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someone explain this
Discussion on someone explain this within the Conquer Online 2 forum part of the MMORPGs category.
11/08/2006, 20:17
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#16
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yea its a bug  and ive seen that bug in several other servers
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11/08/2006, 21:41
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#17
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Mean they have -1 gold.
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11/08/2006, 21:53
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#18
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Quote:
Originally posted by unknownone@Nov 8 2006, 21:41
Mean they have -1 gold.
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Thx for Unknownone knowledge!
A unsigned 32 bits long word with the range of 0.... 4,294,967,295
When it turn to -1, it roll back the number and create the big number.
(Gold or member is using the 32 bits word)
Credit to Unknownone for discovery.
Nice Day ^^
DM
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11/08/2006, 21:54
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#19
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- Sorry - Double post due to internet traffic
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11/09/2006, 04:42
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#20
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LOL i didnt understant a word you said
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11/09/2006, 11:49
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#21
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i dont think that is a bug , i think that guy made 428674968..... chars and he joined all those chars to his guild  but i dont noe y , that has no sense
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11/09/2006, 13:16
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#22
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Quote:
Originally posted by IcyBich@Nov 9 2006, 04:42
LOL i didnt understant a word you said
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Hi,
The correct answer is -1 member in the guild.
As the computer was assigned to publish a possitive value (0 to 4,294,967,295) the computer roll the value back to become a very large number
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The range
0 ............ 4,294,967,295
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Somehow is value turn to -1 members in the guild
Quote:
------------->---------->-------------
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-1 0 ............ 4,294,967,295 <--
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------------
Hope you can understand
Nice Day ^^
DM
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11/09/2006, 14:22
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#23
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Quote:
Originally posted by -NoobHacker-@Nov 9 2006, 10:49
i dont think that is a bug , i think that guy made 428674968..... chars and he joined all those chars to his guild but i dont noe y , that has no sense
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If you honestly think that, you're ******* stupid.
That number, so you realise it, is 4 billion. If he made 1 character per second. It would take him 4 billion seconds. In layman's terms, that's 136 years.
If you account for the fact that Account IDs are stored as 32-bit integers, and that the highest number you can store in such integer the apparent number of members in that guild. That would mean that everyone who ever played Conquer must join it, and that you couldn't create a new account, because there are no spaces left. Don't be stupid!
-1 and 4,294,967,295 are equivalent in their binary form. The only difference is how they are displayed/calculated. Somehow, they've managed to get below Zero members and it's wrapped around to -1. (or 4,294,967,295, is the same thing). The leaderboard is designed to display all numbers as positive, so you see that number rather than the -1 it should display.
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11/09/2006, 15:26
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#24
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Quote:
Originally posted by unknownone@Nov 9 2006, 14:22
If you account for the fact that Account IDs are stored as 32-bit integers, and that the highest number you can store in such integer the apparent number of members in that guild. That would mean that everyone who ever played Conquer must join it, and that you couldn't create a new account, because there are no spaces left. Don't be stupid!
-1 and 4,294,967,295 are equivalent in their binary form. The only difference is how they are displayed/calculated. Somehow, they've managed to get below Zero members and it's wrapped around to -1. (or 4,294,967,295, is the same thing). The leaderboard is designed to display all numbers as positive, so you see that number rather than the -1 it should display.
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yup =)
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