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Attributes for non reborn classes

Discussion on Attributes for non reborn classes within the Conquer Online 2 forum part of the MMORPGs category.

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Old   #1
 
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Hi everybody,

As a noob here, i just gathered information on this forum and elsewhere in order to do a damage calculator on non reborn players (for reborn players, in my knowledge, it's impossible to know their stats) and monsters.

First, what I still lack to create my Excel sheet : how the stat points are distributed each time u level depending on your class.

First, let me explain what i found here and there : nothing here is from me, I just gathered information, and put it all together here. The idea is to enter in an Excel sheet your stats, your gear (+3 super BS, with 5 phoenix, this hat and so on for a tao for example, then choose the spell, same kind of stuff for a trojan : h has these weapons, he will use fastblade) and enter info on another player "he is this lvl, he has this gear" in order to calculate damage. The idea is not being a pussy but see how much u improve ur damage improving this or that to c if it's worth crafting this or that.

Now here are the info that i got (by Raw damage i mean, without taking defense into account, by damage i mean damage taken by the other player):

Attack/Damage

Physical Attack

Raw damage of a Trojan : ((Left Hand Weapon *0.5) + (Right Hand Weapon) + (+ Left Weapon) + (+ Right Weapon) + (Ring) + (+ Ring) + (Strength)) * (1+((%Dragons)/100))

Raw damage of a warrior : (Weapon + (+ Weapon) + (Ring) + (+ Ring) + (Strength)) * (1+((%Dragons)/100))

Physical Damage = ((RawDamage*(0.7 if other player reborn)-defense)*(1-%tortoise))*(1-%blessed)

Arrow Attack

(not 100% sure for this one, and i get a strange 10 more in the max attack than what I'm supposed to get): Raw damage for arrows : ((Bow) + (+Bow) + Ring + (+Ring) + (arrow)+(strength))*(1+((%Dragons)/100))

Arrow damage: (((RawArrowDamage)*0.12*(0.7 if other player reborn)*(1-%dodge))*(1-%tortoise)))*(1-%blessed)

Magic Attack

Careful, this one is kinda hard, and i read a lot of wrong things about this one. The mistakes comes from the fact that few people know that Magic Attack and M-Damage are different, and that Magic Defense and M-Defense are different. Then there is the spell damage depending on the spell and the level. For this one it's non sense to talk about raw magic damage, then subtract defense : it's all together

Magic damage: ((Magic attack+spell attack)*(1+%phoenix)*(0.7 if reborn opponent)*(0.75 cuz everyone has a hidden 25% magic def)*(1-%Magic defense opponent) + M-Damage - M-Defense)*(1-%tortoise)*(1-%blessed)

PvM

Level Difference Factor = (your lvl - monster lvl + 7)/5
Now for normal monsters (not kings, aies, Quest, MZ, Messengers...) the multiplier of the damages you do to a monster :
LDF / DMG
1 / x1.0
2 / x1.8
3 / x2.6
4 / x3.4
5 / x4.2
6 / x5.0
7 / x5.8
.
.
.
n / DMG =[( LDF - 1)*0.8]+1


Points to stats
Then I have info about crafting so I can calculate easily giving a gear the characteristics (attack, defense, M-Damage, M-Defense).
So it's easy to build an Excel sheet doing that, as soon as I get how the 3 skill points are given to the different classes at each lvl : i saw that it was not linear.
An archer starts with Str:2, Agil:7, Vit:1, Spi:0
Tao Str:0,Agil:2,Vit:3,Spirit:5
Trojan Str:5,Agil:2,Vit:3,Spirit:0
Trojan Str:5,Agil:2,Vit:3,Spirit:0

Then i know that u get 3 points per level, but they are not distributed linearly upon your stats, it depends on the level how you get your 3 points.

Then I know that :
1 Strength => +3 HP, +1 Phys attack (as we saw in damage calculation)
1 Agility => +3 HP, +1 Phys accuracy
1 Vitality => +24 HP
1 Spirit=> +3 HP, +5 MP

But Trojans get extra HP (before adding the bonus HP of items):
-Trojan: +5%
-VeteranTrojan: +8%
-TigerTrojan: +10%
-DragonTrojan: +12%
-TrojanMaster: +15%

And taos get extra MP:
-Fire/WaterTaoist: +200%
-Fire/WaterWizard: + 300%
-Fire/WaterMaster: +400%
-Fire/WaterSaint: +500%


Please help me
If you have any information (I used the search function here and on other forums) on how the skill points are given by class and level, I would be glad to release this Excel Sheet and post it here.

I apologize

I apologize for having forgotten to note the name of the person who posted each time I was taking notes, so I don't give credits to the original authors... Just know that I don't take them either.
thespyer is offline  
Old 11/13/2006, 23:25   #2
 
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You have way to much time on youre hands but nice work
tetnes is offline  
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