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Developers: what makes multiclient work?

Discussion on Developers: what makes multiclient work? within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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I understand the mechanical process of modifying the executable for multiclient... (change english to something else, ..) But I was wondering - what precisely does this actually prevent from occurring? and why? I'm guessing it somehow makes conquer avoid checking for other instances, but then im wondering... How _DOES_ conquer check for other instances? Is it a shared memory segment, or what? I tested to see if it was using FindWindowA/W FindWindowExA/W etc.. and no attempt was ever made to locate another conquer as far as i know.

Any input?
lovechild01 is offline  
Old 01/20/2007, 12:48   #2
 
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It uses a mutex named TQ_CONQUER. But yeah, only if the client is English version so changing the string makes it skip the check.

edit: fixed mutex name
flowerpot is offline  
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