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Private Server | Support Thread

Discussion on Private Server | Support Thread within the DarkOrbit forum part of the Browsergames category.

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Old 07/31/2013, 07:34   #121
 
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Thank you very much!

Why i can't edit the text inside the SWF file ,cuz i opened the file with SWF Decompiler and i can't edit the text inside the main.swf
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Old 07/31/2013, 15:01   #122
 
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Quote:
Originally Posted by ThunderBold2012 View Post
Thank you very much!

Why i can't edit the text inside the SWF file ,cuz i opened the file with SWF Decompiler and i can't edit the text inside the main.swf
*Read Only file ???
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Old 07/31/2013, 16:45   #123
 
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Hi! I have a problem.



When i change my ship to the ship id 63 (solace) or 98 (police) i have this error and i can't move and do anything. Anyone can help me how to fix this???

*Sorry for my bad english I'm spanish.

Thanks, olitis
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Old 07/31/2013, 17:11   #124
 
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We all have that problem with That Ships,

Close your SERVER
Open your server again,
click on NEW CONNECTION on your client
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Old 08/03/2013, 21:46   #125
 
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if (this.Id == 1)
{
this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
{
this.Users[userId].Send("0|s|0|1|blueStation|2|1500|20250|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
{
this.Users[userId].Send("0|s|0|1|greenStation|3|1500|20250|12750");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}

I put this code to make 3 basestations on 1 map, but i get only the first one (the redStation) What is wrong with this code?
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Old 08/04/2013, 00:07   #126
 
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Because you are doing it wrong ...one litle clue..try to count the stations.
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Old 08/04/2013, 08:17   #127
 
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Quote:
Originally Posted by fire.rox View Post
if (this.Id == 1)
{
this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
{
this.Users[userId].Send("0|s|0|1|blueStation|2|1500|20250|1000");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}
{
this.Users[userId].Send("0|s|0|1|greenStation|3|1500|20250|12750");
this.Users[userId].Send("0|CSS|1");
this.Users[userId].Send("0|SMP|1|1");
}

I put this code to make 3 basestations on 1 map, but i get only the first one (the redStation) What is wrong with this code?
See:
Code:
private void sendMapInitData(uint userId)
        {
            if (this.Id == 1)
            {
                this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|1000");
                this.Users[userId].Send("0|s|1|1|blueStation|2|1500|20250|1000");
                this.Users[userId].Send("0|s|2|1|greenStation|3|1500|20250|12750");

                this.Users[userId].Send("0|CSS|1");
                this.Users[userId].Send("0|SMP|1|1");
            }         
        }
You've got to set IDs for the Stations. I wouldn't set them manually like I did above if I were making a proper version of the server, I'd store them in a database and assign IDs automatically, but for what you're doing it should be fine.

Quote:
Originally Posted by asd26 View Post
Because you are doing it wrong ...one litle clue..try to count the stations.
While I caught the hint, others might'n't. I do ask that you try to be specific when helping others. Just a request I feel could benefit all. Hope you understand.
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2 Users
Old 08/04/2013, 13:06   #128
 
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Quote:
Originally Posted by XxDarthDexterxX View Post
See:
Code:
private void sendMapInitData(uint userId)
        {
            if (this.Id == 1)
            {
                this.Users[userId].Send("0|s|0|1|redStation|1|1500|1000|1000");
                this.Users[userId].Send("0|s|1|1|blueStation|2|1500|20250|1000");
                this.Users[userId].Send("0|s|2|1|greenStation|3|1500|20250|12750");

                this.Users[userId].Send("0|CSS|1");
                this.Users[userId].Send("0|SMP|1|1");
            }         
        }
You've got to set IDs for the Stations. I wouldn't set them manually like I did above if I were making a proper version of the server, I'd store them in a database and assign IDs automatically, but for what you're doing it should be fine.


While I caught the hint, others might'n't. I do ask that you try to be specific when helping others. Just a request I feel could benefit all. Hope you understand.
If they don't understand they should not make an private server.
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Old 08/04/2013, 13:27   #129
 
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Gotta start somewhere...
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Old 08/06/2013, 02:19   #130
 
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Link pliz ?
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Old 08/06/2013, 11:46   #131
 
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Which ports must unlock let others back in my server without hamachi?
(Sorry for my bad english )
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Old 08/06/2013, 11:52   #132


 
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Quote:
Originally Posted by megasuperleader View Post
Which ports must unlock let others back in my server without hamachi?
(Sorry for my bad english )
As I said before.
8080
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Old 08/06/2013, 12:28   #133
 
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Hello to all,
these days I'm trying to synchronize credits, experience, honor, uridium, clantag, level, and rank jackpot on spacemap!
Here's what I changed on file Users.cs, string 468:
Here is the error that Visual Studio gives me:

Solutions?
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Old 08/06/2013, 12:30   #134


 
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Quote:
Originally Posted by boxxy96 View Post
Hello to all,
these days I'm trying to synchronize credits, experience, honor, uridium, clantag, level, and rank jackpot on spacemap!
Here's what I changed:
Here is the error that Visual Studio gives me:
Show your ship class
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Old 08/06/2013, 12:46   #135
 
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Quote:
Originally Posted by Requi View Post
Show your ship class
My Ship Class:
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darkorbit, private, server, support, zeta


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