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CoMonster

Discussion on CoMonster within the Conquer Online 2 forum part of the MMORPGs category.

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Old 04/27/2006, 00:23   #31
 
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Quote:
Originally posted by toreddo+Apr 26 2006, 20:01--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Apr 26 2006, 20:01)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--cyberlaine@Apr 26 2006, 19:50
i got it, how bout kinda like the one in COtobo where it notifies you if soc times, since theres a huge compilation of the soc times in this place how bout it notifies you about the socket times, im not making sense again
lol, interesting, but i dont beleive in time but, why not i will add it/ [/b][/quote]
i feel special
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Old 06/28/2006, 17:17   #32
 
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Quote:
Originally posted by Gera@Apr 26 2006, 18:22
auto trash sell button, like cotobo has for repairs but this for selling trashy items to the npc without clicking and droping on vendors window =P
Want that...
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Old 06/28/2006, 18:39   #33
 
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Auto Dodge

right so u can leave ur guy geting plvled and if a monster comes near u, u jump out the way
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Old 06/28/2006, 19:34   #34
 
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dont add aimbot thats just gay
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Old 06/28/2006, 19:56   #35
 
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Quote:
Originally posted by toreddo+Apr 26 2006, 12:16--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (toreddo @ Apr 26 2006, 12:16)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--LondonK@Apr 26 2006, 12:07
is there a possibility of adding an option of finding a meteordove ?
mz is such a pain in *** now, maybe soem locator when i come near metdove ?
nope, its only possible to see it when you hit it. [/b][/quote]
So have a metdove option that when you activate it... it analyses your damage done and compares them... When it finds a damage amount that is far off from the rest it System messages you and tells you the coords of that fuked monster o.O.... couldnt that at least help u with finding metdoves.... just jump fast scatter and when u notice the message go back and look lol instead of slowly checking all damages and scattering???

Theres my 2 cents o.o
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Old 06/28/2006, 23:21   #36
 
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maybe to have like an auto talking function.....so if you are in MB and the program detects a person that has talked to you... it will say like "plz dont interupt me, i am sorting out some serious problems" or something along that line....would eb kinda sweet if you ask me... and maybe in later versions, it could actaully say logical things... like if someone said "where are you from" then the bot would respond " _____" *insert place there.....


just thought that would be pretty kick ***
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Old 06/28/2006, 23:59   #37
 
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Quote:
Originally posted by tsu@Apr 26 2006, 12:08
why implent a metspammer here if chocoman is coming out with his? :?
I must have missed something, haven't heard about that. It sounds awesome though, especially if it's made by choco. What do you know about the upcoming new program? Link?
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Old 06/30/2006, 16:55   #38
 
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bump...this is going o be a great program...we need more ideas to make it better
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Old 06/30/2006, 23:55   #39
 
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maybe an autohunter/lvler, kinda like the one in CoPartner... but more user friendly, i hate that prog -.- forced to use it for that one thing tho : /
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Old 07/01/2006, 02:06   #40
 
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i dont know what else to add, everything sounds so wonderful to be true lol
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Old 09/11/2006, 14:52   #41
 
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aimbot is cool! make one

[img]text2schild.php?smilienummer=1&text=aim is cool! make one ' border='0' alt='aim is cool! make one ' />
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Old 01/02/2007, 14:04   #42
 
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My suggestion is, stay away from making another aim bot >_______>

Something that would be useful to add to the program is auto tg,
what i mean by that is, when you go to tg, instead of going through the horrible lag, the bot does it .

There's a link to this macro that lowers lag in tg (i'll post when i can find it again)
but still, you could add an option and you type in ur lvl of stakes and your class
(so if ur an arch or a fire that wants to scatter or fc it'll go to a good spot)

Maybe you could also get permission to program in (No credit to me) so when it goes to tg on ur tro it could do that ([img]text2schild.php?smilienummer=1&text=RTFM' border='0' alt='RTFM' />)

And yeah, i know, macro's arent the most user-friendly things, but that is a kick *** macro ^^

Those are my suggestions, good luck w/ the new program
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Old 01/03/2007, 07:00   #43
 
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DC upon someone attacking ur char .. not for mining but useful for if your red / black named and want to get to a safe place..
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Old 01/03/2007, 07:31   #44
 
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i would like to see a bot that will make it easyer for an archer in the lab.
i would like to see and automatic blue name killer

i would LOVE to have one bot that copies everything i do on one screen and replays t on one or more others


soemthing like this is what i am thinking

sit wait 5 second record current cords. fly go to cords (***, ***) do action for,(( option for 45 seconds for 70-100 archer or 55 seconds for 100+)) go to starting cords, check for monster in near area, i fno monsters sit and repeate if monster is present log of and wait 30 secnds
log on repeat check yadda yadda

this would also be useful for lvling skills as archer because you could say

sit is f8
fly is f7
int is f6
rapid fire is f5

so....
f8
f6, left click f5 wait 5 seconds attack first person that comes near

if hp go under 50% logg or heal int is lvling because you just need to charge it for it to gain exp and your are guarding your miner at the same time


now for the last part i was working on this but i never got out of pre alfa cause i suck at programming

a tro useing fast blade or SS and archer useing scatter or rapid fire and a tao useing nado... all standing in the area attacking the same thing at the same time jumping and moveing with (X.XX) amount of tie between them

so toon one jumps and shoots then toon 2 and 3 also jump then shoot its worth a try but it would quickly become more hated than the aim bot
much more usefull though as you would beable to HUNT with a full team all by yourself
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Old 01/03/2007, 07:39   #45
 
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id say to add an auto market staller (sets prices and all)
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