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[Source] HSDK - CSGO internal base

Discussion on [Source] HSDK - CSGO internal base within the Counter-Strike Hacks, Bots, Cheats & Exploits forum part of the Counter-Strike category.

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Old   #1
 
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Post [Source] HSDK - CSGO internal base

Moin,
I decided to share my base of my private cheat. Yes I know, there are a few of them, but most of them(except a few of them) utilizes the whole Source SDK.

This base is just a rip off my full base. (So the public release hasn't the full functionallity like my private base)
HSDK is a public SDK for developing internal CS:GO cheats. It's a public release of my private cheat base. It's excluding some features like a Hitbox Manager and so on, because it's a public release, and the developer should also do something on his own and not only copy&paste the material

Level of knowledge/understanding for using this base is: medium/advanced. (In my opinion^^)

C++11 and above only. IDE used: VS 2015

Features of the SDK:
  • Netvar Manager
  • Interface Manager
  • VMT Manager
  • VT function
  • A Drawing Manager(ESP Box, ESP Name, ESP MM Info, ...)
  • Visibility Checks(Trace Ray)
  • Nade Tracer
  • PaintTraverse & CreateMoveHook
  • HackMenu(easy replace able if you dont want to use CSGO's intern drawing functions(Surface)
  • Some math logic for developing aimbots(for instance: smoothing, angleVectors, ...)
  • And some other things, just explore

The code is not the best, and I don't really have time to clean it up(+ it's a rip off my full private hack base), but the overview of the code should be still present and in a good state


You will find an ExampleMain.cpp, which is showing an example of using the SDK

Screenshots:
If you compile 1to1 this internal base, then it looks like this:


And here some screenshots of the SDK in full use: (what you can accomplish with it)
HSDK in full use - Screenshots


Github link:



Credits
  • HL - SDK
  • Source - SDK 2013
  • buFFy
  • MarkHC
  • s0beit
  • frk
  • Topblast (for HackMenu concept)
  • Zat
  • XxharCs

Have fun with it! I'm open for feedback and critism!
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Old 05/07/2016, 08:37   #2
 
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Nice Job!! I'm sure people will learn and pull bits and pieces. I am still yet to learn Internal so this will help me quite a bit
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Old 05/29/2016, 12:37   #3
 
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Awesome job made
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Old 05/29/2016, 20:05   #4
 
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seens good nice job
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