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CoMemory API
Discussion on CoMemory API within the Conquer Online 2 forum part of the MMORPGs category.
08/20/2006, 11:50
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#16
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how about
Code: Player.Chatlog;
Returns: String
Type: Read Property
Discription:
This property returns the chatlog of the player.
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Code: PlayerIinventory;
Returns: Array
Type: Read Property
Discription:
This property returns the inventory of the player.
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Code: Player.Equipment
Returns: Array
Type: Read Property
Discription:
This property returns the equipment of the player.
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Edit: added descriptions
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08/21/2006, 03:03
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#17
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maybe u can define them more i mean more specific..
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08/21/2006, 05:11
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#18
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Quote:
Originally posted by Peach@Aug 21 2006, 03:03
maybe u can define them more i mean more specific..
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Whats have been said - the chatlog,
Stuff in inventory and equipment player is using :|
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08/22/2006, 10:02
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#19
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Quote:
Quote:
Quote:
Hi there,
I saw you program,\
the multitool or something.\
well i presume it is memory reading.
now i am making a memory read api.
so every programmer (who can have my api)
simply can do, for e.g. Player.HP(i) where i = client number.
Well, i want to finsih it soon, but i dont really have the time, to find all those addresses.
So i would like to ask, if i can have the address of the following things:
- PK Points
- Stamina
- Virtue Points
thanks!
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- PK Points: 004FEFEC
- Stamina: 004FEFC4
- Virtue Points: 004FF018
Good Luck
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very much thanks,
of course you get credits.
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*no comment*
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08/22/2006, 10:18
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#20
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pimpstick rulz *bump*
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08/22/2006, 10:33
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#21
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player equip dura?.. player equip count?.. so many of them -.-
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08/23/2006, 00:26
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#22
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Code: Client.WindowHandle;
Returns: -
Type: Write Property
Discription:
In this property you write the window handle you want to read from.
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Code: Client.ProcesID;
Returns: -
Type: Write Property
Discription:
In this property you write the proces you want to read from.
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Code: Player.Server;
Returns:String
Type: Read and Write Property
Discription:
This property returns the server name of the selected window.
It is writeable, so you can change the server in what you like.(for making screenshots or somthin like that)
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Code: Player.InMine;
Returns: Boolean
Type: Read Property
Discription:
This property returns 1 if the player is in a mine, 0 if not in the mine.
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Code: Player.Mine()
Returns: -
Type: Function
Discription:
If you activate this function the players will start mining.
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Code: Client.Username;
Returns: String
Type: Read and Write Property
Discription:
This property returns the username of the selected window.
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Code: Client.Password;
Returns: String
Type: Write Property
Discription:
This property sets the password of the selected window.
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Code: Player.Sit()
Returns: -
Type: Function
Discription:
If you activate this function the players will sit.
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Edit: added some more idea's
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08/23/2006, 01:37
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#23
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Quote:
Originally posted by toreddo@Aug 18 2006, 14:53
ok, a while ago i started with making an API to read memory,
Actually now everybody with basic programming knowledge can make bots in VB.Net and C#.
Its an dll you import and you can use it, i added an help file so everybody can see the possibilities.
I hope people will post suggestions.
Im going on vacation tomorrow, so when im back i see the suggestions and finish it.
Happy Programming!
Edit: Err i mention, that the download didnt work lets try this. (YES it works)
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finish plz!!!
=D
finally one made in vb.net ^_^
vb6 sux
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08/23/2006, 01:50
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#24
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Quote:
Originally posted by azeazezar@Aug 23 2006, 07:26
Code: Client.WindowHandle;
Returns: -
Type: Write Property
Discription:
In this property you write the window handle you want to read from.
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Code: Client.ProcesID;
Returns: -
Type: Write Property
Discription:
In this property you write the proces you want to read from.
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Code: Player.Server;
Returns:String
Type: Read and Write Property
Discription:
This property returns the server name of the selected window.
It is writeable, so you can change the server in what you like.(for making screenshots or somthin like that)
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Code: Player.InMine;
Returns: Boolean
Type: Read Property
Discription:
This property returns 1 if the player is in a mine, 0 if not in the mine.
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Code: Player.Mine()
Returns: -
Type: Function
Discription:
If you activate this function the players will start mining.
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Code: Client.Username;
Returns: String
Type: Read and Write Property
Discription:
This property returns the username of the selected window.
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Code: Client.Password;
Returns: String
Type: Write Property
Discription:
This property sets the password of the selected window.
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Code: Player.Sit()
Returns: -
Type: Function
Discription:
If you activate this function the players will sit.
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Edit: added some more idea's
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ahh gooodies
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08/23/2006, 01:50
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#25
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Quote:
Originally posted by fuedone@Aug 23 2006, 08:37
finish plz!!!
=D
finally one made in vb.net ^_^
vb6 sux
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i prefer c#.. its easy and better too
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08/25/2006, 04:35
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#26
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Quote:
Originally posted by Peach+Aug 23 2006, 01:50--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Peach @ Aug 23 2006, 01:50)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--fuedone@Aug 23 2006, 08:37
finish plz!!!
=D
finally one made in vb.net ^_^
vb6 sux
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i prefer c#.. its easy and better too [/b][/quote]
nah i use C at work lol
vb.net is more fun cauz its almost not really programming =)
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08/25/2006, 05:22
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#27
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mmm I cant wait till the dll is finished
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08/27/2006, 01:33
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#28
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@Cocksnuss
err sorry i dunno why but i thought your username was coconuts ill change it, in the release your deserved credits are under the right name.
My excuse again.
ok i saw many new suggestions, and im planning to implent that,
One thing what im not gonna implent is password, if you want that you have to memory-read by yourself.
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08/27/2006, 01:40
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#29
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Quote:
Originally posted by toreddo@Aug 27 2006, 01:33
@Cocksnuss
err sorry i dunno why but i thought your username was coconuts ill change it, in the release your deserved credits are under the right name.
My excuse again.
ok i saw many new suggestions, and im planning to implent that,
One thing what im not gonna implent is password, if you want that you have to memory-read by yourself.
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Its Coksnuss not Cocksnuss... :P
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08/27/2006, 01:41
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#30
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Quote:
Originally posted by Coksnuss+Aug 27 2006, 01:40--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Coksnuss @ Aug 27 2006, 01:40)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--toreddo@Aug 27 2006, 01:33
@Cocksnuss
err sorry i dunno why but i thought your username was coconuts ill change it, in the release your deserved credits are under the right name.
My excuse again.
ok i saw many new suggestions, and im planning to implent that,
One thing what im not gonna implent is password, if you want that you have to memory-read by yourself.
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Its Coksnuss not Cocksnuss... :P [/b][/quote]
rofl :P
Why did you take such hard name LOL :P
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