Hero.explosiveAmounts[SpecialAmmunition.SMARTBOMB] = int(_loc_3[++_loc_89]);
_loc_89 = ++_loc_89 + 1;
----------------------------------------------------------------
ISH:
Hero.explosiveAmounts[SpecialAmmunition.INSTASHIELD] = int(_loc_3[++_loc_89 + 1]);
-----------------------------------------------------------------
EMP:
Hero.explosiveAmounts[SpecialAmmunition.EMP] = int(_loc_3[++_loc_89]);
_loc_89 = ++_loc_89 + 1;
MINE EMP
Hero.explosiveAmounts[SpecialAmmunition.MINE_EMP] = int(_loc_3[++_loc_89 + 1]);
------------------------------------------------------------------
Hero.explosiveAmounts[SpecialAmmunition.MINE] = int(_loc_3[++_loc_89 + 1]);
I will write them on how to package?






