wrong with it.


C++ is a powerfull language.




-Bau
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Old 02/07/2017, 22:12   #2693
 
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I found this emulator that has the GGs triangle not buy ammunition 10 iris and will not display them in mappa.sono three years that I joined this forum now let's see what I have learned in these three years from this forum, though not I never studied to encode codes what little I know I learned in this particular forum.
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Old 02/08/2017, 23:59   #2694
 
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Hey guys i want to make my own private server, but i'm looking for files around 2010-16 can anyone send me a starter files, and i code the rest?

Skype: azza.hudson15
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Old 02/09/2017, 14:46   #2695
 
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#region Packets
else if (_userAuth)
{
if (packetHeader.StartsWith("PNG"))
{
socketClosed = false;
this.LastPing = Program.GetUnixTimestamp;

}
#endregion
#region RDY|MAP
else if (packetHeader.StartsWith("RDY"))
{
}
else if (packet[0] == "SEL")
{
var id = uint.Parse(packet[1]);
if (id < 1000)



help my cod
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Old 02/09/2017, 22:13   #2696


 
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Quote:
Originally Posted by YURI-ELIADE.ITALY View Post
#region Packets
else if (_userAuth)
{
if (packetHeader.StartsWith("PNG"))
{
socketClosed = false;
this.LastPing = Program.GetUnixTimestamp;

}
#endregion
#region RDY|MAP
else if (packetHeader.StartsWith("RDY"))
{
}
else if (packet[0] == "SEL")
{
var id = uint.Parse(packet[1]);
if (id < 1000)



help my cod
Maybe show us the declaration of packetHeader?
And why is everybody still using this awful source?
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Old 02/16/2017, 21:59   #2697
 
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I tell me how can I set the icons such as I drew

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Old 02/17/2017, 10:23   #2698
 
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Originally Posted by YURI-ELIADE.ITALY View Post
I tell me how can I set the icons such as I drew

Use a newer client.
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Old 02/17/2017, 11:11   #2699

 
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Quote:
Originally Posted by YURI-ELIADE.ITALY View Post
I tell me how can I set the icons such as I drew

in game.xml you must edit minimizedIconSlot and staticButtonSlots.
Its take much time find x y for each button ofc you need edit buttons for each resultion id.
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Old 02/17/2017, 22:09   #2700
 
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well the first part arranged tomorrow I will do the second part

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