
============================================
Contents:
============================================
1. Enlargement of the portal system
1.1 Old portal system
1.2 New Portal System
1.3 pirates portal system
============================================
Expansion of the level System
============================================
The new Aliens & pirates
3.1 Aliens
3.2 pirates
============================================
4.New quests
4.1 Alien quests
4.2 pirate quests
4.3 Company quests
============================================
Expansion of area "equipment" in the Hanger
5.1 drones Level display
5.2 Simplified installation of equipment
============================================
6. Clan
6.1 Members
6.2 Clanlager
============================================
7.New Interface
============================================
8. New Extra's
============================================
============================================
1.Enlargement of the portal system
============================================
1.1 Old portal system:
In the old star portal system there is a pirate map(5-1) added in the middle of the system witch leads to pirate map 5-2!
the bases on the X-1 maps are still on the opposite corner of the first portal!
*you may notice i changed some portal/map locations, but in my opinion it's better this way(no broken lines, x-3 closer to x-1 than x-4, x-4 connects to enemy x-3, x-3 closer to x-4 than enemy territory.
1.2 New Portal System:
Der Basen auf den X-8er Maps befindet sich in der Mitte der Karte!
1.3 pirates portal system:
The bases on the X-15er Maps is also located in the middle of the map!
The 5-x maps are Piratenmaps. On these maps are no aliens, only pirate ships such as the user, but to be controlled by the system! More details later!
============================================
2. Expansion of the level System
============================================
I have put the level system in a table made so that it will be clearer.
*eigen bedrijf=Allied Company, vijandelijk bedrijf=Hostile Company
============================================
3. The new aliens and pirates
============================================
x-9: Diamanton, Diamantonit, Kristallin
x-10: Saimonium, Mordonium, saimon, mordon, Lordakia
x-11: Develon, Develonit, devolarium
x-12: Titanium, Tatanit
x-13: Metallon, Metallin, Mordon
x-14: Naquadon, Naquadonit, Lordakia
x-15: Elite Streuner
x-16: Uranon, Uranonit
x-17: plasmaton, plasmatonit
3.2 pirates
Among the pirates, there are no precise data, because their weapons, shield and propulsion technology is not yet explored.
The only information that could give our pilots are listed below(what types of ships are on which maps).
There is also a special feature of the pirates. All ships have different values, because they like the user ships are built, but no second configuration. Moreover, they use the same Lasermunition, which the attacker uses. So if you attacked them with x1 Munition, then they fire back with x1 munition; should you fire x3 munition to them, they'll fire x3 Munition. That should be the fun in the game again increase by that measure, so we can battle again ^ ^. In addition, pirate ships have resources on board, as well as Uridium and credits, depending on the strength of the space ship will be evaluated. You'll find even in very strong Golis unteranderem also from time to time Xenomit on board!
Incidentally, pirates are as follows: .=[Nostromo pirate]=. or .=[Bigboy pirate]=., etc.
The space vessels:
5-1 -> Nostromos & Bigboys
5-2 --> Bigboys, Vengeances & Golis
5-3, 5-4 & 5-5 -> Vengeance & Bigboys
============================================
4. New quests
============================================
4.1 Alien quests
Attack of the Diamantonen (1)
Since the latest time enemy aliens come to our maps!
10 Diamantonen shoot off!
Level: 14
Attack of the Diamantonen (2)
The Diamantonen beat back! You have our base shortly before the attack!
So that does not happen, du 20 Diamatonen must destroy!
Level: 14
Attack of the Diamantonen (3)
Our General Staff of the 7 department our fleets want to make a frontal attack on the Diamantonen dare and need any help.
Destroy, so the attack a success is 100 Diamantonen!
Level: 15
Invasion of the Diamantoniten (1)
After you have successfully created the hard armor of some ships of the race Diamantonen zerstörst searched, thou shalt now a mass invasion of Diamantoniten prevent!
Destroy about 100 Diamantoniten!
Level: 14
Invasion of the Diamantoniten (2)
That was a serious blow for them, but they send another squadron!
Destroy 200 Diamantoniten!
Level: 14
Invasion of the Diamantoniten (3)
The Diamantonen try one last attack!
Destroy 500 Diamantonen so that they have withdrawn lesson!
Level: 15
Saimonien of pre-emptive strike (1)
Our spies infiltrated among Saimonien report that the Saimonien soon launch a pre-emptive strike on us wish to pursue in order to prevent this, you need to destroy 20 of them!
Level: 14
Saimonien of pre-emptive strike (2)
The Saiomien want us to continue using a pre-emptive strike destroyed!
So that does not happen destroy 50 of them!
Level: 14
Pre-emptive strike of Saimoien (3)
A spy has on a Saimonium seen an attack plan and feared that our demise is near!
Our last chance is there of them 100 to destroy!
Level: 15
Mordonien sighted! (1)
Apparently, we have the mother ships Mordonen discovered. However, stronger than before!
Destroy 25 spacecraft from the Mordonien!
Level: 14
Mordonien sighted! (2)
It helps nothing, they refuse from our territory to go! So that they learn, you have 75 of their Raumschiffn destroy!
Level: 14
Mordonien sighted! (3)
Oh no! The Mordonien want us right frontal smash, so our defense agency does not have shattered 150 of them destroy!
Level: 15
Devolonen & Devoloniten (1)
What is it? The mother ships Devolonauten? Oh no! You're our last chance, all our fleet associations are currently underway! Destroy 10 Develonen and 50 Devoloniten, so they disappear!
Level: 15
Devolonen & Devoloniten (2)
They have become aware of us!
Destroy 20 Devlonen and 100 Devoloniten for our defense!
Level: 15
Devlonen & Devoloniten (3)
Another shock destruction of us and they can no longer govern!
Destroy 100 DEvolonen and 500 Devoloniten for the final race of the destruction of Devlenoauten!
Level: 16
Titanium & Titanite (1)
Our worst fears have been become! The Titanonauten have a shell, which as the name suggests is made of titanium! They are a serious threat to our lives!
Destroy 10 titanium and 50 Titanite!
Level: 15
Titanium & Titanite (2)
Yesterday evening, a pilot of us shot down by a titanium! Destroy from 20 titanium and 100 Titanite to our loss to retaliate!
Level: 15
Titanium & Titanite (3)
Our General Staff has ordered that we all kind of them to be eradicated so that we can live in peace!
So that this happens, you need to own 75 Titanium & 500 Titanite take over!
Level: 16
Mettalon & Mettalin (1)
You know what is! Destroy up to 20 Mettalonen and 50 Metallin!
Level: 14
Mettalon & Metallin (2)
Long story short,! Zertsören her 50 Mettalonen and 100 Mettalin to our defense!
Level: 14
Mettalon & Mettalin (3)
For our final defense must be 100 Mettalonen and 300 Metallin be destroyed!
Hurry up, otherwise it will be our downfall!
Level: 15
Naquadon & Naquadonit (1)
We have heard reports of aliens, from such a hard metal that it can hardly break!
Destroy the Test 10 Naquadon and 20 Naquadoniten!
Level: 14
Naquadon & Naquadonit (2)
We have a weakness in our enemies found. You know what? Good! Get up and destroy 20 Naquadon and 50 Naquadoniten!
Level: 14
Naquadon & Naquadonit (3)
Our researchers need much of the raw materials from which Naquadoniten & Naquadonen exist! Destroy 100 Naquadonen favor and 250 Naqadoniten!
Level: 15
Elite Streuner? (1)
That does not exist! Streuner elite, the absolute elite ships of Streuner want our base on the X-15 attack! Destroy that does not happen so that 50 of them within the shortest possible time!
Elite Streuner? (2)
You get to a renewed attack from! Destroy 150 of you!
Elite Streuner? (3)
Regard! They are short of our base. Destroy it definitively by 500 from your destructive test!
Uranon & Uranoniten (1)
You have to respect the Uranonen destroyed and 10 of the Uranoniten you have destroyed 50! But make sure they are charged by radioactivity!
Level: 16
Uranon & Uranoniten (2)
Destroy 20 Uranonen and 100 uranoniten before your spaceship also Radioaktiv angela gert is!
Level: 16
Uranon & Uranoniten (3)
Our researchers want such a Radioactive stuff, so there is a weapon they can invent! 100 Uranonen destruction and 500 Uranoniten!
Level: 17
Plasmatonen & Plasmatoniten (1)
We have new enemies in orbit! The Plasmatone possess extremely strong shields! So that we can apply the knowledge gained on signs gain, you need to destroy the Plasmatonen 10 and the Plasmatoniten 50!
Level: 16
Plasmatonen & Plasmatoniten (2)
We are just about the shields to be completed, but need more resources! Destroy the Plasmatonen 20 and the Plasmatoniten 100!
Level: 16
Plasmatonen & Plasmatoniten (3)
We have researched the sign, but now we need raw materials for the perfection of technology and production!
Destroy 100 Plasmatonen & Plasmatoniten!
Level: 17
4.2 pirate quests
Attack of the pirates! (1)
By the collision of our galaxy with the neighboring galaxy, has been in the Old portal system opened a new map, known as 5-1. During our first visit we saw neither aliens nor any other spacecraft, but in return our space pirates attacked us on!
Destroy Nostromo 10 pirates and 10 Bigboy pirates, the pirates to show that we are not so easy to attack it!
Level: 10
Attack of the pirates! (2)
Lately, block the pirate trade links with our external base! So that the road again, you have to be on the Nostromo 5-1 20 pirates and 10 Bigboy pirates destroy!
Level: 10
Attack of the pirates (3)
So our communication now forever is kept free of foreign to our base, you have destroyed them! Destroy this Nostromo 100 pirates and 100 bigboypiraten at 5-1.
Level: 11
Pirate Invasion (1)
According to the reported Starfighter our class, the pirates will become a major invasion unite! Destroy in order to weaken the 20 pirates Veng, 20 Bigboy pirates, 20-Goli Piratenauf of 5-2!
Level: 11
Pirate Invasion (2)
Now it is almost as far, not much longer and they have become a major association! Destroy another 50 Veng pirates, 50 Bigboy pirates and 50 Goli pirates on the 5-2!
Level: 11
Pirate invasion (3)
They have joined!
We need to totally destroy them before it is too late!
Destroy 250 Veng pirates, 250 Bigboy pirates and 250 Goli pirates on the 5-2!
Pirate Security Zone (1)
We plan on the Piratenmap that our company is nearest (5-3 = Mars, Earth = 5-4, 5-5 Venus =) a security zone against the pirates to build! So that they successfully can be built, you have indicated on the map 50Veng pirates and 50 Bigboy pirates off!
Level: 12
Pirate Security Zone (2)
It is almost erect! But the Pirates plan a setback! So that this does not happen, you need to thwart the attack, in the 100 Veng pirates and 100 BigBoy pirates abschießt!
Level: 12
Pirate Security Zone (3)
Our researchers already have a shield against the pirates developed, but you have to deliver them raw! Destroy 500 Veng pirates and 500 Bigboy pirates and then secured the map again!
Level: 13
4.3 Company quests
Mars Quest can be done by Earth and Venus!
Mars on pirate maps sighted! (1)
Mars dares itself but actually on our maps!
Destroy 50 Martian space ships! Whatever! No matter where, but on the Piratenmaps!
Mars on pirate maps sighted! (2)
Mars is not on!
Destroy 100 Martian space ships! Whatever! No matter where, but on the Piratenmaps!
Mars on pirate maps sighted! (3)
Mars must be destroyed!
Destroy 250 Martian space ships! Whatever! No matter where, but on the Piratenmaps!
Venus quest can only be done by Earth and Mars!
Venus on pirate maps sighted! (1)
Venus dares itself but actually on our maps!
Destroy 50 Venus spacecraft! Whatever! No matter where, but on the Piratenmaps!
Venus on pirate maps sighted! (2)
Venus is not on!
Destroy 100 Venus spacecraft! Whatever! No matter where, but on the Piratenmaps!
Venus on pirate maps sighted! (3)
Venus must be destroyed!
Destroy 250 Venus spacecraft! Whatever! No matter where, but on the Piratenmaps!
The Earth Quest can only be done by Mars and Venus!
Earth to pirate maps sighted! (1)
Earth dares itself but actually on our maps!
Destroy 50 Earth space ships! Whatever! No matter where, but on the Piratenmaps!
Earth to pirate maps sighted! (2)
Earth is not on!
Destroy 100 Earth space ships! Whatever! No matter where, but on the Piratenmaps!
Earth to pirate maps sighted! (3)
Earth must be destroyed!
Destroy 250 Earth space ships! Whatever! No matter where, but on the Piratenmaps!
5.1 drones level indicator:
Since the topic with the drones level indicator has been mentioned often, I feel that not only is necessary. Because when you have drones, then the issue should be properly prepared!
Here's a pic about how it would look like:
5.2 Simplified rebuilding of equipment
Many users resent the fact that a very long time needed for switching equipment. That's why I made an idea that'll decrease the time needed for switching equipment, thus no longer needing a very long time for equipment.
Here also a pic about how it'll look like:
(sorry for my paint skills)
6.1 Members
It should show online and offline members. I have made you a Pic ...
6.2 Clanlager
Already a long time is our clan so that we missiles, as well as drives and shields have enough gepimpt and it is for the laser is not profitable, I would suggest a kind Clandepot to create, which at the beginning of 5000 units of capacity, and with which each Stage always expanding.
The Clandepot should only Prometid, Duranium and Promerium summarize and may only be read by the head of the boards and managed.
..:: Upgrading to the 1st Level:: ..
Cost: 1,000,000 credits *
Clandepot now: 10,000 units
..:: Upgrading to the 2nd Level ::..
Cost: 2,000,000 credits *
Clandepot now: 15,000 units
..:: Upgrading to the 3rd Level::..
Cost: 5.000.000 credits *
Clandepot now: 20,000 units
..:: Upgrading to the 4th Level::..
Cost: 15,000,000 credits *
Clandepot now: 25,000 units
..:: Upgrading to the 5th Level::..
Cost: 75,000,000 credits *
Clandepot now: 50,000 units
The credits must come from the Clankasse paid and in no other version!
And here also to the Pic:
so you see there besides "Your resources," said right as your resources. We need only the raw material symbols of you on the icons to the camp purely draw your Duranium aslo example to the Duranium in the warehouse, etc., and then you will like the update after the crowd and asked so you can decide how much you can pack pure.
============================================
7th New Interface
============================================
According to my opinion should DarkOrbit the battle screen, and you should also can switch to fullscreen.
The interface does not come from me, but by Katsuo! But I think it's really good and you wanted to show times:
Green
With the green parts are framed can not be hidden
top left
Level indicator: in the middle of the ball is a figure shows the number at our level to the level there is a ring. Initially, the black but with each EP + fills the ring slowly with a color. e.g. red
if you have 50% of the EP you need to go to the next level can then rise to half the ring is red and if you have 75% then 3 / 4 of the rings, etc. stop ...
SPECIAL: click on the Display Level
so you can see his stats with the trimmings ...
Ad-HP in the HP ad comes a number and the number stands for our HP: P
SPECIAL: far left, it is reddish and then goes to orange then yellow and then green when HP has so little then you see the same time it is red kamikaze to make tactical or backwards: P
top right:
LogOut-button ...
bottom right:
SET: Preferences and settings the usual stop
Mini-map, etc.: the mini-map can be used in settings in 16 fields are ... serves on the orientation and man can be the background for the minimap off -> fieldvalue so black with white or red dots -> for total control: P
Button-Jump: Button map for change. When you use the button can be lit in the middle with any color
Config button configuration of the vessel change and what configuration is used just see what number is lit.
Red
these parts can be transparent or even hidden.
Almost all the parts are so clearly written
the problems nor can I explain it here:
bottom left
Chat Window:
Symbols
1st Companies Chat (a planet)
2nd Global chat rather interplanetary chat (3 planets)
3rd Stanardsetzung if you move the window or enlarge then you can use this Bottone the window to its original size and position set
4th On and Off (not Skippable (sorry that I still have framed with red: P))
-Munianzeige:
a) Lasermuni above the worst above the strongest
b) number of rockets
c) Number of mines
Update:
you can update directly in the window or directly in the chat window
Combat buttons:
top to bottom:
Laser Attack
Rocket attack
Lay mines
==================================================
8. New extras
==================================================
Jump-CPU-3
transports you to X-8. works on any X-5-X-12 maps. 10 uses possible.
Cost: 150000 Credits
Jump-CPU-4
transports you to X-8. works on all maps. 20 uses possible.
Cost: 15000 Uridium
Jump-CPU-5
transports you to X-15. works on any X-13-X-17 maps. 10 uses possible.
Cost: 150000 Credits
Jump-CPU-6
transports you to X-15. works on all maps. 20 uses possible.
Cost: 15000 Uridium






