Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Browsergames > DarkOrbit
You last visited: Today at 03:21

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Maximum Damage by xRedPanic

Discussion on Maximum Damage by xRedPanic within the DarkOrbit forum part of the Browsergames category.

Reply
 
Old 07/31/2012, 15:26   #16
 
elite*gold: 45
Join Date: Apr 2012
Posts: 535
Received Thanks: 90
Booster
22.024 + 20% (DMG Booster)= 26,428

Ammo

26,428 x 4 (weiß)= 105,712

26,428 x 6 (RSB)= 158,568

Max. DMG: 158,568
PerfektionTM is offline  
Old 07/31/2012, 19:24   #17
 
elite*gold: 0
Join Date: Nov 2010
Posts: 460
Received Thanks: 87
Damages have been reduced a lot
badboy00718 is offline  
Old 07/31/2012, 19:32   #18
 
elite*gold: 0
Join Date: Apr 2012
Posts: 623
Received Thanks: 180
Quote:
Originally Posted by knuck View Post
doubled damage
Doubled? It was one UE goli... only 1 RSB shot, how can it be doubled?
DeDox is offline  
Old 07/31/2012, 20:08   #19
 
elite*gold: 0
Join Date: Jun 2011
Posts: 274
Received Thanks: 114
drones level 6 are additional 10% i believe i dont think i saw that. but good job
zacexuro is offline  
Thanks
1 User
Old 07/31/2012, 20:37   #20
 
elite*gold: 0
Join Date: Apr 2012
Posts: 487
Received Thanks: 98
i dont get this... 44k with x1 ammo then?? wtf?? i thought max with x1 was 25k (used to be 27k i think, but the new limiter lowered the max)
Saabir2007 is offline  
Old 07/31/2012, 21:02   #21
 
elite*gold: 0
Join Date: Jun 2011
Posts: 70
Received Thanks: 7
yeah every body spend loads of uri on upgrades in bio and weapons and upgrades lol
ok now they limit it cause you doing too much damage and not buying uri as much now

fooking bug point for ya
icanifiwanna is offline  
Reply

Tags
damage, darkorbit, dimisher, xredpanic


Similar Threads Similar Threads
[Release] Fix Archer/Taoist Damage and Huge Thunder/Fire Damage
04/20/2009 - CO2 PServer Guides & Releases - 14 Replies
This is what you need to Fix Archer (Skills)/Taoist Damage and Huge Thunder/Fire Damage in LOTF source. Open Other.cs public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl) Replace the whole method with the following method public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl) {



All times are GMT +1. The time now is 03:22.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.