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Private Server Info and Support Thread
Discussion on Private Server Info and Support Thread within the DarkOrbit forum part of the Browsergames category.
05/21/2015, 20:08
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#1696
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Hi EVP
A question for the developers spacebattles is it possible to restore database from files of the CMS ?
UPD|I will be captain hindsight but in spacebattles not one database but multiple, distributed across all shelves.
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05/21/2015, 21:53
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#1697
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Quote:
Originally Posted by oleg-19952008
Hi EVP
A question for the developers spacebattles is it possible to restore database from files of the CMS ?
UPD|I will be captain hindsight but in spacebattles not one database but multiple, distributed across all shelves.
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It depends of the version, we changed the database for the last emulator (9.0) so if you're using that version ask shock to when is going to finish the "uploading..." of the database xD (offer him some meat *****..)
Regards.-
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05/21/2015, 21:59
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#1698
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Quote:
Originally Posted by S7K Yuuki
It depends of the version, we changed the database for the last emulator (9.0) so if you're using that version ask shock to when is going to finish the "uploading..." of the database xD (offer him some meat *****..)
Regards.-
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I want to run any version of the game, while only doing the database, apparently it's under 8.4.5 made, partially I was able to do, the problem now is that I can't register and login, 127.0.0.1/indexInternal.es?action=internalStart gives just a white screen, although I have in the database are present that do not even know.
UPD I think I remembered that maybe it should be in the files of the Apache a few lines to add, and then it will work (I hope xD ).
Quote:
Originally Posted by S7K Yuuki
It depends of the version, we changed the database for the last emulator (9.0) so if you're using that version ask shock to when is going to finish the "uploading..." of the database xD (offer him some meat *****..)
Regards.-
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And will there be laid CSS files and pictures to them ? Or have persistent site ?
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05/21/2015, 22:51
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#1699
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Quote:
Originally Posted by S7K Yuuki
ask shock to when is going to finish the "uploading..." of the database xD (offer him some meat *****..)-
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hehe
8.4.5 in 9.0 more work
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05/22/2015, 00:25
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#1700
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Partially able to restore the database, the job is not simple.
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05/22/2015, 13:22
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#1701
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Quote:
Originally Posted by oleg-19952008
Partially able to restore the database, the job is not simple.
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Restore database shouldn't take more than 1 day if you look in CMS, less than 2 hours if you look in emulator
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05/22/2015, 14:45
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#1702
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how to change map name?
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05/22/2015, 14:47
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#1703
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Quote:
Originally Posted by TufanTR
how to change map name?
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Take a look in spacemap/xml/maps.php
Regards.-
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05/22/2015, 14:51
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#1704
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Quote:
Originally Posted by S7K Yuuki
Take a look in spacemap/xml/maps.php
Regards.-
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Code:
<map id="2" name="asd" music="0">
maps.php it doesn't work
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05/22/2015, 15:09
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#1705
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Quote:
Originally Posted by TufanTR
how to change map name?
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I think you have to change it on maps.php and in main.swf/net/bigpoint/darkorbit/InGameCatalog.as line 47 (mapNames array)
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05/22/2015, 15:33
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#1706
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If you create a new map (with a different ID) is not needed.
Code:
ID = 255 for example
<map id="255" name="asd" music="0">
Regards.-
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05/22/2015, 17:37
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#1707
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In "azure do server" I found some code for client 5.14.1, amending some changes in it I able to run 6.3.1 client. But I have a problem with data packets for drones, titles etc., my emulator does not recognize it. I think I made mistake in code or ID paket (in main.swf all are encrypted, so it is difficult to work with it -_-).
what could be the problem?
public static byte[] SendPacket(string Data)
{
packetEncoder enc = new packetEncoder(What an ID paket I have to write here?);
enc.writeShort(0);
enc.writeString(Data);
return enc.GetBytes();
}
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05/22/2015, 18:58
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#1708
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help ?
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05/22/2015, 20:41
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#1709
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Did AUTO_INCREMENT, now user IDs start with 1-s and increases.
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05/22/2015, 20:44
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#1710
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Join Date: Feb 2009
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Quote:
Originally Posted by oleg-19952008
Did AUTO_INCREMENT, now user IDs start with 1-s and increases.
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Dude great job you did there(clap)
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