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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
01/03/2014, 17:41
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#316
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,044
Received Thanks: 8,252
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Quote:
Originally Posted by Sήøwy
I have to check again the file but i think is because they didn't finish in that version what they want.
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Starting something => Releasing it.
DarkOrbit Programmers are very good
Code:
private function assembleDisplayMessage(param1:Array) : void
{
var _loc_5:* = null;
var _loc_2:* = param1[3];
var _loc_3:* = int(param1[4]);
var _loc_4:* = BPLocale.getText(param1[5]);
if (param1[6] != undefined)
{
_loc_5 = TextReplacementList.parseRawTextReplacement(param1[6]);
_loc_4 = _loc_5.replace(_loc_4);
}
this.main.getGuiManager().addNotification(_loc_4);
return;
}// end function
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01/03/2014, 18:33
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#317
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,044
Received Thanks: 8,252
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Quote:
Originally Posted by asterixxx1995
hahaha....you made clk or me?  )
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Quote:
Originally Posted by NoCheatImPGM
I made it, your code was so bugged and not working -,-
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Discuss this in private messages!
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01/04/2014, 12:27
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#318
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elite*gold: 0
Join Date: Dec 2013
Posts: 19
Received Thanks: 1
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Hi I has a problem with this Private server pack. When I give index.php in the root folder of the web site looks like as follows :
But when I give it to any folder index.php so it goes normal :
How do I fix this bug?
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01/09/2014, 20:25
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#319
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elite*gold: 2
Join Date: Jun 2012
Posts: 988
Received Thanks: 562
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hi i need npc moving  and i have uridium wars main orginal :P cant conect to server establishing conection emulator ignore client
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01/10/2014, 00:29
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#320
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elite*gold: 0
Join Date: Jan 2014
Posts: 466
Received Thanks: 446
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For the Aurora pack how can i edit the .swf files?
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01/11/2014, 21:05
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#321
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elite*gold: 1
Join Date: Oct 2013
Posts: 1,257
Received Thanks: 1,276
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Quote:
Originally Posted by Real.epvp
For the Aurora pack how can i edit the .swf files?
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As you said here  , code it yourself
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01/12/2014, 16:32
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#322
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elite*gold: 0
Join Date: Jan 2014
Posts: 466
Received Thanks: 446
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I am i just want to see what the ui looks like.
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01/12/2014, 16:35
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#323
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elite*gold: 1
Join Date: Oct 2013
Posts: 1,257
Received Thanks: 1,276
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Quote:
Originally Posted by Real.epvp
I am i just want to see what the ui looks like.
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I don't know if I understood you right, but I think you need this  . At the end it shows you how to see the .swf
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01/16/2014, 16:28
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#324
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elite*gold: 10
Join Date: Feb 2011
Posts: 2,189
Received Thanks: 526
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I have some Ideas and i want to know how to make them real.
1st. Put spawn and Bases in a Map. (i wanna put eic on 4-2 vru 4-3 and mmo 4-1)
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01/16/2014, 16:34
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#325
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elite*gold: 46
Join Date: Oct 2010
Posts: 782
Received Thanks: 525
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Search the packet to create a station and put the x, y and mapid as you wish.
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01/16/2014, 18:00
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#326
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elite*gold: 10
Join Date: Feb 2011
Posts: 2,189
Received Thanks: 526
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Quote:
Originally Posted by omitma
Search the packet to create a station and put the x, y and mapid as you wish.
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The question is.. where to find it..
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01/16/2014, 18:04
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#327
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,044
Received Thanks: 8,252
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Quote:
Originally Posted by gabrielcool1
The question is.. where to find it..
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I'll make a detailed tutorial here on epvp in few days.
But for now try to understand one of my videos.
I explain it a bit:
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01/16/2014, 21:59
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#328
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elite*gold: 278
Join Date: Dec 2010
Posts: 1,125
Received Thanks: 1,083
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Hey!
Can you add my releases to the post?
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01/16/2014, 22:21
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#329
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elite*gold: 3570
Join Date: Dec 2012
Posts: 13,044
Received Thanks: 8,252
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Quote:
Originally Posted by manulaiko
Hey!
Can you add my releases to the post?
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Added both things.
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01/17/2014, 00:50
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#330
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elite*gold: 2
Join Date: Jun 2012
Posts: 988
Received Thanks: 562
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base
Code:
if (this.Id == 1)
{
this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
else if (this.Id == 5)
{
this.Users[userId].Send("0|s|0|1|blueStation|2|1500|20000|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
else if (this.Id == 9)
{
this.Users[userId].Send("0|s|0|1|greenStation|3|1500|20000|12400");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
if (this.Id == 20)
{
this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|6200");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
else if (this.Id == 24)
{
this.Users[userId].Send("0|s|0|1|blueStation|2|1500|10000|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
else if (this.Id == 28)
{
this.Users[userId].Send("0|s|0|1|greenStation|3|1500|20000|6200");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
else if (this.Id == 92)
{
this.Users[userId].Send("0|s|0|1|pirateStation|6|1500|11000|6400");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
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