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MOVING NPC's
Discussion on MOVING NPC's within the Conquer Online 2 forum part of the MMORPGs category.
11/07/2006, 14:51
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#16
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ok  Thanks any way
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11/14/2006, 17:54
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#17
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I will tell you how, but i wont go detailed, you send packets telling the server u are the npc, then you just walk, and the npc will move instead, it works with players aswell.
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11/14/2006, 22:23
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#18
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lol if that really works with players y have i never seen that before? to tell u guys the truth i dont really believe u guys can make an NPC or a player move =o for me that was a bug or something idk =o
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11/14/2006, 22:39
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#19
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But how i can do that to tell to server that. i wanna just try and i ll not gonna use that.
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11/14/2006, 23:30
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#20
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Quote:
Originally posted by Bountey@Nov 14 2006, 17:54
I will tell you how, but i wont go detailed, you send packets telling the server u are the npc, then you just walk, and the npc will move instead, it works with players aswell.
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If this were the case and you are telling the server that you are that player. What is stopping someone from telling the server that they are that user and grabbing the equipment they wear with the item ID's?
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11/14/2006, 23:36
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#21
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and if you are an npc then you can't get pked XD
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11/14/2006, 23:37
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#22
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Quote:
Originally posted by german+Nov 14 2006, 23:30--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (german @ Nov 14 2006, 23:30)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Bountey@Nov 14 2006, 17:54
I will tell you how, but i wont go detailed, you send packets telling the server u are the npc, then you just walk, and the npc will move instead, it works with players aswell.
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If this were the case and you are telling the server that you are that player. What is stopping someone from telling the server that they are that user and grabbing the equipment they wear with the item ID's? [/b][/quote]
I am sure THAT is checked by the server lol....even if TQ is so lazy they cannot even have the server check player ids in relation to npcs. Unbelievable. It is the same exact thing with the christmas pots last year....they couldn't have implemented the server side packet checks BEFORE they started the quest. They should know better by now....if there is even the simplest exploit to be found, someone will find it.
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09/10/2009 - Kal Online - 12 Replies
ok hello
here is the thing- i am trying for alot of time to do the moving...but i cant
its bot mocing exacly to the place...but it moves
so i need your help making it currect...please?
here is the code for the moving:
DWORD itemid,x,y;
memcpy((void*)&itemid,(void*)((DWORD)buf2+5 ),4);
memcpy((void*)&x,(void*)((DWORD)buf2+5+4),4 );
memcpy((void*)&y,(void*)((DWORD)buf2+5+4+4) ,4);
int difx=x-Player.X;
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