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[Opensource] [Multiplayer] SpaceBattle
Discussion on [Opensource] [Multiplayer] SpaceBattle within the DarkOrbit forum part of the Browsergames category.
04/19/2013, 17:11
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#1
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elite*gold: 1506
Join Date: Aug 2012
Posts: 592
Received Thanks: 1,020
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[Opensource] [Multiplayer] SpaceBattle v2
Latest release : 
How to make my own server.
• Download the server and client pack : 
• Open TCP/UDP port 5000.
• Open the realmlist.ini file and change
by
Code:
ip=your server or computer ip
(if you want to make local only server just write ip=127.0.0.1)
Your server is ready, now you have 2 possibilities :
• Ask players to replace the ip= by your ip
• Host the client.exe with the edited realmlist.ini so everybody can join without change anything
How to modify the game / server.
You need the Scirra Construct Classic player.elite pack :  And you need client and server source :
Now just open .cap files with Construct and modify what you want (it can seems hard but it's not)
Patch note (latest version only)
Game released.
About the game.
You can upgrade your max life, max shield and damages at the base station.
For this, you need money (the price is always the same).
You earn money by killing players (+250 when you kill a player) and you earn experience (+100 when you kill a player)
Ranks depend of your level, and level work like this :
Next level = (Current level * 1500) exp
Example :
level 2 => require (1 * 1500) = 1500 exp
level 3 => require (2 * 1500) = 3000 exp
There is 4 colours of lasers : (depends of your damages)
red => low damages
blue => normal damages
green => high damages
white => very high damages
Servers list.
Test server : ip=134.255.236.157
Other.
I search someone who know how to make npcs or have examples of working npc system.
Thank you in advance
Thanks to scidave from scirra.com for the multiplayer plugin. (i have to post enet license : )
I stopped development for some months but finally i'm back, hope you'll enjoy this 1st beta release of spacebattle.
Regards, player.elite
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04/19/2013, 17:57
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#2
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elite*gold: 0
Join Date: Apr 2013
Posts: 45
Received Thanks: 12
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screen shots ?
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04/19/2013, 18:00
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#3
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elite*gold: 0
Join Date: Mar 2013
Posts: 27
Received Thanks: 1
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nice
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04/19/2013, 18:03
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#4
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Join Date: Sep 2012
Posts: 166
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good  but i think ship is reverse??
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04/19/2013, 18:10
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#5
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Join Date: Oct 2012
Posts: 840
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I'll try to create a game like the old darkorbit with this source, thanks a lot
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04/19/2013, 18:20
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#6
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elite*gold: 1506
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Some screenshots
Quote:
Originally Posted by Joever11
I'll try to create a game like the old darkorbit with this source, thanks a lot
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Good luck with your project
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04/19/2013, 20:17
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#7
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Nice!
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04/19/2013, 21:02
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#8
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Join Date: Dec 2012
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Link??? Game
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04/19/2013, 21:04
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#9
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elite*gold: 1506
Join Date: Aug 2012
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Received Thanks: 1,020
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Quote:
Originally Posted by anubis1997
Link??? Game
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It is in "How to make my own server"
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04/19/2013, 21:17
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#10
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Join Date: Dec 2012
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I say when this Ready Ok w7
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04/19/2013, 21:54
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#11
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Join Date: Sep 2011
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Great work  but this game looks better with this ship
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04/19/2013, 23:00
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#12
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elite*gold: 1506
Join Date: Aug 2012
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Quote:
Originally Posted by Cupak19
Great work  but this game looks better with this ship
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Hehe, If I am right, DarkOrbit is using the same ship rendering system (32 / 33 sprites which depends of angle) ?
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04/19/2013, 23:14
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#13
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Join Date: Sep 2011
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@player.elite yes 32 images
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04/20/2013, 01:27
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#14
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Join Date: Apr 2013
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Nice,i already tried!Im gonna learn some things and try to edit xd
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04/20/2013, 02:02
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#15
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Join Date: Jun 2011
Posts: 424
Received Thanks: 238
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No work with no-ip...
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