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Advice From Vet Fires
Discussion on Advice From Vet Fires within the Conquer Online 2 forum part of the MMORPGs category.
10/24/2007, 07:26
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#1
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Advice From Vet Fires
right then... ifor some time ive worked on building up a trojan for the sole purpose of 2rb to Fire* but lately a few ppl have mentioned my plan may not be the best ....
Leveling can take forever but what kind of fire truly pwns?
tro => war => fire
Cyclone; SpiritHealing; IronShirt; Roar; Shield; Robot; Reflect
Tro => fire => fire
SpiritHealing; Cyclone; Robot; Dodge
or (my origional plan )
tro = >water => fire
Cyclone; SpiritHealing; Robot; Revive; AdvancedCure; Invisibility; Nectar
any advice would be great.... 
thanx all around in adv.
Edit 1** or scvrap the 110 tro i have and go
Warr => Fire => fire
Shield; Roar; Dodge
( shield AND dodge) ^^
edit** 2nd rb to fire not tro
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10/24/2007, 10:06
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#2
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Quote:
Originally Posted by Lunatic_Calm
right then... ifor some time ive worked on building up a trojan for the sole purpose of 2rb to tro but lately a few ppl have mentioned my plan may not be the best ....
Leveling can take forever but what kind of fire truly pwns?
tro => war => fire
Cyclone; SpiritHealing; IronShirt; Roar; Shield; Robot; Reflect
Tro => fire => fire
SpiritHealing; Cyclone; Robot; Dodge
or (my origional plan )
tro = >water => fire
Cyclone; SpiritHealing; Robot; Revive; AdvancedCure; Invisibility; Nectar
any advice would be great.... 
thanx all around in adv.
Edit 1** or scvrap the 110 tro i have and go
Warr => Fire => fire
Shield; Roar; Dodge
( shield AND dodge) ^^
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as far as i know, a fire with reflect sounds pretty deadly
if it was me i would go tro-war-fire
skills
spirithealing is kinda useless since u can cure yourself for 400 hp(more if it is advanced cure) at the mere cost of a few mana, which you get back with meditate
cyclone only affects the speed of melee attacks so is also useless when you're busy nado'ing someone
dont know if dodge can actually make wars/tro's miss more(melee, not fb/ss  )
but it can be handy against archers...129 super boots also helps
as for tro-wat-fire, if you got patience to get a water till 130, go for it
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10/24/2007, 10:15
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#3
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Depend of the gears you have when you become fire, with high potency you don't have to worry much about getting one hitted since you get damage cap and people would hit you for 3-4k
In any case my advise is to go Trojan-Warrior-Fire, the reflect skills gonna be your best friend, also leveling a reborn war to 130 can be done very fast.
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10/24/2007, 10:53
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#4
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I would say go water-war-fire..
You get adv. heal, reflect, divine hare etc.
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10/24/2007, 11:00
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#5
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Quote:
Originally Posted by teh_n00b
I would say go water-war-fire..
You get adv. heal, reflect, divine hare etc.
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That's the most common build but he started trojan so he must be Trojan-***- fire
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10/25/2007, 16:06
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#6
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Then go Tro-war-fire..
Reflect can save you a lot of times, where DH or adv. heal doesn't really help when you are dead  You cant pot that away
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10/25/2007, 18:48
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#7
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Quote:
Originally Posted by KioSaM
Depend of the gears you have when you become fire, with high potency you don't have to worry much about getting one hitted since you get damage cap and people would hit you for 3-4k
In any case my advise is to go Trojan-Warrior-Fire, the reflect skills gonna be your best friend, also leveling a reborn war to 130 can be done very fast.
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having high potency and good gear still won't stop you from getting one hitted from a 2nd rb lvl 130 trojan. my fire got 220 potency and over 10000 hp and i get one hit all the time. tao defense still sucks and you'll prob have to work on alot of +'s on your robe, working on that one myself at the moment
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10/25/2007, 22:05
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#8
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if u are already tro go tro-fire-fire! cyclone+doge is good and u got 2Xfire atack but i thinck warr-fire-fire is the best( shield +doge +2xfire) with shield and doge it is imposible to die from 1 hit (if u are 130>130>130) and use tao cap not earr's -.- a good fire can pwn any char! my opinion
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10/26/2007, 04:15
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#9
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Quote:
Originally Posted by geo2073abuse
if u are already tro go tro-fire-fire! cyclone+doge is good and u got 2Xfire atack but i thinck warr-fire-fire is the best( shield +doge +2xfire) with shield and doge it is imposible to die from 1 hit (if u are 130>130>130) and use tao cap not earr's -.- a good fire can pwn any char! my opinion
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erm....what? is that to say that a fires attack strength doubles after rb fire fire? i dunno thats sounds pretty fishy..
Edit** for the record 130 130 120+ is the only way to go (water whatever fire) would be near impossible
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10/26/2007, 06:24
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#10
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Quote:
Originally Posted by Lunatic_Calm
erm....what? is that to say that a fires attack strength doubles after rb fire fire? i dunno thats sounds pretty fishy..
Edit** for the record 130 130 120+ is the only way to go (water whatever fire) would be near impossible
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used water level 130 from exploit from mystic merchant and had water level 130 reborn into fire noob
*edit* thanks and karma goes to behelit*
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10/26/2007, 14:13
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#11
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an Fire>Fire is more stongher then any rb fire. An fire>fire can pwn lika 2x time's better then any rb fire (theoretically), practical fire>fire are more strongher but not like 2X just more strongher. fire>fire>fire best fire but is hard to make an non-rb fire 130 or at least 120+ so warr>fire>fire is more easy and good! this is my advise but it is your choise!
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10/26/2007, 16:43
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#12
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Quote:
Originally Posted by geo2073abuse
an Fire>Fire is more stongher then any rb fire. An fire>fire can pwn lika 2x time's better then any rb fire (theoretically), practical fire>fire are more strongher but not like 2X just more strongher. fire>fire>fire best fire but is hard to make an non-rb fire 130 or at least 120+ so warr>fire>fire is more easy and good! this is my advise but it is your choise!
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water/fire/fire and warrior/fire/fire is better than a pure fire any day. the only thing you get from being a pure fire is dodge, and there is no extra attack for being a pure fire, so..... they are not stronger than a water/fire/fire or warrior/fire/fire. only difference is the skills they keep from the other classes they rbed from. which make them a better fire in the end because of them. all fire have the same attack spells so they can't be stronger than one another.
It comes down to having good gear. the more sockets the more powerful your going to be and of coarse don't forget the amount of +'s on your gear.
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10/26/2007, 20:12
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#13
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Quote:
Originally Posted by tasha
water/fire/fire and warrior/fire/fire is better than a pure fire any day. the only thing you get from being a pure fire is dodge, and there is no extra attack for being a pure fire, so..... they are not stronger than a water/fire/fire or warrior/fire/fire. only difference is the skills they keep from the other classes they rbed from. which make them a better fire in the end because of them. all fire have the same attack spells so they can't be stronger than one another.
It comes down to having good gear. the more sockets the more powerful your going to be and of coarse don't forget the amount of +'s on your gear.
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Triple Fires are best just cause there VERY rare characters, but yeh, War/Wat Fire Fire would have better skills.
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10/27/2007, 03:24
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#14
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makin a pure fire doesnt make it any better -.- why doesnt anyone get it.... u dont get extra attack, u dont get new skills (other than dodge) and other fires that have rbed from other classes pretty much have an advantage over you because they have the same spells as you and more.
ill make a list of all fire combos i think are good and the skills you think about when making them
fire-fire-fire - it hsa dodge ( and maybe one day pure skill)
water-fire-fire - has adv cure, devine and dodge
troj-fire-fire - cylone and dodge
water-war-fire - u get allot of water spells and reflect, its good if u wanna do more than attack
troj-war-fire - cyclone and reflect (what i think is the best combo)
hope it helps got any question ask me XD
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