I've been working on a simple external base for myself since a few days now. Because I have no real use for it, I've decided to release it here and some people may like it or even use it.
The source code is available on github and getting updated frequently. I will be working on it, until I think it's enough.
There might be some coding where you think: "What the fuck is he doing there?!". I either was tired as fuck or I didn't want to use something existing (see ThreadManager).
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What does this contain?- A basic command handling system for console commands.
- A basic console system using the original System.Console and some own developed functions for Notifications, Errors, Successes.
- A basic memory system with a NetvarDumper (thanks to @
) and a Signature Scanner (thanks to @
from UC) and a very simple memoryreading class.
- A threading system for keeping multiple threads and running them all with one function call. (Probably horrible for some people. Never really learned it properly)
- Some basic enums/structs/classes for csgo which can be used for an easy external cheat. It's caching the values of everything possible for each cheat "tick".
- An example on how to use this. Do not code your functions like that. It's horrible.
What the console looks like when initialized:
Thanks to:
@

(UC) for the signature scanning class.
@

for helping me with the netvar dumper few months ago.
@

for some of the signatures I've used.
@

for the overlay.
Regards,
Requi