Ok... im a complete nb, + i understand nothing of programming, hex editing, or anything of the kind...
But i just thought of this possibility, and i'd like to know if its feasible.
Would it be possible to change something in the game, to allow players to equip ANY item on the right hand weapon slot?
It may sound stupid, but if it was possible maybe we could use Artisan Ou in BI to socket ANY item... and that would rock
I browsed the foruns and found nothing about this... If its a good idea, let me know
If its not... well forgive my noobness.
It was possible to change a few files in CO 1.0 to make ArtisanQu to make it easier for 1/6 db sockets... However, afaik it's server side, yet anything on the net can be hacked enough to make it possible.
Which reminds me, I forgot that project that I was working on... ty!
Originally posted by anhang@Mar 8 2006, 02:57 i think it is still possible, with another method.. just change a key argument that disallow you to equip non-weapons on your right hand, in memory.
Humm... So it looks i provided some clay...
Looking forward to see how the skilled people out there decide to shape it.
well i personally dont know how to do this... i just know that there has to have a flag check in memory for the BI artisan.
instead of telling the guy to soc your right had, make him soc your head/body or something.
or
make your head/body position seem like your right hand position, then send this packet.
doubt this will work ever again. it seems that whenever a socket is requested. server checks that you are a weapon, and not a piece of armor. how? every item has a base item id, even if you managed to somehow equip your armor in your hand, the base id wouldnt match that of a weapon, and the server would reject it.
Originally posted by camo@Mar 8 2006, 19:43 doubt this will work ever again. it seems that whenever a socket is requested. server checks that you are a weapon, and not a piece of armor. how? every item has a base item id, even if you managed to somehow equip your armor in your hand, the base id wouldnt match that of a weapon, and the server would reject it.
shame... it would be great... but if any1 still want to take a shot at it, or have any ideas on how it could be done, feel free to post.
Theres also an interesting conversation going on another thread... "BI socketing"
HACK: Socketing and Skill Book reading 05/26/2008 - Metin2 - 3 Replies Greetings!
Hello to everyone... Anyone here knows about a hack or guide to successfully read skill books (without using item mall scroll), and also successfully socketing spirit stones to weapons and armors?
Thanks in advanced.
Best Regards,
.alienx
socketing... 06/03/2007 - Conquer Online 2 - 3 Replies i do have a method, it does always work..but always takes a minimum of 60 and max of 75 mets.....
i will not tell people how...
i also will not charge people like the loser underneath me.
HOWEVER!
i will say this, DONT USE LUCKY TIME.
why?
i think this f**ks ur chances of a socket due to it non breaking dura and stuff, this is a personal thing! share your views about lucky time...
Socketing 12/20/2006 - Conquer Online 2 - 11 Replies okey now ima explain to those who are making socketing threads whats all about:sockets are RANDOM .U CAN GET ONE WITH 1 MET OR WITH 12000000212415412METS
BI socketing 02/18/2006 - Conquer Online 2 - 23 Replies heard something about making sockets with artisan du in bi.changing an armor to read like a weapon than back again.rumored and unsure if its true or false...just curious.