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Private Server

Discussion on Private Server within the DarkOrbit forum part of the Browsergames category.

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Old   #1
 
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Private Server

Hi Community!

I started coding a Private Server (no joke, real stuff). I've set up a Server Base in the last few days and am now implementing the first Event Handlers.

Reasons for this project are:
- There are soooo many botters/glitchers/cheaters/haters/pushers on the official servers -> no fun to play anymore.
- without paying money you can't win (<- no discussions please!)

Why a Private server then?:
- first things first: I am looking forward to code not to host!
- As owners of the server you can:
... - Controle what's going on, Log gameplay to catch cheaters
... - Create a client side anti cheat
... - take out the banking system!
... - develop new gameplay modes
... - AND MORE!

As I watch my wireshark capture's, it seems like the basic stuff is easy to implement, but implementing every aspect of the game seems like a lot of work.

I'd like to ask you for help guys! I know there are some people here who know the protocol and who know the game and also have coding experience. I'd really apreciate it!

Project Info (for devs):
- Lightweight & Lightning fast Socket Server (also: Scalable!)
- Easy Coding (No need for low level **** - it's all there already)
- Multi Platform

Requirements (devs again):
- English skills (no german please!; but don't need to be perfect I guess)
- Coding Skills (obv.) but also in a high level lanugage and not only scripting languages. (eg. s.o. who knows python & php -> not so good; s.o. who knows eg. C and Java - excellent!)


Please comment!

Update: Found a dev.
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Old 08/28/2011, 22:56   #2
 
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Dude, i want to work with u on private server.
I know C++,PHP,Visual Basic 6.. that can be used.
If we can be a team, pm me
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Old 08/28/2011, 23:18   #3
 
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I think this was done before and closed because BP wanted to sue the authors or smt like that. You have to create a slightly different game and there is already such project.
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Old 08/28/2011, 23:19   #4
 
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Quote:
Originally Posted by maledict View Post
I think this was done before and closed because BP wanted to sue the authors or smt like that. You have to create a slightly different game and there is already such project.
Reference?
I don't know about such a project
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Old 08/28/2011, 23:39   #5
 
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Hello,

I know a bit about C/C++ and Java but I know more html and php and with this project I want to learn more and help if I can.

Thanks
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Old 08/29/2011, 00:00   #6
 
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Smile interesting

hi dude
i m verry interessed by your projet and your idea, im a dark orbit player since 2008 and till today im not fulll why ,caus i have no way to pay /buy uruduim --"
a private server where is not necessary to pay to win is ideal for me
My skills
------
Im a c programmer (started recently )
Php / Sql developer(i can help you on side server
Html /css web-designer (to create a pretty good client interface)
Javascript/jquery ( for more interactive website)

and the most important FREE TIME (yeah actually I am unemployed lol)

-----
contact

private message for email request

Cordially
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Old 08/29/2011, 00:23   #7
 
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What u mean with private server?its game based on darkorbit much easier from the official darkorbit?
I know games,where there are the official one and private server,private server is much easier
That u mean private server?
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Old 08/29/2011, 02:40   #8
 
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Quote:
Originally Posted by general_lolichdissdich View Post
Hi Community!

I started coding a Private Server (no joke, real stuff). I've set up a Server Base in the last few days and am now implementing the first Event Handlers.

Reasons for this project are:
- There are soooo many botters/glitchers/cheaters/haters/pushers on the official servers -> no fun to play anymore.
- without paying money you can't win (<- no discussions please!)

Why a Private server then?:
- first things first: I am looking forward to code not to host!
- As owners of the server you can:
... - Controle what's going on, Log gameplay to catch cheaters
... - Create a client side anti cheat
... - take out the banking system!
... - develop new gameplay modes
... - AND MORE!

As I watch my wireshark capture's, it seems like the basic stuff is easy to implement, but implementing every aspect of the game seems like a lot of work.

I'd like to ask you for help guys! I know there are some people here who know the protocol and who know the game and also have coding experience. I'd really apreciate it!

Project Info (for devs):
- Lightweight & Lightning fast Socket Server (also: Scalable!)
- Easy Coding (No need for low level shit - it's all there already)
- Multi Platform

Requirements (devs again):
- English skills (no german please!; but don't need to be perfect I guess)
- Coding Skills (obv.) but also in a high level lanugage and not only scripting languages. (eg. s.o. who knows python & php -> not so good; s.o. who knows eg. C and Java - excellent!)


Please comment!
dude... DeHackerOwnz already tried to do this before and now its kept secret because bigpoint tried to sue him... good luck
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Old 08/29/2011, 02:56   #9
 
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i now the game really well if i can do any thing to help then tall me i have been playing for 4 o most 5 years
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Old 08/29/2011, 02:58   #10
 
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Quote:
Originally Posted by goodegoode View Post
i now the game really well if i can do any thing to help then tall me i have been playing for 4 o most 5 years
goodeboy... what ts you use now?
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Old 08/29/2011, 03:02   #11
 
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The same of garena server ..
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Old 08/29/2011, 12:42   #12
 
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Updated first post!
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Old 08/29/2011, 12:52   #13
 
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This is going to be the same as "Kat Bot".
Fake & Fail.
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Old 08/29/2011, 13:23   #14
 
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Good luck with your Pserver!

Here some usefull programms:
WPE Pro
You can capture packets with it like wireshark, but I think its better.

HTtrack
You can download a website (PHP/Html NOT swf) with it. For instance to remake the hanger.
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Old 08/29/2011, 13:23   #15
 
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Quote:
Originally Posted by NeX# View Post
This is going to be the same as "Kat Bot".
Fake & Fail.
What makes you think that? And what is "Kat Bot"?
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