Ich habe auf meinem Surf-Server Infinite Jump (Mod) eingefügt...
Wenn ich jetzt jedoch bunnyhoppen will werde ich immer von dem Boden ausgebremst, dh ich kann kein Speed aufbauen...
Kennt sich da einer aus?
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Welche Tipps schon in dem Thread gesagt wurden: (Für die Faulen )
Befehle:
sv_enablebunnyhop 1 (Ist aktiviert)
sv_airaccelerate 100 (Ist aktiviert)
sm_cvar sv_staminajumpcost 0 (Ausgetestet (Hilft nicht bei dem Problem))
sm_cvar sv_staminalandcost 0 (Ausgetestet (Hilft nicht bei dem Problem))
sv_maxspeed (Ausgetestet (Hilft nicht bei dem Problem))
sv_maxvelocity (Ausgetestet (Hilft nicht bei dem Problem))
hostname ""
rcon_password "hättet ihr gern"
sv_password ""
mp_freezetime 5 //The amount of time players are frozen to buy items
mp_join_grace_time 15 //The amount of time players can join teams after a round has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a game has ended
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on
sv_enablebunnyhopping 1
sv_airaccelerate 150
sv_enableboost 1
cl_cmdrate 128
cl_updaterate 128
// Automatic rejump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_infinite ""
// If you wish to jump higher or lower, then change this value.
// In units per second.
// negative values = players can't jump that high anymore
// 0.0 = normal jump height
// positive values = players can jump heigher.
// -
// Default: "0.0"
sm_infinitejumping_boost_initial "0.0"
//################################################## ###########
//
// Forward Speed Boost by First Jump
//
//################################################## ###########
// Automatic forward boost by each jump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_forwardboost ""
// Amount of boost per second to push the client forward when jumping.
// In units per second.
// Be careful this value adds ontop of the velocity at each jump.
// -
// Default: "50.0"
sm_infinitejumping_boost_forward "50.0"
// If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_infinitejumping_boost_forward_wsad "0"
// Rejump in mid air.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_double "0"
// The amount of vertical boost, to apply when mid air double jumping.
// In units per second.
// negative values = player are pushed down in mid air, when double/multi jump.
// 0.0 = only falling can be stopped, when jump is pressed in mid air.
// positive values = players can jump heigher.
// -
// Default: "290.0"
sm_infinitejumping_boost_double "290.0"
// The maximum number of re-jumps allowed while in mid air.
// if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
// -
// Default: "1"
// Minimum: "0.000000"
sm_infinitejumping_max_doublejumps "1"
// Jump automatic in mid air when jump is pressed.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_perfectdouble "0"
//################################################## ###########
//
// Game Slow Downs
//
//################################################## ###########
// Bypass game slow downs as stamina or slow down on hurt.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_gameslowdowns ""
// This will override the speed ratio when hurt.
// 1.0 = no speed is lost.
// 0.5 = 50% slower.
// 0.0 = stops
// 2.0 = 100% faster.
// -1.0 = let the engine/game handle how much speed you loose.
// -
// Default: "1.0"
sm_infinitejumping_override_slowdownonhurt "1.0"
// This will be the new stamina value when you land.
// 0.0 = full stamina/no speed is lost.
// -1.0 = let the engine handle how much speed a player looses.
// Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
// -
// Default: "0.0"
sm_infinitejumping_override_stamina "0.0"
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Für die Leute die nicht wissen was ich meine, habe ich Videos gemacht
sv_enablebunnyhop 1 (wenn es den befehl in csgo gibt)
sv_airaccelerate 100 (darf auch höher sein)
Diese Befehle sind ja alle schon vorhanden...
Ich sag mal... wenn ich surfe und dann mit der gleichen geschwindigkeit am Boden Bunnyhoppen wollte... werde ich dort stattdessen einfach abgebremst.
Hallöchen.
Leider ist das in CS:GO Standard.
Dieses Bremsen kannst du nicht verhindern.. ich empfehle dir einfach einen kleinen Bhop Boost in den Server einzubauen
Versuchs mal mit sv_maxspeed bzw. sv_maxvelocity. Kenne mich mit CS:GO nicht aus, ist aber einen Versuch wert.
Nein hat leider nicht funktioniert...
Quote:
Hallöchen.
Leider ist das in CS:GO Standard.
Dieses Bremsen kannst du nicht verhindern.. ich empfehle dir einfach einen kleinen Bhop Boost in den Server einzubauen
MfG
Ja der Boost ist ja schon drinne... ()
Und auf einem anderen Bhop/Surf-Server klappt es ja auch
Dann frag einfach mal die Besitzer von den Servern, wie sie das hinbekommen haben. Wäre gut, wenn du uns an der Lösung teilhaben lassen könntest, sobald du eine findest.
Versuch das hier mal in die Sourcemod Main CFG zu schreiben:
sm_cvar sv_airaccelerate 100
sm_cvar sv_staminajumpcost 0 //disable slowing down when jumping
sm_cvar sv_staminalandcost 0 //disable slowing down when landing
Versuch das hier mal in die Sourcemod Main CFG zu schreiben:
sm_cvar sv_airaccelerate 100
sm_cvar sv_staminajumpcost 0 //disable slowing down when jumping
sm_cvar sv_staminalandcost 0 //disable slowing down when landing
Die Stamina-Befehle habe ich auch schon probiert. Stamina sorgt nur dafür, das man mit jedem Folgesprung so hoch springt wie beim ersten Sprung.
Hab CS:GO schon etwas länger nicht gespielt, aber das im Video sieht ganz schön normal aus.. Tritt das Problem auf einen größeren Server auch auf? (Also nicht nur auf deinem?)
Hab CS:GO schon etwas länger nicht gespielt, aber das im Video sieht ganz schön normal aus.. Tritt das Problem auf einen größeren Server auch auf? (Also nicht nur auf deinem?)
Es soll wie auf diesem Server aussehen (46.228.196.246:27315) (falls du cs:go installiert hast) Und auf diesem Server tritt das Problem nicht auf
Quote:
sm_cvar sv_staminajumpcost 0 //disable slowing down when jumping
sm_cvar sv_staminalandcost 0 //disable slowing down when landing
Auf welcher Weise sollte es denn verkackt haben?
Leertaste gedrückt halten und man macht bhop klappt doch.
Und den Doppelsprung hab ich mit Absicht nicht aktiviert.
Edit: ich könnte euch ja mal die CFG schicken oder sieht hier nach
hostname ""
rcon_password "hättet ihr gern"
sv_password ""
mp_freezetime 5 //The amount of time players are frozen to buy items
mp_join_grace_time 15 //The amount of time players can join teams after a round has started
mp_match_end_restart 0 // Defines whether a map should be restarted after a game has ended
sv_cheats 0 //This should always be set, so you know it's not on
sv_lan 0 //This should always be set, so you know it's not on
sv_enablebunnyhopping 1
sv_airaccelerate 150
sv_enableboost 1
cl_cmdrate 128
cl_updaterate 128
// Automatic rejump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_infinite ""
// If you wish to jump higher or lower, then change this value.
// In units per second.
// negative values = players can't jump that high anymore
// 0.0 = normal jump height
// positive values = players can jump heigher.
// -
// Default: "0.0"
sm_infinitejumping_boost_initial "0.0"
//################################################## ###########
//
// Forward Speed Boost by First Jump
//
//################################################## ###########
// Automatic forward boost by each jump.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_forwardboost ""
// Amount of boost per second to push the client forward when jumping.
// In units per second.
// Be careful this value adds ontop of the velocity at each jump.
// -
// Default: "50.0"
sm_infinitejumping_boost_forward "50.0"
// If this is 1 then players need to press W,S,A,D (movement keys) and jump, to receive a boost (adds basicly more control).
// -
// Default: "1"
// Minimum: "0.000000"
// Maximum: "1.000000"
sm_infinitejumping_boost_forward_wsad "0"
// Rejump in mid air.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_double "0"
// The amount of vertical boost, to apply when mid air double jumping.
// In units per second.
// negative values = player are pushed down in mid air, when double/multi jump.
// 0.0 = only falling can be stopped, when jump is pressed in mid air.
// positive values = players can jump heigher.
// -
// Default: "290.0"
sm_infinitejumping_boost_double "290.0"
// The maximum number of re-jumps allowed while in mid air.
// if you want to disable this, don't set it to 0 instead use the sm_infinitejumpging_flags_double console var.
// -
// Default: "1"
// Minimum: "0.000000"
sm_infinitejumping_max_doublejumps "1"
// Jump automatic in mid air when jump is pressed.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: "0"
sm_infinitejumping_flags_perfectdouble "0"
//################################################## ###########
//
// Game Slow Downs
//
//################################################## ###########
// Bypass game slow downs as stamina or slow down on hurt.
// "" = everyone can.
// "0" = noone can.
// "<adminflag>" = admin with this flag can (a,b,c,d,...).
// See: addons/sourcemod/configs/admin_levels.cfg for more info.
// -
// Default: ""
sm_infinitejumping_flags_gameslowdowns ""
// This will override the speed ratio when hurt.
// 1.0 = no speed is lost.
// 0.5 = 50% slower.
// 0.0 = stops
// 2.0 = 100% faster.
// -1.0 = let the engine/game handle how much speed you loose.
// -
// Default: "1.0"
sm_infinitejumping_override_slowdownonhurt "1.0"
// This will be the new stamina value when you land.
// 0.0 = full stamina/no speed is lost.
// -1.0 = let the engine handle how much speed a player looses.
// Example: 1315.0 is the default value in css, but use -1.0 instead if you wish to disable.
// -
// Default: "0.0"
sm_infinitejumping_override_stamina "0.0"
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