But I think no one guessed, that there are hidden probabilities, which are not available for a normal user.
You say fake? Full random? NO. As proof, i give you part of code from my sniffer.
<probabilities>
<probability mode="standard">
<cat id="logfile" percentage="1" />
<cat id="part" percentage="13" />
<cat id="ammo_x2" percentage="35" />
<cat id="ammo_x3" percentage="25" />
i have calculated the final table with drop probabilities.
Alpha, beta, gamma
x2 ammo - 23.45%
x3 ammo - 16.75%
x4 ammo - 6.7%
sab ammo - 13.4%
PLT-2021 - 3.35%
ACM-1 - 3.35%
Xenomit - 12%
repair voucher - 3%
part of alpha - 5.85%
part of beta - 3,9%
part of gamma - 3,25%
extra hit points - 4%
log-disk - 1%
_______________________________
For delta, epsilon, zeta everything is same, but probability of part of gate - 13%.
Attention
It's just a theoretical Table. Real percents may be differ. This Table just shows, what can we get with more or less frequency.
Sorry for my english






