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Private Server Info and Support Thread

Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.

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Old 03/27/2016, 15:23   #2461
 
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hi all, is there any opensource java emulator??
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Old 03/27/2016, 19:11   #2462
 
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So I found this array (its not the full one) from the spacemap swf from darkorbit 1.x
Code:
allmapids[42] = "???";
allmapids[50] = "GG";
allmapids[51] = "GG α";
allmapids[52] = "GG β";
allmapids[53] = "GG ɣ";
allmapids[54] = "Y II ";
allmapids[81] = "DM";
allmapids[82] = "DM";
anyone able to explain me what 42,50 and 54 are and what they have to do there, i mean i know what ??? is but was it really there already or was is just not recorded
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Old 03/27/2016, 19:15   #2463
 
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Quote:
Originally Posted by MuffinMario View Post
So I found this array (its not the full one) from the spacemap swf from darkorbit 1.x
Code:
allmapids[42] = "???";
allmapids[50] = "GG";
allmapids[51] = "GG α";
allmapids[52] = "GG β";
allmapids[53] = "GG ɣ";
allmapids[54] = "Y II ";
allmapids[81] = "DM";
allmapids[82] = "DM";
anyone able to explain me what 42,50 and 54 are and what they have to do there, i mean i know what ??? is but was it really there already or was is just not recorded
42 cubicon map
50 mybe galaxy gate 999 days
y2 birthday gate
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Old 03/27/2016, 21:30   #2464
 
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Quote:
Originally Posted by =INFINITY= View Post
42 cubicon map
50 mybe galaxy gate 999 days
y2 birthday gate
54/y2 is the 999 days map
but 50 does not seem to be the same, so what is it..
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Old 03/27/2016, 21:58   #2465
 
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Why can't I see my ship ? My code.
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Old 03/27/2016, 22:44   #2466
 
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Originally Posted by MuffinMario View Post
54/y2 is the 999 days map
but 50 does not seem to be the same, so what is it..
so mybe map 666 or something like this
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Old 03/27/2016, 23:21   #2467


 
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Quote:
Originally Posted by oleg-19952008 View Post
Why can't I see my ship ? My code.
You should answer with the VersionResponse and not ShipInit Packet.
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Old 03/27/2016, 23:28   #2468
 
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Quote:
Originally Posted by Requi View Post
You should answer with the VersionResponse and not ShipInit Packet.
I slightly corrected code. BUT I never see his ship.

Quote:
Originally Posted by Requi View Post
You should answer with the VersionResponse and not ShipInit Packet.
If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.
If you remember how was the customer 4.1 the pack ship (RDY) and then went other packages, such as the droids, interface settings, and everything else. I don't know what we should continue to send in the game and in what sequence.
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Old 03/28/2016, 01:04   #2469
 
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Originally Posted by oleg-19952008 View Post
If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.
If you remember how was the customer 4.1 the pack ship (RDY) and then went other packages, such as the droids, interface settings, and everything else. I don't know what we should continue to send in the game and in what sequence.
VersionRequest->VersionResponse->ObfuscationRequest->ObfuscationResponse->LoginRequest->ShipInitialization Command, Settings and others...

That's the order.
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Old 03/28/2016, 04:17   #2470


 
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Quote:
Originally Posted by oleg-19952008 View Post
I slightly corrected code. BUT I never see his ship.



If you send a package with ID 667 (VersionResponse ) then he asks another package with ID 26161 (ObfuscationRequest) and that he in response to ObfuscationRequest send I don't know.
If you remember how was the customer 4.1 the pack ship (RDY) and then went other packages, such as the droids, interface settings, and everything else. I don't know what we should continue to send in the game and in what sequence.
If you never send the ObfuscationResponse, you never get the HandshakeRequest, so you can never send the HandshakeResponse, which means you never get the LoginRequest and the ConnectionManager will never wait for any ShipInitCommands.
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Old 03/28/2016, 11:51   #2471
 
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If you never send the ObfuscationResponse, you never get the HandshakeRequest, so you can never send the HandshakeResponse, which means you never get the LoginRequest and the ConnectionManager will never wait for any ShipInitCommands.
I'm sending a package 15269, but it just the writing I don't know. You know what is the size of the array, but which array ? The one I sent or one that I accept ? In your client code says that the variable "CODE" is of type byte array, I understand that I need size "CODE" and send but how to know ?

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Old 03/28/2016, 13:36   #2472


 
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Quote:
Originally Posted by oleg-19952008 View Post
I'm sending a package 15269, but it just the writing I don't know. You know what is the size of the array, but which array ? The one I sent or one that I accept ? In your client code says that the variable "CODE" is of type byte array, I understand that I need size "CODE" and send but how to know ?

Look what the client is doing with that code and find it out. Find all references to that Command and find the ObfuscationResponseHandler. From there it's easier to tell. But I would stop. It's a hell of work to create this shit.
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Old 03/28/2016, 18:45   #2473
 
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Please i need the laste source Darkorbit spacemap
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Old 03/28/2016, 18:47   #2474
 
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Please i need the laste source Darkorbit spacemap
Quote:
Good luck.
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Old 03/30/2016, 01:07   #2475
 
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Question

Quote:
Originally Posted by westernN View Post
Themes needs a up, 6/10 of themes don't have worked download link !
Quote:
Originally Posted by NoCheatImPGM View Post
Good luck.
How to download it Please
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