It's last problem. First he should make just bot, then auto sid, id etc. downloading
No, the first things he needs to do is logging in to a map before he can do anyting there. For this he needs the SSID. And to get a valid SSID you need to log in to your ship.
No, the first things he needs to do is logging in to a map before he can do anyting there. For this he needs the SSID. And to get a valid SSID you need to log in to your ship.
But he can manually take sid, id, and clientversion. Autologin and taking it is not important.
I mean, you donīt know nothing bro, try stop this project, learn programming language what u can use and start new project, when u will know it.
Donīt say Bullshit.
You find the Client version in the packets bzw. SWF.
Then you need a MD5 Tester because if the md5 from the main.swf not the same that your md5 the bot donīt start because wrong version. You can get a bann if you use a wrong version.
You find the Client version in the packets bzw. SWF.
Then you need a MD5 Tester because if the md5 from the main.swf not the same that your md5 the bot donīt start because wrong version. You can get a bann if you use a wrong version.
I say it right. He donīt know nothing about programming. Maybe he have skill in messageboxes. Read full topic, here is tutorial from other users for all, what he need to coding. How he can make a bot when he donīt know nothing? He donīt know how to find client version. He is programmer?
I say it right. He donīt know nothing about programming. Maybe he have skill in messageboxes. Read full topic, here is tutorial from other users for all, what he need to coding. How he can make a bot when he donīt know nothing? He donīt know how to find client version. He is programmer?
need help with login packet 06/20/2012 - DarkOrbit - 49 Replies Hi pvpers,
i've read many discussion in this forum about the login packet and the packet is something like this:
00 37 00 A0 00 00 USERID 00 00 00 20 SESSIONID CLIENT_VERSION 00 00 SERVER
or
'0033000700000' + userid + '00000020' + dosid + '0005'+ clientversion
when i sniff packets with wireshark (while i'm doing the normal web login), i don't find any packet of this type.
What i'm doing wrong?
Thank you!
DarkOrbit Login packet 05/17/2012 - DarkOrbit - 0 Replies English
Hi all,
i am trying to connect to DarkOrbit but i don't know how to get one thing!
ŧ That's the login packet:
00 37 00 A0 00 00 05 53 D6 8C 00 00 00 20 SESSIONID CLIENT_VERSION 00 00 SERVER
@all bot developer:
How can i get this letters at login??? at every account this 4 hex codes change but i don't know how to get them. Please send me a PM how to get them :)
New Login Packet for Client 5089+ 10/31/2010 - CO2 Programming - 6 Replies Does anybody have the new login packet structure for client 5089+? For example, if I use an older client and send the following login information using the CO client:
username : test
password : test
I receive the following encrypted packet (packet length is 52 bytes):
0x17 0x84 0x04 0x65 0xD7 0x13 0xC4 0xA5
0xDF 0x0F 0x33 0xA5 0x14 0xCB 0x75 0x6F
0x5F 0x89 0xB0 0x22 0xD5 0x64 0x7A 0x36
Login Packet 08/23/2006 - Conquer Online 2 - 5 Replies I have tried to figure out how the login packet goes, i've used t3hn00bz0r's CO packet sniffer, but i only see the username, and server in the first packet, if i try to login again after that the packets done make any sence.
So if anyone could help me?
Password in Login Packet? 04/14/2006 - Conquer Online 2 - 17 Replies Hey I'm looking through some packet info and such and I just wondered if anyone knew where your password is when you log in. Is it in the login packet along with your user name and server?If not where?
Any help would be appreciated. :D