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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
09/26/2016, 17:47
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#2581
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Join Date: Jun 2015
Posts: 647
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Searching for someone that is a bit skilled and wants to code the web part of NettyBase.
It's currently pretty stable emulator but lacking CMS. If someone wants to help out add me on skype.
wehaveskillas
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09/29/2016, 23:00
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#2582
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Join Date: Sep 2010
Posts: 14
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dead links
Is there anyone that can upload files ??
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10/19/2016, 03:41
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#2583
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Join Date: Jun 2012
Posts: 54
Received Thanks: 6
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I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!
(Sorry for my Bad English)
Client Packet 6015:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
import §_-d1U§.ICommand;
import flash.utils.IDataOutput;
import flash.utils.IDataInput;
public class §_-U3f§ implements ICommand
{
public static const ID:int = 6015;
public function §_-U3f§()
{
super();
}
public function §_-51I§() : int
{
return ID;
}
public function §_-H2x§() : int
{
return 0;
}
public function read(param1:IDataInput) : void
{
}
public function write(param1:IDataOutput) : void
{
param1.writeShort(ID);
this.§_-s39§(param1);
}
protected function §_-s39§(param1:IDataOutput) : void
{
}
}
}
Client Packet 21000:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
import §_-d1U§.ICommand;
import flash.utils.IDataOutput;
import flash.utils.IDataInput;
import §_-Cq§.PointLight;
import com.greensock.TweenMax;
public class §_-AX§ implements ICommand
{
public static const ID:int = 21000;
public var version:String = "";
public var factionID:int = 0;
public var instanceId:int = 0;
public var userID:int = 0;
public var sessionID:String = "";
public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
{
super();
this.userID = param1;
this.factionID = param2;
this.sessionID = param3;
this.version = param4;
this.instanceId = param5;
}
public function §_-51I§() : int
{
return ID;
}
public function §_-H2x§() : int
{
return 14;
}
public function read(param1:IDataInput) : void
{
this.version = param1.readUTF();
this.factionID = param1.readShort();
this.instanceId = param1.readInt();
this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
this.userID = param1.readInt();
this.userID = this.userID << 4 | this.userID >>> 28;
this.sessionID = param1.readUTF();
}
public function write(param1:IDataOutput) : void
{
param1.writeShort(ID);
this.§_-s39§(param1);
}
protected function §_-s39§(param1:IDataOutput) : void
{
param1.writeUTF(this.version);
param1.writeShort(this.factionID);
param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
param1.writeInt(this.userID >>> 4 | this.userID << 28);
param1.writeUTF(this.sessionID);
}
}
}
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:
public void SendResponse_6015(Socket clientSocket) throws IOException {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream os = new DataOutputStream(baos);
os.writeShort(4);
os.writeShort(6015);
byte[] data = (baos.toByteArray());
clientSocket.getOutputStream().write(data,0, data.length);
clientSocket.getOutputStream().flush();
System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
}
Server Packet 21000:
Code:
public void SendResponse_21000 (Socket clientSocket) throws IOException {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream os = new DataOutputStream(baos);
os.writeShort(55);
os.writeShort(21000); // packed ID
os.writeUTF("8.3.2"); // version
os.writeShort(2); // factionID
os.writeInt(1); // instanceId
os.writeInt(90000801); // userID
os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID
byte[] data = (baos.toByteArray());
clientSocket.getOutputStream().write(data,0, data.length);
clientSocket.getOutputStream().flush();
System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
}
I Have no Idea what the problem is  
PLS Help me
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10/19/2016, 06:22
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#2584
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elite*gold: 0
Join Date: Jun 2015
Posts: 647
Received Thanks: 956
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Quote:
Originally Posted by HammerTyrs22
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!
(Sorry for my Bad English)
Client Packet 6015:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
import §_-d1U§.ICommand;
import flash.utils.IDataOutput;
import flash.utils.IDataInput;
public class §_-U3f§ implements ICommand
{
public static const ID:int = 6015;
public function §_-U3f§()
{
super();
}
public function §_-51I§() : int
{
return ID;
}
public function §_-H2x§() : int
{
return 0;
}
public function read(param1:IDataInput) : void
{
}
public function write(param1:IDataOutput) : void
{
param1.writeShort(ID);
this.§_-s39§(param1);
}
protected function §_-s39§(param1:IDataOutput) : void
{
}
}
}
Client Packet 21000:
Code:
package net.bigpoint.darkorbit.net.netty.commands
{
import §_-d1U§.ICommand;
import flash.utils.IDataOutput;
import flash.utils.IDataInput;
import §_-Cq§.PointLight;
import com.greensock.TweenMax;
public class §_-AX§ implements ICommand
{
public static const ID:int = 21000;
public var version:String = "";
public var factionID:int = 0;
public var instanceId:int = 0;
public var userID:int = 0;
public var sessionID:String = "";
public function §_-AX§(param1:int = 0, param2:int = 0, param3:String = "", param4:String = "", param5:int = 0)
{
super();
this.userID = param1;
this.factionID = param2;
this.sessionID = param3;
this.version = param4;
this.instanceId = param5;
}
public function §_-51I§() : int
{
return ID;
}
public function §_-H2x§() : int
{
return 14;
}
public function read(param1:IDataInput) : void
{
this.version = param1.readUTF();
this.factionID = param1.readShort();
this.instanceId = param1.readInt();
this.instanceId = this.instanceId >>> 9 | this.instanceId << 23;
this.userID = param1.readInt();
this.userID = this.userID << 4 | this.userID >>> 28;
this.sessionID = param1.readUTF();
}
public function write(param1:IDataOutput) : void
{
param1.writeShort(ID);
this.§_-s39§(param1);
}
protected function §_-s39§(param1:IDataOutput) : void
{
param1.writeUTF(this.version);
param1.writeShort(this.factionID);
param1.writeInt(this.instanceId << 9 | this.instanceId >>> 23);
param1.writeInt(this.userID >>> 4 | this.userID << 28);
param1.writeUTF(this.sessionID);
}
}
}
---------------------------------------------------------------------------------------
Server Packet 6015:
Code:
public void SendResponse_6015(Socket clientSocket) throws IOException {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream os = new DataOutputStream(baos);
os.writeShort(4);
os.writeShort(6015);
byte[] data = (baos.toByteArray());
clientSocket.getOutputStream().write(data,0, data.length);
clientSocket.getOutputStream().flush();
System.out.println("Packet 6015 ["+data.length+"]: " +Arrays.toString(data));
}
Server Packet 21000:
Code:
public void SendResponse_21000 (Socket clientSocket) throws IOException {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
DataOutputStream os = new DataOutputStream(baos);
os.writeShort(55);
os.writeShort(21000); // packed ID
os.writeUTF("8.3.2"); // version
os.writeShort(2); // factionID
os.writeInt(1); // instanceId
os.writeInt(90000801); // userID
os.writeUTF("2177833cdaf9cd2c5a9025c0c7479321"); // sessionID
byte[] data = (baos.toByteArray());
clientSocket.getOutputStream().write(data,0, data.length);
clientSocket.getOutputStream().flush();
System.out.println("Packet 21000 ["+data.length+"]: " + Arrays.toString(data));
}
I Have no Idea what the problem is  
PLS Help me 
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Looks like keepalive command to me but I might be wrong. Send ship init command after you get LoginRequest command
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10/19/2016, 09:29
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#2585
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elite*gold: 0
Join Date: Feb 2009
Posts: 1,718
Received Thanks: 2,382
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Quote:
Originally Posted by HammerTyrs22
I have a Problem with packets :/
I send the Packet 6015 to the Client -> from Client comes Request for packet 21000,
If I send the packet with ID 21000 than comes again the Packet with ID 6015 ?!
(Sorry for my Bad English)
Client Packet 6015:
Client Packet 21000:
---------------------------------------------------------------------------------------
Server Packet 6015:
I Have no Idea what the problem is  
PLS Help me 
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21000 is the login request and 6015 should be obfuscation request or ping or something else
You shouldn't send those to client, those are the packets client send you.
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10/21/2016, 00:04
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#2586
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elite*gold: 0
Join Date: Mar 2014
Posts: 9
Received Thanks: 0
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Do you have to give me the event files?(spaceball)
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10/27/2016, 14:48
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#2587
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elite*gold: 0
Join Date: Feb 2011
Posts: 113
Received Thanks: 10
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why the free-files pachequiinn the player does not enter the map?
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10/27/2016, 18:39
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#2588
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elite*gold: 0
Join Date: Jun 2015
Posts: 647
Received Thanks: 956
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Quote:
Originally Posted by porra123456
why the free-files pachequiinn the player does not enter the map?
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Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.
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10/28/2016, 23:06
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#2589
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elite*gold: 0
Join Date: Feb 2011
Posts: 113
Received Thanks: 10
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Quote:
Originally Posted by NUMANDERBUHMAN
Go ask pachequiinn I bet he won't have an answer to that too since he totally 'created' those files.
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thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/
Someone know how packet drone works ?
this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"
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10/31/2016, 14:08
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#2590
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elite*gold: 0
Join Date: May 2014
Posts: 663
Received Thanks: 1,154
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Quote:
Originally Posted by porra123456
thanks, i'm fix this using other emulator ... Azure, but i'm fix the bugs of him :/
Someone know how packet drone works ?
this packet >>
"0|n|d|" + this.userId + "|3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25,3/3-25-25-25-25"
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Code:
right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.
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10/31/2016, 20:26
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#2591
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elite*gold: 0
Join Date: Feb 2011
Posts: 113
Received Thanks: 10
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Quote:
Originally Posted by manulaiko3.0
Code:
right group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),bottom group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),left group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level),top group(iris amount/flax amount-drone1 level-drone2 level-drone3 level-drone4 level)
Or something like that.. idk/idr.
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tkx , but dont work   , i'm testing every way and nothing work
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10/31/2016, 20:39
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#2592
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elite*gold: 0
Join Date: Apr 2015
Posts: 246
Received Thanks: 398
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Quote:
Originally Posted by porra123456
tkx , but dont work   , i'm testing every way and nothing work
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Just reverse 'main.swf'
Method:
Code:
public function parseDroneString(param1:int, param2:String) : void
{
var _loc5_:int = 0;
var _loc7_:String = null;
var _loc8_:Array = null;
var _loc9_:int = 0;
var _loc10_:int = 0;
var _loc11_:String = null;
var _loc12_:Array = null;
var _loc13_:Array = null;
var _loc14_:int = 0;
var _loc15_:int = 0;
var _loc3_:Array = param2.split("/");
var _loc4_:int = _loc3_.shift();
var _loc6_:int = 0;
while(_loc6_ < _loc3_.length)
{
if(_loc4_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc4_ == 2)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
}
else if(_loc4_ == 3)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc6_ == 2)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
}
else if(_loc4_ == 4)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc6_ == 2)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
else if(_loc6_ == 3)
{
_loc5_ = DroneConnector.POSITION_TOP;
}
}
_loc7_ = _loc3_[_loc6_];
_loc8_ = _loc7_.split("-");
_loc9_ = _loc8_.shift();
_loc10_ = 0;
while(_loc10_ < _loc8_.length)
{
_loc11_ = _loc8_[_loc10_];
_loc12_ = _loc11_.split(",");
_loc13_ = String(_loc12_[0]).split("");
_loc14_ = _loc13_[0];
_loc15_ = _loc13_[1];
if(_loc9_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
}
if(_loc9_ == 2)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
}
if(_loc9_ == 3)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
else if(_loc10_ == 2)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
}
if(_loc9_ == 4)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
else if(_loc10_ == 2)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
else if(_loc10_ == 3)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
}
}
_loc10_++;
}
_loc6_++;
}
}
I'm in queue for league of legends so I don't have time right now
P.S: param2 is your string...
P.S2:  ty @
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10/31/2016, 21:30
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#2593
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elite*gold: 0
Join Date: Feb 2011
Posts: 113
Received Thanks: 10
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Quote:
Originally Posted by S7K Yuuki
Just reverse 'main.swf'
Method:
Code:
public function parseDroneString(param1:int, param2:String) : void
{
var _loc5_:int = 0;
var _loc7_:String = null;
var _loc8_:Array = null;
var _loc9_:int = 0;
var _loc10_:int = 0;
var _loc11_:String = null;
var _loc12_:Array = null;
var _loc13_:Array = null;
var _loc14_:int = 0;
var _loc15_:int = 0;
var _loc3_:Array = param2.split("/");
var _loc4_:int = _loc3_.shift();
var _loc6_:int = 0;
while(_loc6_ < _loc3_.length)
{
if(_loc4_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc4_ == 2)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
}
else if(_loc4_ == 3)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc6_ == 2)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
}
else if(_loc4_ == 4)
{
if(_loc6_ == 0)
{
_loc5_ = DroneConnector.POSITION_RIGHT;
}
else if(_loc6_ == 1)
{
_loc5_ = DroneConnector.POSITION_DOWN;
}
else if(_loc6_ == 2)
{
_loc5_ = DroneConnector.POSITION_LEFT;
}
else if(_loc6_ == 3)
{
_loc5_ = DroneConnector.POSITION_TOP;
}
}
_loc7_ = _loc3_[_loc6_];
_loc8_ = _loc7_.split("-");
_loc9_ = _loc8_.shift();
_loc10_ = 0;
while(_loc10_ < _loc8_.length)
{
_loc11_ = _loc8_[_loc10_];
_loc12_ = _loc11_.split(",");
_loc13_ = String(_loc12_[0]).split("");
_loc14_ = _loc13_[0];
_loc15_ = _loc13_[1];
if(_loc9_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_CENTER,_loc14_,_loc15_);
}
if(_loc9_ == 2)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
}
if(_loc9_ == 3)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
else if(_loc10_ == 2)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
}
if(_loc9_ == 4)
{
if(_loc10_ == 0)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_TOP,_loc14_,_loc15_);
}
else if(_loc10_ == 1)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_RIGHT,_loc14_,_loc15_);
}
else if(_loc10_ == 2)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_LEFT,_loc14_,_loc15_);
}
else if(_loc10_ == 3)
{
this.addDrone(param1,_loc5_,DroneConnector.POSITION_DOWN,_loc14_,_loc15_);
}
}
_loc10_++;
}
_loc6_++;
}
}
I'm in queue for league of legends so I don't have time right now
P.S: param2 is your string...
P.S2:  ty @ 
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tkx !!
I'll study it, if I do not get in two days I notice 
#Edit : I got it decipher the drones ty
#Edit 2
I got it find packets , thank u bro \o\ \o\ \o\ \o\ \o\
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11/02/2016, 16:13
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#2594
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elite*gold: 0
Join Date: Feb 2011
Posts: 113
Received Thanks: 10
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Someone help me with a new problem ?
The problem :
Play SFX sound ON -- >When i attack the ship not turns to face the npc/player ,
Play SFX sound OFF -- >When i attack the ship turns to face the npc/player ,
Video:
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11/04/2016, 12:03
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#2595
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elite*gold: 0
Join Date: May 2014
Posts: 663
Received Thanks: 1,154
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I'm working on ingame settings and I'm having problems setting windows settings. All packets are properly configured and sent, however the windows just don't appear. If I send the packets I had from an old emulator it works as desired althougt they're the same packets.
Not working output:
Code:
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|HS
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|1|1|1|1|1|1|1|1|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|2,1024,720
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,0|7
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,1|8
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,2|9
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,3|10
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MINIMAP_SCALE,4|11
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,1|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_CHAT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_PLAYER_NAMES|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_NOTIFICATIONS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_MUSIC|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PLAY_SFX|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|23,0,24,0,25,1,26,0,27,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICK_SLOT_STOP_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_PRESETTING|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_CUSTOMIZED|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_BACKGROUND|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_POIZONE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_SHIP|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ENGINE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_COLLECTABLE|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_ATTACK|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EFFECT|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUALITY_EXPLOSION|3
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|-1,-1,-1,-1,-1,-1,-1,-1,-1,-1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER|0
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:42:44] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
Working output:
Code:
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|A|SET|1|1|1|1|1|1|1|1|1|1|1|0|0|1|1|1|2|1|1|0|0|1|0|1|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_START|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SHOW_DRONES|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_ORDER,0|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|CLIENT_RESOLUTION|3,1024,720
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_ENGINE_WASTE|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,0|320,502
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,1|349,480
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,2|394,622
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SEL_HST|9
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DOUBLECLICK_ATTACK|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|MAINMENU_POSITION,3|514,623
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,3|0,444,-1,0,1,1057,329,1,20,39,530,0,3,1021,528,1,5,-10,-6,0,24,463,15,0,10,101,307,0,36,100,400,0,13,315,122,0,23,1067,132,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,2|0,263,2,1,1,488,1,1,15,724,5,1,3,1016,458,0,5,5,5,0,24,500,61,0,10,-2,155,1,20,-1,382,1,13,187,50,0,23,838,213,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SIMPLE_SHIPS|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|BAR_STATUS|32,1,34,0,35,0,23,1,24,1,25,1,26,1,27,1,39,0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,3|5,240,150,20,321,171
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|DISPLAY_WINDOW_BACKGROUND|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,2|5,240,150,20,308,246
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|PRELOAD_USER_SHIPS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,3|478,593
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|RESIZABLE_WINDOWS,0|5,251,142,20,303,217
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|AUTO_REFINEMENT|0
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,1|312,451
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,1|0,271,38,0,1,481,4,0,24,500,61,0,3,1016,458,1,5,-3,-9,0,10,-2,155,1,20,2,390,1,13,187,50,0,23,835,201,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,2|358,592
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|WINDOW_SETTINGS,0|0,18,9,1,1,244,14,1,24,173,63,0,3,558,406,1,5,7,5,0,10,89,198,0,20,-10,370,1,13,85,62,0,23,604,135,1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|SLOTMENU_POSITION,0|284,477
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKBAR_SLOT|3,46,39,6,7,50,12,13,23,-1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|ALWAYS_DRAGGABLE_WINDOWS|1
[2016/11/04 11:48:12] (com.manulaiko.blackeye.net.game.Connection::send (117)): Packet sent: 0|7|QUICKSLOT_STOP_ATTACK|1
As you can see, the packets that handles windows settings ( 0|7|WINDOWS_SETTINGS) are the same, any help is appreciated.
Where the packets are sent:  Where they're build:
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