I think I understand what you mean.
Here is a topic I found in the official Dark Orbit forum
Quote:
Ship Hull I (2) - Logistics (2) - Luck I (2) - Bounty Hunter I (2) - Ship Hull II (3) - Shield mechanics (5) - Tractor beam II (5) - Shield Engineering (2) - Evasive Maneuvers I (2) - Evasive Maneuvers II (3) - Electro Optics (3) - Bounty Hunter II (3) - Luck II (3)
Total of 37 Pilot Points to get Luck I, Luck II and Tractor Beam II.
The numbers in brackets indicate the number of pilot points you woiuld need to apply to the specific skill.
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I hope that somehow helped. As it is about Luck II slightly.
If you want the link, it can be located