I'm selling a fully working, user-friendly emulator. It's got documentation, updated repo with changelogs and code is clean.
In order to run it lag-less with 30 players you don't need more than 2gb ram / 1 cpu.
It has a PVP & PVE mode which can be switched with 3 lines of code.
The server has a Galaxy Gate system from which LoW gate is implemented but I can do an example of another GG implementation if necessary.
Clan Battle Station is a thing, lacking only db sync.
Various NPC modes such as overly aggressive and passive.
Rewards multiplier are runtime changeable.
Scoremageddon event, working with NPCs as well.
Attack couldn't be smoother, all laser ammos working perfectly, almost all rockets are there, ready implementation for mines.
The server has 2 client option although if you decide to enable 3D client you gotta work a bit on it, I haven't had the chance to finish it.
POI Zones are a thing, you can create them live-time as well.
Everything is coded dynamic with easy implementation of being able to change it during runtime.
Boxes and Resources are coded in, you can create them during runtime as well.
Quests are working, I added only 1 but implementing isn't pain in the *** either, all you have to do is find the correct parameters. You can accept them or view finished ones through Nyx.
Settings are stored and saved.
CPUs are working.
PET has Auto Repair Mode, Fuel reduction and Levels.
The whole emulator was coded in OOP way. With tiny bit of experience you will easily understand it.
Price can be negotiated.