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Udobot Source Code & Tips for build a bot

Discussion on Udobot Source Code & Tips for build a bot within the DarkOrbit forum part of the Browsergames category.

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Old   #1
 
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Question Udobot Source Code & Tips for build a bot

Hi, first apologize me because my English is not good, here is the udobot 4 source code for people that wants to know how to build a bot for darkorbit

I build my own bot in Visual Basic, works fine and is secure, if you want some tips please put a post and I will help you

the udobot source file is in Visual C++ 2008, and txvirus (Udobot's creator) leave this code like a freeware when last Udobot official version was released.

Los que hablan español al igual que yo pueden poner sus posts en español

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Old 04/19/2011, 21:24   #2
 
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Very good, very mean to me thank you
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Old 04/19/2011, 22:18   #3
 
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Thank you for putting in the time to put together this thread.

It is nice to have it all linked into one thread, and then to have someone offer any future help is always great, so well done to you

I will also put out some advice to people who are looking into the source code of the original UDOBot:

This source code is absolutely brilliant in learning how the DarkOrbit system works. It teaches you the very fundamentals of transferring data packets between the client and the server. It shows you exactly how to login to the game etc.etc. What I am trying to say is, it is brilliant to learn from, but not to use as a basis of a new bot. If you're looking to make a bot of your own, do not use this code, but instead, learn from it and adapt it.

As the OP said, he has re-written the whole thing in Visual Basic, I advise any one who wants to make a bot to do this (re-write) and change the code a lot. There are certain new things which you simply must add in to avoid a ban.

Thank you OP again, and remember people, this code is great to learn from

~deHackerOwnz~
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Old 04/20/2011, 22:17   #4
 
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Oye!! como lo hago para que no me aparezca un error que dice invisible box algo así es que nose ni como actualizarlo :S
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Old 04/21/2011, 08:43   #5
 
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Can anyone explain briefly, how the bot communicates with the bigpoint server to control in game functions. I don't really understand c++, but have experience with other programming languages.

Does it use any flash API to send instructions? It would be great if someone could give me an idea about this
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Old 04/23/2011, 23:17   #6
 
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si estas usando udobot necesitas actualizar los codigos de las honeyboxes, poner el numero de version del mapa y generar el codigo md5
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Old 04/23/2011, 23:18   #7
 
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superquark if you want a short explanation please give me your email address
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Old 04/24/2011, 08:25   #8
 
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Thanks for your interest!

Mine is
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Old 04/29/2011, 04:19   #9
 
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oie

olle como puedo saber la version del mapa y el codigo de invisible box
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Old 04/29/2011, 13:19   #10
 
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i am intersting to build a new bot can you give me some basic information on how to connect/authorizing and the various in game commands ? my email is
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Old 07/14/2011, 03:56   #11
 
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a otra cosa, en caso de que no tengas un codigo en .net como puedo YO acualizar lo de las cajas, es decir como obtengo el codigo o que jeje
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Old 07/14/2011, 04:13   #12
 
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dont double post
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Old 07/14/2011, 09:30   #13
 
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i hate it that they released the source becouse now has bigpoint got an antiscript for udo and biobot :s before virus started to make the udobot there where olmost no botters i had made my own bot 3 months after the game started i didn't had to make honybox update's and now you see the maker of udo bot has ruent the bots becouse he released it for free
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Old 07/14/2011, 14:10   #14
 
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don't be afraid friend, this code is only a way for learning how it works, you must develop your own code because now there are a new client version and a lot of codes has changed, when txvirus developed udobot the source code was available ever and the darkorbit developers worked in order to avoid the botters, this is the way, darkorbit develops a new versions and we need to upgrade own bots
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Old 07/14/2011, 14:12   #15
 
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mmm, pues no se yo lo hice en visual 6.0 o sea que la sintaxis del codigo ya es vieja y básica, yo te puedo ayudar con los diferentes codigos del cliente de darkorbit y tu desarrollarias tu propio bot
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code, source, tips, udobot, visual


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