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[Release] Pixelbot Palladium - Free source code!
Discussion on [Release] Pixelbot Palladium - Free source code! within the DarkOrbit forum part of the Browsergames category.
04/14/2013, 20:39
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#106
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elite*gold: 0
Join Date: Apr 2013
Posts: 31
Received Thanks: 12
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Hi guys,
I cant seem to get the bot working, when i select the area, it just goes there and sits there, when i use the tab button, it does not work, it says script paused, i dont know what to do, i highlight the minimap region, click ok, and click tab, and it does not move..
Help? Please =P
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04/14/2013, 21:12
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#107
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Join Date: Dec 2012
Posts: 79
Received Thanks: 22
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Quote:
Originally Posted by thejack2010
Hi guys,
I cant seem to get the bot working, when i select the area, it just goes there and sits there, when i use the tab button, it does not work, it says script paused, i dont know what to do, i highlight the minimap region, click ok, and click tab, and it does not move..
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you probably paused it by clicking in system tray. Run bot again or click that " script paused" in system tray again
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04/15/2013, 10:17
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#108
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Join Date: Apr 2013
Posts: 64
Received Thanks: 13
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Quote:
Originally Posted by [becky]
when will be npc killing ready??
when will you "update" the script?
i can't wait
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agreed, could you update the script with npc shootback then work on repair?
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04/15/2013, 12:04
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#109
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elite*gold: 200
Join Date: Apr 2012
Posts: 620
Received Thanks: 1,370
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It's not easy to shoot back and kill Annihilators together with Saboteur every time ( it take me 1 week writing different algorithms)... so don't push the rothia  .. Be happy that You can use his source and say "Thank You"!
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04/15/2013, 13:48
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#110
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Join Date: May 2012
Posts: 319
Received Thanks: 67
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Quote:
Originally Posted by palavia
It's not easy to shoot back and kill Annihilators together with Saboteur every time ( it take me 1 week writing different algorithms)... so don't push the rothia  .. Be happy that You can use his source and say "Thank You"!
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it's true...but how does the algorithm look like? it's with pixelsearch? why is so complicated to kill annihilators with saboteur?
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04/15/2013, 13:56
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#111
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elite*gold: 50
Join Date: Sep 2012
Posts: 3,841
Received Thanks: 1,462
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Quote:
Originally Posted by [becky]
it's true...but how does the algorithm look like? it's with pixelsearch? why is so complicated to kill annihilators with saboteur?
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for me it isnt complicated but everyone needs some time to kill an aliens so bot will need a timer .
Code:
$timer = TimerInit()
$diff = TimerDiff($timer)
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04/15/2013, 14:19
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#112
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Join Date: May 2012
Posts: 319
Received Thanks: 67
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Quote:
Originally Posted by »FlutterShy™
for me it isnt complicated but everyone needs some time to kill an aliens so bot will need a timer .
Code:
$timer = TimerInit()
$diff = TimerDiff($timer)
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and when it will be ready, when the bot starts, it will ask about the damage or what?
but...finaly, for what is the time? it isn't possible, that the bot will start shooting the npc, and then it will collect palla, while shooting.
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04/15/2013, 14:27
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#113
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elite*gold: 50
Join Date: Sep 2012
Posts: 3,841
Received Thanks: 1,462
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Quote:
Originally Posted by [becky]
and when it will be ready, when the bot starts, it will ask about the damage or what?
but...finaly, for what is the time? it isn't possible, that the bot will start shooting the npc, and then it will collect palla, while shooting.
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why it cant collect palla while shooting ? pirates dont fly away ^^
no but i think there arent so many pirates that it must be correct timings so you can set it to maximum of time to shoot a annihilator
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04/15/2013, 16:18
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#114
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Join Date: Apr 2012
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Believe me the TIMING is not a good idea  . I have already said that the best way is keep monitoring LIFE and LASER AMMUNITIONS changing!!! .. And of course that does not stop the collection of palladium while shooting!
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04/15/2013, 17:09
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#115
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elite*gold: 0
Join Date: May 2012
Posts: 319
Received Thanks: 67
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Quote:
Originally Posted by palavia
Believe me the TIMING is not a good idea  . I have already said that the best way is keep monitoring LIFE and LASER AMMUNITIONS changing!!! .. And of course that does not stop the collection of palladium while shooting!
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but why laser changing?
the selected ammunition is'not good?
or, if the life is over 50% (or more), than the laser will be x1 (or selected)
else, it will be x3/x4?
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04/15/2013, 17:50
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#116
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elite*gold: 50
Join Date: Sep 2012
Posts: 3,841
Received Thanks: 1,462
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Quote:
Originally Posted by palavia
Believe me the TIMING is not a good idea  . I have already said that the best way is keep monitoring LIFE and LASER AMMUNITIONS changing!!! .. And of course that does not stop the collection of palladium while shooting!
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autoit is a slow scripting language without multithreading !
I dont think it will be good to scan at pixels because every pixel scan takes ~50 to ~100 milliseconds
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04/15/2013, 18:04
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#117
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Join Date: May 2009
Posts: 119
Received Thanks: 106
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sorry guys but today i'm not coding because i just finish to work ( 17.30 pm from 8 am) like worker, so i'm too busy for coding...see u tomorrow
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04/15/2013, 19:30
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#118
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elite*gold: 0
Join Date: Dec 2012
Posts: 79
Received Thanks: 22
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There is a way to write script to react quick and shoot back NPC and check life and ammo palavia examples are proof it could be done brilliantly.
I tried to build bot from this source code + palavia examples (thanks him 4 that). Now it shoot back at npc and collecting as well ....it is a bit CPU power eater but I am new in coding (2weeks) so I dunno ATM how to make it better..
and ofc it is designed at my own circumstances (ship design, panels positions etc.)
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04/15/2013, 19:41
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#119
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elite*gold: 0
Join Date: May 2009
Posts: 119
Received Thanks: 106
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Quote:
Originally Posted by xdag1
There is a way to write script to react quick and shoot back NPC and check life and ammo palavia examples are proof it could be done brilliantly.
I tried to build bot from this source code + palavia examples (thanks him 4 that). Now it shoot back at npc and collecting as well ....it is a bit CPU power eater but I am new in coding (2weeks) so I dunno ATM how to make it better..
and ofc it is designed at my own circumstances (ship design, panels positions etc.)
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will u post in case?
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04/15/2013, 20:18
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#120
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elite*gold: 0
Join Date: May 2012
Posts: 319
Received Thanks: 67
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Quote:
Originally Posted by xdag1
There is a way to write script to react quick and shoot back NPC and check life and ammo palavia examples are proof it could be done brilliantly.
I tried to build bot from this source code + palavia examples (thanks him 4 that). Now it shoot back at npc and collecting as well ....it is a bit CPU power eater but I am new in coding (2weeks) so I dunno ATM how to make it better..
and ofc it is designed at my own circumstances (ship design, panels positions etc.)
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wow, that's great! will you share it with us? maybe rothia, palavia or fluttershy will make it better...
and, you said it's personalised for your account. i found this tool, config manager, it is possible to implement it in the script, to choose your confi and in function of that the script will change timings and others...
here is the link for the config manager
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