Based upon a sample of 1500 boxes, here are the "chances" of winning (with some rounding):
Lasers:
MCB-25: 198/box
MCB-50: 115/box
UCB-100: 12/box
SAB-50: 12/box
RSB-75: 12/box
Rockets:
PLT-2021: 21/box
PLT-3030: 19/box
HSTRM-1: 0.36/box
UBR-100: 0.24/box
Chances for Special Ammo (chance of getting one):
ACM-01: 39%
EMPM-01: 6%
SABM-01: 8%
DDM-01: 28%
EMP-01: 4%
Boosters:
There's about a 18.5% chance of winning a 1 hour booster of some kind.
There's about a 0.5% chance of winning a 10 hour booster of some kind.
Credits/Xenomit/Drone Parts (chances of winning one):
Log Disks: 21%
Jump Credit: 31%
Galaxy Gate Energy: 57%
Drone Parts: 6%, but this seems to drop off to zero if you reach 45 parts and don't build it.
Xenomit: 19 per box
Fun Stuff and Equipment (chance of winning one):
LF-2: 0.6%
LF-3: 0.3%
LF-4: 0.4% (not sure what these are worth so I assumed 20,000 uri)
SG3N-B01: 1.6%
SG3N-B02: 0.3%
G3N-7900: 1.5%
CLO4-XL: 0.5%
Ship Design (100K value): 0.13%
Ship Design (250K value): 0.07%
On average, the value of the boxes are well worth the up-front costs. For the sample evaluated the average Uri value was 3380, so over time, you double the investment.
i hope it helps and if it does press thanks






