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New gate
Discussion on New gate within the DarkOrbit forum part of the Browsergames category.
04/13/2013, 04:11
#16
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F**********K Another **** gate?!
04/13/2013, 04:15
#17
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Quote:
Originally Posted by
Ðaѓkšidé†
F**********K Another **** gate?!
I know ur feelings bro but... what we gunna say Bugpoint
04/13/2013, 06:45
#18
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New drone formation ?
Code:
<menuButton id="7" resKey="drone_formation.png" subAction="false" languageKey="ttip_menu_droneFormations">
<actionButtons stdIcon="comb02_std.png" hoverIcon="comb02_hover.png" selectedIcon="comb02_selected.png">
<actionButton id="77" resKey="drone_f00.png" languageKey="ttip_btn_droneFormation_STD" alwaysExist="false"/>
<actionButton id="78" resKey="drone_f01.png" languageKey="ttip_btn_droneFormation_TURTLE" alwaysExist="false"/>
<actionButton id="79" resKey="drone_f02.png" languageKey="ttip_btn_droneFormation_ARROW" alwaysExist="false"/>
<actionButton id="80" resKey="drone_f03.png" languageKey="ttip_btn_droneFormation_LANCE" alwaysExist="false"/>
<actionButton id="81" resKey="drone_f04.png" languageKey="ttip_btn_droneFormation_STAR" alwaysExist="false"/>
<actionButton id="82" resKey="drone_f05.png" languageKey="ttip_btn_droneFormation_PINCER" alwaysExist="false"/>
<actionButton id="83" resKey="drone_f06.png" languageKey="ttip_btn_droneFormation_DOUBLE_ARROW" alwaysExist="false"/>
<actionButton id="84" resKey="drone_f07.png" languageKey="ttip_btn_droneFormation_DIAMOND" alwaysExist="false"/>
<actionButton id="85" resKey="drone_f08.png" languageKey="ttip_btn_droneFormation_CHEVRON" alwaysExist="false"/>
<actionButton id="86" resKey="drone_f09.png" languageKey="ttip_btn_droneFormation_MOTH" alwaysExist="false"/>
<actionButton id="87" resKey="drone_f10.png" languageKey="ttip_btn_droneFormation_CRAB" alwaysExist="false"/>
<actionButton id="88" resKey="drone_f11.png" languageKey="ttip_btn_droneFormation_HEART" alwaysExist="false"/>
<actionButton id="89" resKey="drone_f12.png" languageKey="ttip_btn_droneFormation_BARRAGE" alwaysExist="false"/>
<actionButton id="106" resKey="drone_f13.png" languageKey="ttip_btn_droneFormation_BAT" alwaysExist="false"/>
<actionButton id="107" resKey="drone_f14.png" languageKey="ttip_btn_droneFormation_MOSQUITO" alwaysExist="false"/>
</actionButtons>
</menuButton>
04/13/2013, 10:13
#19
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Quote:
Originally Posted by
Elanator
New drone formation ?
Code:
<menuButton id="7" resKey="drone_formation.png" subAction="false" languageKey="ttip_menu_droneFormations">
<actionButtons stdIcon="comb02_std.png" hoverIcon="comb02_hover.png" selectedIcon="comb02_selected.png">
<actionButton id="77" resKey="drone_f00.png" languageKey="ttip_btn_droneFormation_STD" alwaysExist="false"/>
<actionButton id="78" resKey="drone_f01.png" languageKey="ttip_btn_droneFormation_TURTLE" alwaysExist="false"/>
<actionButton id="79" resKey="drone_f02.png" languageKey="ttip_btn_droneFormation_ARROW" alwaysExist="false"/>
<actionButton id="80" resKey="drone_f03.png" languageKey="ttip_btn_droneFormation_LANCE" alwaysExist="false"/>
<actionButton id="81" resKey="drone_f04.png" languageKey="ttip_btn_droneFormation_STAR" alwaysExist="false"/>
<actionButton id="82" resKey="drone_f05.png" languageKey="ttip_btn_droneFormation_PINCER" alwaysExist="false"/>
<actionButton id="83" resKey="drone_f06.png" languageKey="ttip_btn_droneFormation_DOUBLE_ARROW" alwaysExist="false"/>
<actionButton id="84" resKey="drone_f07.png" languageKey="ttip_btn_droneFormation_DIAMOND" alwaysExist="false"/>
<actionButton id="85" resKey="drone_f08.png" languageKey="ttip_btn_droneFormation_CHEVRON" alwaysExist="false"/>
<actionButton id="86" resKey="drone_f09.png" languageKey="ttip_btn_droneFormation_MOTH" alwaysExist="false"/>
<actionButton id="87" resKey="drone_f10.png" languageKey="ttip_btn_droneFormation_CRAB" alwaysExist="false"/>
<actionButton id="88" resKey="drone_f11.png" languageKey="ttip_btn_droneFormation_HEART" alwaysExist="false"/>
<actionButton id="89" resKey="drone_f12.png" languageKey="ttip_btn_droneFormation_BARRAGE" alwaysExist="false"/>
<actionButton id="106" resKey="drone_f13.png" languageKey="ttip_btn_droneFormation_BAT" alwaysExist="false"/>
<actionButton id="107" resKey="drone_f14.png" languageKey="ttip_btn_droneFormation_MOSQUITO" alwaysExist="false"/>
</actionButtons>
</menuButton>
The Mosquito has been in the xml files since bat so its not quite 'new' but just never put out on regular servers.
There is also formation 'X' which has been around since drone formation started but never on regular servers.
Code:
<formation id="42" name="X">
<positionsList data="100,100;-100,100;100,-100;-100,-100;150,150;-150,150;150,-150;-150,-150;-200,200;-200,-200;200,-200;200,200"/>
<scale>1.0</scale>
<usedPositions droneCount="0" positionIDlist=""/>
<usedPositions droneCount="1" positionIDlist="1"/>
<usedPositions droneCount="2" positionIDlist="1,2"/>
<usedPositions droneCount="3" positionIDlist="1,2,3"/>
<usedPositions droneCount="4" positionIDlist="1,2,3,4"/>
<usedPositions droneCount="5" positionIDlist="1,2,3,4,5"/>
<usedPositions droneCount="6" positionIDlist="1,2,3,4,5,6"/>
<usedPositions droneCount="7" positionIDlist="1,2,3,4,5,6,7"/>
<usedPositions droneCount="8" positionIDlist="1,2,3,4,5,6,7,8"/>
<usedPositions droneCount="9" positionIDlist="1,2,3,4,5,6,7,8,9"/>
<usedPositions droneCount="10" positionIDlist="1,2,3,4,5,6,7,8,9,10"/>
<usedPositions droneCount="11" positionIDlist="1,2,3,4,5,6,7,8,9,10,11"/>
<usedPositions droneCount="12" positionIDlist="1,2,3,4,5,6,7,8,9,10,11,12"/>
04/13/2013, 10:46
#20
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Join Date: Aug 2011
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Quote:
Originally Posted by
Okapi32
The Mosquito has been in the xml files since bat so its not quite 'new' but just never put out on regular servers.
There is also formation 'X' which has been around since drone formation started but never on regular servers.
Code:
<formation id="42" name="X">
<positionsList data="100,100;-100,100;100,-100;-100,-100;150,150;-150,150;150,-150;-150,-150;-200,200;-200,-200;200,-200;200,200"/>
<scale>1.0</scale>
<usedPositions droneCount="0" positionIDlist=""/>
<usedPositions droneCount="1" positionIDlist="1"/>
<usedPositions droneCount="2" positionIDlist="1,2"/>
<usedPositions droneCount="3" positionIDlist="1,2,3"/>
<usedPositions droneCount="4" positionIDlist="1,2,3,4"/>
<usedPositions droneCount="5" positionIDlist="1,2,3,4,5"/>
<usedPositions droneCount="6" positionIDlist="1,2,3,4,5,6"/>
<usedPositions droneCount="7" positionIDlist="1,2,3,4,5,6,7"/>
<usedPositions droneCount="8" positionIDlist="1,2,3,4,5,6,7,8"/>
<usedPositions droneCount="9" positionIDlist="1,2,3,4,5,6,7,8,9"/>
<usedPositions droneCount="10" positionIDlist="1,2,3,4,5,6,7,8,9,10"/>
<usedPositions droneCount="11" positionIDlist="1,2,3,4,5,6,7,8,9,10,11"/>
<usedPositions droneCount="12" positionIDlist="1,2,3,4,5,6,7,8,9,10,11,12"/>
Yes but maybe they gunna release it now who knows
04/13/2013, 10:59
#21
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rewards= unicorn design --> u r the king of the world and can jump over bridges, just try it
04/13/2013, 11:05
#22
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I´m glad that I have PBDO-bot license, see that it is necessary
04/13/2013, 13:42
#23
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OFF top:
X formation is admin formation.
04/13/2013, 14:01
#24
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Its just a picture someone made^^
04/13/2013, 14:06
#25
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Quote:
Originally Posted by
Lippenpflegestift
Its just a picture someone made^^
u sure about it?huh?
04/13/2013, 16:37
#26
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Join Date: Feb 2011
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new money vacum
04/13/2013, 18:03
#27
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BugPoint is crazy :P
04/13/2013, 18:44
#28
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Join Date: Feb 2012
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i think another sh*t to spend money,buy bot,thats better
04/16/2013, 17:49
#29
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Join Date: Sep 2010
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Hello Pilots,
I was able to decipher some of the recent energy signatures and it appears to be a data stream relayed through a local quasar. I’m still working on a full translation but what I’ve gathered so far concerns troop movements and some very unusual technologies.
I will keep you posted as soon as I find out who or what is behind this.
Share this with the other pilots, you need to be prepared!
XOXO
-Nyx-
04/16/2013, 18:42
#30
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Join Date: May 2011
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Received Thanks: 89
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