does anyone know the memory addresses for data such as the information about items you're looking at in the market, items equipped on people you're looking at's equipment, or your own equipment? Specifically, all of the data present in a weapons packet..
from another post, there's this:
18 00 F0 03 PL PL PL PL IT IT IT IT RD RD MD MD 04 00 XX S1 S2 EF 00 CP
---
PL PL PL PL <Player ID>
IT IT IT IT <item ID (Itemtype.dat)>
RD RD <remaining dura/arrows etc>
MD MD <max dura>
XX <Position of item equipped> (Head=1, Neck=2, Armor=3, RHwep=4, LHwep=5, Ring=6, Boot=8) No 7 :/
S1 S2 <Socketed gems> (00=No sock, FF=empty sock. All gems have a unique number, ie 01=norm nix, 0D=SDG)
EF 00 <Item effect> (PoisonBlade=C8, HealthBS=C9, ManaBS=CA, DefenseBow=CB)
CP <Composition>
now, i'm wanting to item effect data most of all.. but i'd like to find the others too. Also, does anyone know how (within the games memory) to determine what players/items/enemies are on the screen, and perhaps their coordinates?






