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FREE ESL WIRE SOUNDSCRIPT/WALLHACK
Discussion on FREE ESL WIRE SOUNDSCRIPT/WALLHACK within the Counter-Strike Hacks, Bots, Cheats & Exploits forum part of the Counter-Strike category.
07/19/2012, 11:31
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#76
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Join Date: Dec 2007
Posts: 32
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Quote:
Originally Posted by B4R1S
Bin auf H-M, ja supex lebt -.- und ja das Teil läuft gut
Und nein, es ist kein Virus
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wieso "-.-"?
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07/19/2012, 14:15
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#77
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Join Date: Jan 2008
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Quote:
Originally Posted by kropla
Can someone explain me my mistake?
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Have you substituted every "lightmappedgeneric" by the WireFrame one?
Quote:
Originally Posted by kropla
Here you have screenshot confirm that, i did everything right (but its not working! :O) 
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That isn't your screenshot. :p
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07/19/2012, 14:49
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#78
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[QUOTE=stfu;17753028]Have you substituted every "lightmappedgeneric" by the WireFrame one?
I must all change manually ? Cause There is a lot of "lightmappedgeneric" to all maps. Or maybe there is option which change all ?
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07/19/2012, 15:36
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#79
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Weil das dumme unnötige fragen sind?!
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07/19/2012, 17:37
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#80
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noch Wire ud?
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07/19/2012, 18:37
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#81
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Yes ! Its wire UD ! If You know how to do Wireframe wallhack, pls PM me !
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07/19/2012, 19:03
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#82
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Quote:
Originally Posted by B4R1S
Weil das dumme unnötige fragen sind?!
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Klang so, als seist du genervt über die Tatsache, dass ich noch lebe :P
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07/19/2012, 21:32
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#83
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Quote:
Originally Posted by stfu
Have you substituted every "lightmappedgeneric" by the WireFrame one?
That isn't your screenshot. 
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No, its mine. I know it looks like forsakeN's screenshot but his screen is a little bit diferent. I changed only one "lightmappedgeneric".
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07/19/2012, 22:15
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#84
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Quote:
Originally Posted by kropla
No, its mine. I know it looks like forsakeN's screenshot but his screen is a little bit diferent. I changed only one "lightmappedgeneric".
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Sorry, I confused you with the user markizy. No offense!
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07/19/2012, 22:40
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#85
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User markizy is my friend.  I substituted every "lightmappedgeneric" by the WireFrame with 9 spaces and its not working. I dont have textures but i dont see through them. Look what I got:
Do you know whats wrong? ;/
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07/21/2012, 13:44
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#86
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Quote:
Originally Posted by kropla
User markizy is my friend.  I substituted every "lightmappedgeneric" by the WireFrame with 9 spaces and its not working. I dont have textures but i dont see through them. Look what I got:
Do you know whats wrong? ;/
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yep,try use another direct x level
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07/21/2012, 14:41
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#87
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Yes, its work. But If I want join on server with zblock, esl plugin etc I have that error : Your map [maps/de_dust2.bsp] differs from the server's. But on nuke I can join
On nuke with zblock, esl plugin etc, I dont see throw all walls like that :
With bots I have perfect wh  Like that :
Whats wrong?
Best regards
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07/21/2012, 18:41
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#88
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that means you've altered the file de_dust2.bsp - you did something wrong in the process. You could fix that by extracting the original de_dust2.bsp from an unedited gcf to the cstrike/maps/ folder. if that doesn't help then delete the maps-folder, perhaps some server forced your client to download a modified de_dust2.bsp.
What exactly do you mean? That only the red container is see-through?
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07/21/2012, 18:47
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#89
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LOL
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07/21/2012, 19:12
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#90
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@supex0
Yes on nuke I see only throw red containers, no more : (
I delete the maps folder and I cant join only on de_dust2 lol ^^
But i think its dont work cause i make all and on prodigy I see only this textures  ^^ On all maps I see only throw small textures like on screen...
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