Originally posted by tester@Mar 15 2006, 02:48 is that fact or an example?
RANDOM!
definition:
1. Having no specific pattern, purpose, or objective.
2. Mathematics & Statistics. Of or relating to a type of circumstance or event that is described by a probability distribution.
3. Of or relating to an event in which all outcomes are equally likely.
4. In other words, RANDOM means RANDOM!
Originally posted by anhang+Mar 15 2006, 03:49--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (anhang @ Mar 15 2006, 03:49)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--tester@Mar 15 2006, 02:48 is that fact or an example?
RANDOM!
definition:
1. Having no specific pattern, purpose, or objective.
2. Mathematics & Statistics. Of or relating to a type of circumstance or event that is described by a probability distribution.
3. Of or relating to an event in which all outcomes are equally likely.
4. In other words, RANDOM means RANDOM! [/b][/quote]
umm i know what random is and that a cpu cant truely do a random number although almost impossible to predict
If i didnt make myself clear before, i meant is ultimations post fact or an example as in the figures he provides, is this the actually calculation or an example of what it might be... i thought it was obvious wat i meant
a guy on tiger called SarValor is getting mad sockets. i heard he makes atleast 2-3 a day and there is a 'method'. The sockets are also claimed legit, GMs scanned through everything and found nothing wrong with the sockets. o.o
teres a specific way of doin it.. but those who know wun say it out..
but its good tat way.. u wun wan the whole server to be filled with full 1 socket nubs..
guys somebody told me that socketing is not a random and i had a friend got man socketed items we only need the server time and coordinates and the item to be improve in a certain time and the mets we needed to improve the item thats what he told me trust me its tru.....
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Stop people from hitting multiple stakes in TG/Stop weapon skill 12/06/2007 - CO2 Exploits, Hacks & Tools - 21 Replies Let me start off by saying this is a pretty dirty trick! But if you really don't like someone you can stop them from getting their max exp in TG.
Explained: When someone uses a club/wand/FOH/etc in TG, it hits multiple stakes. You can make it so it doesn't hit a certain stake(s). This is easiest achieved by using the #alone feature in proxy.
Use the #alone feature and stack on top of the stake you wish for the person not to hit. That's it! Their skill isn't hitting the stake(s) for some...