I was wondering how you create a bugged spot where guards don't attack once they move in, and same with monsters....
I found a post by bobbleness about it, and followed the directions and managed to bug up the PC guards....however, after trying more, I think it was sheer luck, I havn't been able to do it again on guards, or on monsters.
If anyone knows how, could you please post here (Or pm me if you'd like it kept quiet :? )
i believe this is done with rb guards. in pvm, if your guard dies on a certain coord, and then a monster steps on it, it becomes frozen, doesnt move, doesnt attack. so probability is that if you summon a guard on top of you, attack someone without moving, city guards will attack the guard, kill it, then jump unto your coords, to kill you. having said that, the guard is now on the coords where your guard died. and therefore, it becomes 'bugged'. hope this helps.
Originally posted by camo@Mar 15 2006, 16:53 i believe this is done with rb guards. in pvm, if your guard dies on a certain coord, and then a monster steps on it, it becomes frozen, doesnt move, doesnt attack. so probability is that if you summon a guard on top of you, attack someone without moving, city guards will attack the guard, kill it, then jump unto your coords, to kill you. having said that, the guard is now on the coords where your guard died. and therefore, it becomes 'bugged'. hope this helps.
When I did the guards in PC, I did summon guard, let it die, resummon in same spot, then had a player kill it....
-Summon guard
-Attack town guard
-You die, and get a water to rev you before your RB guard disapears
-Resummon your guard and you can kill people and the guards dont attack you anymore untill they get killed.
I think you mean making monsters freeze and such?
Well I dunno how to do that, but maybe this is what you want, never know :P
anyways, I think its patched now, so has the above.
Originally posted by Hojo@Mar 15 2006, 17:33 The way you used to do it was
-Summon guard
-Attack town guard
-You die, and get a water to rev you before your RB guard disapears
-Resummon your guard and you can kill people and the guards dont attack you anymore untill they get killed.
I think you mean making monsters freeze and such?
Well I dunno how to do that, but maybe this is what you want, never know :P
anyways, I think its patched now, so has the above.
They patched that I think, the new way created an actual "area" where anything in it froze and when killed would remain frozen.
I have a method of breaking all guards and mobs in an area without the use of a reborn guard, but I'm not releasing it to anyone.
The goldguard bug I believe makes monsters get stuck on one spot, but they can still attack you if you are nearby. The new method I have allows monsters to move, but they will not attack you, alot more useful imo
Originally posted by unknownone@Mar 15 2006, 22:07 I have a method of breaking all guards and mobs in an area without the use of a reborn guard, but I'm not releasing it to anyone.
The goldguard bug I believe makes monsters get stuck on one spot, but they can still attack you if you are nearby. The new method I have allows monsters to move, but they will not attack you, alot more useful imo
Biznatch, you always have to tantalize us, and then keep it away >
Stop filling my head with "wow that works?" and leaving it with "****...but I don't know how to do that".
well i think they just happen like once i was on conquer and everyone was pking and saying the guards woun't do shi* so it was like that for a few days.
Originally posted by Hacks+Mar 15 2006, 22:53--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Hacks @ Mar 15 2006, 22:53)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--unknownone@Mar 15 2006, 22:07 I have a method of breaking all guards and mobs in an area without the use of a reborn guard, but I'm not releasing it to anyone.
The goldguard bug I believe makes monsters get stuck on one spot, but they can still attack you if you are nearby. The new method I have allows monsters to move, but they will not attack you, alot more useful imo
Biznatch, you always have to tantalize us, and then keep it away >
Stop filling my head with "wow that works?" and leaving it with "****...but I don't know how to do that".
Eth bugged?! 03/16/2009 - Diablo 2 - 9 Replies Hiho, ich höre überall von ätherisch bugged rüstungen...was ist das?
Kann ich einfach eine Rüssi ätherisch machen?
Danke :D
How to make a bugged spot? 09/27/2006 - Conquer Online 2 - 3 Replies Everyone has seen those spots in areas such as mystic castle or adv where monsters are attracted to? And when they go to that spot, they just kind of become frozen and don't move or attack anything. Well I've been wondering if anyone knows how to bug a spot.
One thing I do know about these spots is that it's really a character thats been logged there. Once they log back on and move the spot is gone. It's something like the monsters think there is still a person there so they try to attack...
right gate bugged spot -how to aim 06/20/2005 - Conquer Online 2 - 6 Replies ok, u know about the right gate buged spot. U stay there, and ppl cant hit u/FB/SS u. Only herc works, or othe area attacks. U can even do meele, or nado, u just need to aim slow, so only the player name, not the Hp bar of gate appears. W/E. Last GW, one war was Fbing me on that spot. I heard, there is special angle, maybe distance, u can be hited there with FB/SS. Some1 knows ? Pls help.