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CO-Mimic

Discussion on CO-Mimic within the Conquer Online 2 forum part of the MMORPGs category.

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Old 01/26/2010, 17:22   #16
 
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Haha i found a few contradicting messages nananana and i'm not even gonna try burning someone to the ground. I'm having a good day.
Someone is talking a lot but saying nothing, gotta love "smart" people.
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Old 01/26/2010, 17:25   #17
 
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Originally Posted by MayfairWhite View Post
Sure thing, it repeats actions instantly and it is but your opinion that leveling from 100-125 in 4 hours (while testing) is slow, when you made that remark you had no idea what gear the test account was wearing, which i dont think i need to add but for your sake i will, Gear 'DOES' make a difference, but you obviously felt you had enough information at that point to claim that it is slow leveling, care to elaborate on how you came about these psychic powers? Or can we just keep this brief?
I was assuming it was a full normal geared (every piece of equipment upgraded to the highest possible level (with the exception of weapons), normal quality, no +s, no sockets) Ninja, my bad.
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Old 01/26/2010, 17:33   #18
 
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Yawn, No Comment, im going to stick with bacon
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Old 01/26/2010, 17:36   #19
 
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Yawn, No Comment.
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Old 01/26/2010, 17:50   #20
 
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Wonder how long time TQ will use to sue the people this time 0.o
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Old 01/26/2010, 20:09   #21
 
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How fast is fast? My archer has taken like... 14 days to get from 70-100 botting.
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Old 01/26/2010, 20:18   #22

 
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How fast is fast? My archer has taken like... 14 days to get from 70-100 botting.
archer is something else as ninja or warrior.
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Old 01/26/2010, 20:44   #23
 
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Add A* Pathing to the bot, and make it read scripts with easy commands in them.
Remove the ****** record pathing, change fonts on the Mimic site (really crappy, looks like runescape). Hmm, Oh yeah, add in standaloneclientbot(Price more for it) and also insert a mapreader with cordinates, nps, players(nearby), and yourself all as different colour dots. Could even name the npcs on the map so that when you hoover the mouse over the NPC dots, they names appear.

And if you feel like it, add teleport so that when you click on the map you get teleported to a certain coordinate (Charge even more for that, or perhaps put this and standalone in the same package and charge like hell for it).
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Old 01/26/2010, 22:06   #24
 
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Originally Posted by Damistac View Post
How fast is fast? My archer has taken like... 14 days to get from 70-100 botting.
I dont know what bot you're using but it must be fairly terrible, as soon as CO-Mimic is available without charge for testing purposes get every minute botting out of it, i have no doubts you can get to 120 without any problems before it even requires pin auth, providing your gear isn't atrocious that is.

Good Luck
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Old 01/26/2010, 22:55   #25
 
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Will there be any use with the bot that works with a archer? I hope there is at least a way u can implement a archers scattering and stuff. Would really be sweet in that case! Oh and when do you expect release or beta version?
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Old 01/26/2010, 23:32   #26
 
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Will there be any use with the bot that works with a archer? I hope there is at least a way u can implement a archers scattering and stuff. Would really be sweet in that case! Oh and when do you expect release or beta version?
Yes absolutely, the recording/playing function is global, you simply need to select scatter in your class settings, record your path, select it as your main path, checkbox to enable it and press play.. the bot would then follow your path scattering only when monsters are there, totally inconspicuous and litrally 5 seconds to setup

As for Beta i'm not too sure, we're working all hours to get more function, hopefully not too long as we already have quite alot working.
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Old 01/26/2010, 23:42   #27
 
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Originally Posted by MayfairWhite View Post
Yes absolutely, the recording/playing function is global, you simply need to select scatter in your class settings, record your path, select it as your main path, checkbox to enable it and press play.. the bot would then follow your path scattering only when monsters are there, totally inconspicuous and litrally 5 seconds to setup

As for Beta i'm not too sure, we're working all hours to get more function, hopefully not too long as we already have quite alot working.
ok cool thanks for the information. Im looking forward to release. Keep us posted.
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Old 01/26/2010, 23:49   #28
 
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Exactly how are you planning on selling the bot without getting into legal trouble with TQ? You'd have to provide some sort of edited Conquer.exe (unless you rely on the users to find/make one themselves), unless you chose another way to bypass the client-side checks, of course, but as far as I'm aware, editing their files is the thing that gets you in legal trouble.
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Old 01/27/2010, 00:00   #29
 
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hmmm pretty nice bot!.... ill wait for it!..
but FS isnt releeeee fast...
anyways gudluck on that project..!
i hope it's free on beta like CID...
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Old 01/27/2010, 00:05   #30
 
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Originally Posted by IAmHawtness View Post
Exactly how are you planning on selling the bot without getting into legal trouble with TQ? You'd have to provide some sort of edited Conquer.exe (unless you rely on the users to find/make one themselves), unless you chose another way to bypass the client-side checks, of course, but as far as I'm aware, editing their files is the thing that gets you in legal trouble.
Lol is THAT what they are complaining about? In that case.. Standalonebot. You don't mess with a single file of theirs, ****.. u don't even need conquer installed..
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