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Luck II

Discussion on Luck II within the DarkOrbit forum part of the Browsergames category.

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Old   #1
 
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Luck II

so on one of my accounts i only bot i was thinking about setting the pilot bio up for boxing and maxing out Luck II. it is a spider web of what i need and i dont have the patience right now to map it all out. so what im asking is will someone tell me the minimum amount of pilot points it is going to take to max out luck II? i made one attempt at it but i got frustrated and threw my paper in the trash

thanks in advance!!

let me reword this without the obvious influence of Red Bull --- What is the minimal number of pilot points to max out Luck 2?
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Old 07/10/2012, 23:51   #2
 
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I did not understand, you want to know how many points it can be done lucky II and which way? is it?
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Old 07/10/2012, 23:55   #3

 
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I think I understand what you mean.
Here is a topic I found in the official Dark Orbit forum

Quote:
Ship Hull I (2) - Logistics (2) - Luck I (2) - Bounty Hunter I (2) - Ship Hull II (3) - Shield mechanics (5) - Tractor beam II (5) - Shield Engineering (2) - Evasive Maneuvers I (2) - Evasive Maneuvers II (3) - Electro Optics (3) - Bounty Hunter II (3) - Luck II (3)

Total of 37 Pilot Points to get Luck I, Luck II and Tractor Beam II.

The numbers in brackets indicate the number of pilot points you woiuld need to apply to the specific skill.
I hope that somehow helped. As it is about Luck II slightly.
If you want the link, it can be located
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Old 07/11/2012, 00:02   #4
 
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Quote:
Originally Posted by Fearful™ View Post
I think I understand what you mean.
Here is a topic I found in the official Dark Orbit forum



I hope that somehow helped. As it is about Luck II slightly.
If you want the link, it can be located
i would like to get the first points just on luck 2 not tractor beam yet. thanks though i from that i think i got it
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Old 07/11/2012, 00:04   #5
 
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how many pilot points u got ? u need 37 pvp
with 37 pvp u can get max uri frm boxes and u can even hunt :-)
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Old 07/11/2012, 00:05   #6
 
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Actually its 32, i know because i have it.
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Old 07/11/2012, 00:34   #7
 
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Quote:
Originally Posted by zacexuro View Post
i would like to get the first points just on luck 2 not tractor beam yet. thanks though i from that i think i got it
why would you want to get luck II before, when tractor beam II gives more uri for much cheaper...
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Old 07/11/2012, 02:02   #8
 
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Quote:
Originally Posted by zacexuro View Post
so on one of my accounts i only bot i was thinking about setting the pilot bio up for boxing and maxing out Luck II. it is a spider web of what i need and i dont have the patience right now to map it all out. so what im asking is will someone tell me the minimum amount of pilot points it is going to take to max out luck II? i made one attempt at it but i got frustrated and threw my paper in the trash

thanks in advance!!

let me reword this without the obvious influence of Red Bull --- What is the minimal number of pilot points to max out Luck 2?
It does help - although its a big suspicious with low level accounts when people can have Ship Hull?
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Old 07/11/2012, 04:05   #9
 
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its better if you use tractor beam 2. less points 20% more uri
its better than only 12% from luck 2

I have both
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Old 07/11/2012, 05:06   #10
 
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luck 1 gives 4%, luck 2 gives 12%, and tractor beam gives 20%

I have all three, also box doubler .

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Old 07/11/2012, 05:17   #11
 
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Originally Posted by Huskers73 View Post
luck 1 gives 4%, luck 2 gives 12%, and tractor beam gives 20%

I have all three, also box doubler .

You need luck 1 to have luck 2. Tractor beam you can have +20% and if you have luck 2 more 12%.

20%+12%=34.4% more uri

you 5% protocol in pet and double box your pet catch 3 gg spins in boxes in every map
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