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[Open Beta] Darkorbit Multi Fighter

Discussion on [Open Beta] Darkorbit Multi Fighter within the DarkOrbit forum part of the Browsergames category.

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Old 10/26/2011, 15:57   #16


 
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Originally Posted by kebab90 View Post
im test it for 2 hours in hun1. I only have problem when i jump.
And i have a question can it will control more then 1 ship in the future?
The max. limit is later 3 accounts
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Old 10/26/2011, 16:16   #17
 
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Tried two PCs; Both freshly installed .NET 4

Both stop at "Getting Server List"


regards
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Old 10/26/2011, 16:31   #18
 
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circle npc ?
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Old 10/26/2011, 16:45   #19



 
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Originally Posted by The_Warrior View Post
Tried two PCs; Both freshly installed .NET 4
Both stop at "Getting Server List"
Well, it doesnīt depend on pc. It depends on your internet, because site refreshs sometimes and thatīs what the tool counts. If you have a internet which is bit faster, the site refreshs less, and it counts to a number lower than expected. Thatīs what I call "Login Problems" for some people. I took the times most people hhave no problems with. In the new login system this will be fixed.


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circle npc ?
If you circle them with your master yes.
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Old 10/26/2011, 16:46   #20
 
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Originally Posted by The_Warrior View Post
Tried two PCs; Both freshly installed .NET 4

Both stop at "Getting Server List"


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Tw
DO server issues
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Old 10/26/2011, 16:50   #21
 
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benutzt du immernoch keine Threads? Denn laggs in der form werden eigentlich nur durch nen recht stark belsateten timer hervorgerufen... Oder nen schlecht eingebauten thread...

Gruß Klenix
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Old 10/26/2011, 17:13   #22



 
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Ich hab Klassen. Die Klassen haben eigentlich eigene Threads...
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Old 10/26/2011, 17:35   #23
 
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Top class Program, thank you verry much!
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Old 10/26/2011, 17:49   #24
 
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Bin noch nicht zum testen gekommen, werde es aber bald
danke im vorraus
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Old 10/26/2011, 18:10   #25
 
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Quote:
Well, it doesnīt depend on pc. It depends on your internet, because site refreshs sometimes and thatīs what the tool counts. If you have a internet which is bit faster, the site refreshs less, and it counts to a number lower than expected. Thatīs what I call "Login Problems" for some people. I took the times most people hhave no problems with. In the new login system this will be fixed.
- I have 30mbs internet; downloading nothing at the moment other than watching a youtube video (Already fully buffered).

My internet speed should be perfectly fine to run the program; Or you suggest fast internet = bad for the program?

It might be as bigpoint-sucks as suggested; although (currently) the back page is working fine; It was being dodgy a few hours ago; but seems fine now


regards + Thanks
Tw
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Old 10/26/2011, 18:13   #26



 
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Well, darkorbit madenew page for the site which is used to login, so I have to make new login system as well.
Thats why anybody canīt login!

Please be patient...
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Old 10/26/2011, 18:48   #27
 
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Quote:
Originally Posted by The_Warrior View Post
- I have 30mbs internet; downloading nothing at the moment other than watching a youtube video (Already fully buffered).

My internet speed should be perfectly fine to run the program; Or you suggest fast internet = bad for the program?

It might be as bigpoint-sucks as suggested; although (currently) the back page is working fine; It was being dodgy a few hours ago; but seems fine now


regards + Thanks
Tw
well first the backpages were messed up for about half an hour then they went back up but then you couldn't connect to space map for around 2 hours (working now)
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Old 10/26/2011, 20:01   #28
 
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this looks freaking amazing. YOU ROCK GAHN
edit: has encountered a problem and needs so close. HELP
edit again: didn't download PSControls.dll -_-
but, THANKYOU
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Old 10/26/2011, 20:21   #29
 
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I cannot log in I get a pop up saying,

Conversation from string "Master UID" to type 'Integer' is not valid.**

Can anyone help with this please I'm very excited to try this program :-)

**What ever name I enter for the master uid gets the same message just "Master UID" is replaced with whatever is the game name.
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Old 10/26/2011, 20:24   #30
 
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Ahh I have that login problem mentioned earlier. But this is beta and I still have accounts to build so I'll be patient
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