ok... ive figured out how to do cyclone anytime using a packet editor, the only problem im having is invalid jump, any way 1 of the pros here can help me with this? cyclone packet = 1C00FE0300000000C6EC1000C6EC1000800060001500000056 04000024005104C6EC1000C6EC10005604000001000000C6EC 10000000000000000000000000001C00F903C6EC1000010000 001A000000008080000000000000000000
er...just checked, it doesnt work except for that character,... can any1 help me figure how to use for another character, or other class?
Originally posted by kokoman@Oct 17 2005, 07:07 all these packets Ultima mentioned aren't working : / , and is this cyclone + the fast attack speed ? or without ?
People, Read!
You need to change the player ID
Invalid jump is same problem I get with infinate DH
Originally posted by Hojo+Oct 17 2005, 10:22--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Hojo @ Oct 17 2005, 10:22)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--kokoman@Oct 17 2005, 07:07 all these packets Ultima mentioned aren't working : / , and is this cyclone + the fast attack speed ? or without ?
People, Read!
You need to change the player ID
Invalid jump is same problem I get with infinate DH
I can tell you DH jump speed is client side [/b][/quote]
wow ok , i got it , don't panic like that
would it be possible to get this working for superman as well? cause that would be uber lvling speed
(i'm gonna try and see if i can figure it out later, but i'm still a noob with packets )
Originally posted by Ultima@Oct 17 2005, 12:31 who said they work?
i was going to say it , Ultimatehacker did , well i think my player ID was correct and still no answer : \ :? [img]text2schild.php?smilienummer=1&text=but , i learned how to pick up my player ID yay !' border='0' alt='but , i learned how to pick up my player ID yay !' />
Originally posted by kokoman+Oct 17 2005, 12:55--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (kokoman @ Oct 17 2005, 12:55)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--Ultima@Oct 17 2005, 12:31 who said they work?
i was going to say it , Ultimatehacker did , well i think my player ID was correct and still no answer : \ :? [img]text2schild.php?smilienummer=1&text=but , i learned how to pick up my player ID yay !' border='0' alt='but , i learned how to pick up my player ID yay !' /> [/b][/quote]
thats because you recive the packets after activating cyclon so you can`t start it with them
but an interesting thing would be what happens when you send those packets to your client^^
you should get cyclon on your screen but i don`t know if you get any faster from it same with devine hair ^^ someone should try that
Originally posted by Ultima+Oct 17 2005, 13:31--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (Ultima @ Oct 17 2005, 13:31)</td></tr><tr><td id='QUOTE'>
Quote:
Originally posted by -kokoman@Oct 17 2005, 12:55 <!--QuoteBegin--Ultima
Quote:
@Oct 17 2005, 12:31 who said they work?
i was going to say it , Ultimatehacker did , well i think my player ID was correct and still no answer : \ :? [img]text2schild.php?smilienummer=1&text=but , i learned how to pick up my player ID yay !' border='0' alt='but , i learned how to pick up my player ID yay !' />
thats because you recive the packets after activating cyclon so you can`t start it with them
but an interesting thing would be what happens when you send those packets to your client^^
you should get cyclon on your screen but i don`t know if you get any faster from it same with devine hair ^^ someone should try that [/b][/quote]
ok , i use Copac to send those packets and i changed it to my player ID * i think it's 8 Digits * , so about sending them to my client should i try change the IP to 127.0.0.1 and open Co with CoProxy ?
[img]text2schild.php?smilienummer=1&text=In the end i need to know if it will appear as real Cyclone or only speed and same attack speed?' border='0' alt='In the end i need to know if it will appear as real Cyclone or only speed and same attack speed?' />
Ultimatehackers packetsuite can send packets to the client your way is of cause imposible^^
however attack speed should stay normal its totaly serverside but the jump speed and move speed could be faster or maybe you just get disconnected after jumping fast who knows^^
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